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Welcome to the Blender Week Day Challenge #0067! The list is made up of three organic and three inorganic topics and participants choose one of each category to model. Participants need to pick two items off the list to model (one from each category). For examples of previous entries please see the gallery All the models should be original. You can use any software you want as long as you use Blender somewhere in your modeling workflow. Also please state any non-blender software you have used for your model. If you're feeling generous why not add the models you create for this challenge to the Official Blender Model Repository and if you want to make your blend files available under the Creative Commons Attribution-Non-Commercial 3.0 Unported Licence just email them to me at blends@blenderchallenge.com and I'll host them on the www.blenderchallenge.com website. Any wireframes posted will be added to the voting thread (If you don't know how to make a wireframe check out the tutorial) Check out the BlenderChallenge.com website for the full list of rules, challenge archives and all the latest news. Note: If you post up more than one render of your model (excluding wireframes) please state which one we should use for the voting thread. Deadline: 18:00 GMT (12:00 Noon Central Time) 2009-11-13 Organic: Coconut Crow Tomato Inorganic: Garden Shed Remembrance Day Poppy (Plastic Type) Zeppelin
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www.blenderchallenge.com www.joshuascotton.com Follow me on Twitter Unless Stated Otherwise: All artwork in this post is licenced under Creative Commons Attribution-Non-Commercial 3.0 Unported Licence (please let me know if you use it though )My Gallery | My Scripts | My Tutorials Last edited by blackcougar; 18-Nov-09 at 12:31. |
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#1
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My entries... Not so proud of the shading for the blimp, but...
Coconuts rendered with ambient occlusion.
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My current game WIP- Platfall TO ALL YOU PHYSICS DUDES OUT THERE- Check this game out! There is a physics bug that I can't seem to figure out! ![]() ============================================= "I have no data yet. It is a capital mistake to theorize before one has data. Insensibly one begins to twist facts to suit theories, instead of theories to suit facts."- Sir Arthur Conan Doyle (Sherlock Holmes) |
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#2
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This one was fun XD
P.S. I got tired of looking at that default blender set up.
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Tried and tested knight |
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#3
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The last image i made a little larger then the 1024x1024. So when it converted the image got a bit pixilated... This one is the right dimensions..
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Tried and tested knight |
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#4
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First time entry for me!
Been using Blender for about 2-3 months now, far from skilled but with patience I'll get there... FIRST UP! The Tomato The tomato itself is quite simply a sphere, slightly squished and a few dimples around the top to give it some depth (even though it doesn't appear much, without the dimples you it looks really dodgey) and a cloud texture applied to it to give it a faint blemish for depth. The leaf is actually 4 meshes, 1 for the leaf, 1 for the stem, and then duplicated as a hair emitter with REALLY short hair and the emitter itself not rendered. The Zepplin Not as proud of this one as I could be, it's certainly not that bad either. Simply a tube shrunk in loops at appropriate places, the fins at the back are a seperate mesh. I made one then just duplicated / rotated it twice (you cannot see the third on the other side) Undercarriage is very simple as I just don't quite have the artistic ability to full it out properly, but I dropped a faint point light inside it so it wasn't pitch black in there. With a sky texture applied to the background and a blue to white sky blend gives it the nice sorta cloudy feeling... I could have done better, but this was all I could manage from last night and today. Tomato had about 6 hours of actual work put into it. Zepplin had about 2 hours of actual work put into it -- Wireframes to come when I get that sorted. *** Created entirely using Blender 2.5 **** EDIT: Appears BA forums doesn't like the red in my tomato. For a unpixelated (and larger) render: See Pasteall.org ***** EDIT 2: Adding wireframe Last edited by Daworm; 13-Nov-09 at 11:25. Reason: adding external link |
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#5
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Entries Closed
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www.blenderchallenge.com www.joshuascotton.com Follow me on Twitter Unless Stated Otherwise: All artwork in this post is licenced under Creative Commons Attribution-Non-Commercial 3.0 Unported Licence (please let me know if you use it though )My Gallery | My Scripts | My Tutorials |
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#6
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