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quitchou quitchou is offline
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Quote:
Originally Posted by bojo600 View Post
oh wait theres a demo...just played it TOTALLY amazing, good enough to be mainstream, but i found a glitch, it was in level 7, when you lose your color thing on a launch thing, you completely stop moving, you can reset the level, but yeah, it's a glitch i think
Yes, it was fixed a long time ago. The version from Gamersgate is a bit old.The new version is coming in a few days on my own website.
#41   Old 30-Jul-10, 09:38   
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quitchou quitchou is offline
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Quote:
Originally Posted by endi View Post
you can do some fake specular/reflections in simple opengl mode: duplicate the modell, set ADD mode for faces and put an angular map texture on this model with reflection mapping mode
Yes, I know this technique, Even if it means 2 x more vertices, I'll do it.

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Originally Posted by endi View Post
I am sure you know but you can use light is this simple gl mode (vertex lights)
Yes, in Multitexture Materials... But I can't get it work with Texture Face Materials. Anyway it would be ugly because vertex light isn't adapted with objects like my cube. (only 8 vertices)

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Originally Posted by endi View Post
a question: is this gamersgate a good place to sell games?
do you know others like it?
Yes, but there is too much professional games on the site, so the Independant section isn't enough visited.
There's also websites like PlaygreenHouse, only for independant, but this one is out of service: http://www.playgreenhouse.com/comingsoon

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Originally Posted by mjw View Post
have u made any money on it yet?
Yes.
#42   Old 30-Jul-10, 09:52   
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quitchou quitchou is offline
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Here's the final non-GLSL version. I made a spheremap that gives an impression of shading. You can't really see the reflections with an image, but in the game, it looks very good.
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File Type: jpg level 2-2(1).jpg (39.2 KB, 14 views)
#43   Old 31-Jul-10, 14:09   
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endi endi is offline
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Quote:
Originally Posted by quitchou View Post
Yes, in Multitexture Materials... But I can't get it work with Texture Face Materials. Anyway it would be ugly because vertex light isn't adapted with objects like my cube. (only 8 vertices)
You can, just press "Light" on Texture Face panel (and use Copy to set all face).
It works in Texture Mode.
I think you can subdivide the cube.
............................................
Please watch my short films: http://etyekfilm.hu
And our small iPhone/iPad game: http://bacisgame.com/
#44   Old 31-Jul-10, 17:52   
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make a good trailer and put it on Gametrailers.com
trailers must be short (~1 minute or less)
I think many will buy!
............................................
Please watch my short films: http://etyekfilm.hu
And our small iPhone/iPad game: http://bacisgame.com/
#45   Old 31-Jul-10, 17:56   
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Quote:
Originally Posted by endi View Post
You can, just press "Light" on Texture Face panel (and use Copy to set all face).
It works in Texture Mode.
I think you can subdivide the cube.
Interresting. I am not a pro with Texface because I used only GLSL since I've begun with blender.

Quote:
Originally Posted by endi View Post
make a good trailer and put it on Gametrailers.com
trailers must be short (~1 minute or less)
I think many will buy!
Thanks, I'll do that. (when my new version will be ready, in a few days)
#46   Old 31-Jul-10, 20:18   
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The demo is now released, but I must know if it works fine on any computer. (Windows, Mac, Linux) (GLSL not required)
Please download the demo here if you want to try: http://www.colorcubestudio.com/downloads.html
Let me know if you have any problem.

I'll create a new thread about my new version if everything is ok.

Last edited by quitchou; 09-Aug-10 at 19:57.
#47   Old 09-Aug-10, 19:20   
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bojo600 bojo600 is offline
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ya there was a demo some time ago and took me some time to find it, but my mom played your game demo and she approves.
mom approval ftw
............................................
I use a totally awesome computer: triple core, dx11 grafix, 4 gb ram, and 1075 gigs of 2 hard drives.

I HAVE a tablet (yay).

current wip thread: http://blenderartists.org/forum/showthread.php?t=170657
poster i am very proud of: http://blenderartists.org/forum/showthread.php?t=180701

please excuse any obnoxiousness
#48   Old 15-Aug-10, 23:46   
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quitchou quitchou is offline
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Thanks.
The demo was hard to find on GamersGate, and that's why I host the new version directly on my website: http://www.colorcubestudio.com/

Check out the new thread: http://blenderartists.org/forum/showthread.php?t=194592
#49   Old 16-Aug-10, 08:57   
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trebor292 trebor292 is offline
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Nice game! But I did lvl 8 faster than the other ones
#50   Old 16-Aug-10, 22:53   
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Yes, this one is just a level to show the possibilities, but the full game is harder.
#51   Old 17-Aug-10, 19:26   
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Da Krazy Jak Da Krazy Jak is offline
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wow nice game!
............................................
Da Jak
#52   Old 17-Aug-10, 23:43   
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