|
|||||||
![]() |
|
|
Thread Tools |
|
|||
|
Hi,
I found a great non-Blender tutorial for crafting asteroids. http://waylon-art.com/tutorial/tutorial_2.html Anyone know how to do something similar in Blender? I've tried displacement mapping and hand sculpting. But displacement mapping (via a texture) looks terrible, and sculpting each rock would take forever. I'm looking to create 50 - 100 asteroids and it'd be wonderful if there was a fast way to do it. Any ideas?
............................................
- Blender Tutorials for Beginners - |
|||
|
#1
|
|||
|
|
|
|||
|
Hi!
Seems I only saw the first page of the tutorial before posting my first suggestion... Well, here's a technique to get you some more detail; I hope this brief explanation is not too cryptic. I have also zipped up a .blend for you to play with. If anyone is interested I could try and make a real tutorial for this. This is what you get with this method: Preparation:
Add the following modifiers in this order to „mod-template“:
Last edited by MPPIC; 09-Oct-07 at 11:23. Reason: finally found out how to handle attachments ;-) |
|||
|
#2
|
|
|||
|
Today, please feel free to revel in your amazingness.
Thank you!
............................................
- Blender Tutorials for Beginners - |
|||
|
#3
|
|
|||
|
Hi, MPPIC.
I took the liberty of creating an expanded version of your steps in a tutorial. http://davidjarvis.ca/blender/tutorial-21.shtml Let me know what you think.
............................................
- Blender Tutorials for Beginners - |
|||
|
#4
|
|
||||
|
great tut! i might try that
............................................
BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
||||
|
#5
|
|
|||
|
If you stumble upon anything that isn't clear (or you think should be clarified), let me know so that I can improve it, eh?
Thanks!
............................................
- Blender Tutorials for Beginners - |
|||
|
#6
|
|
|||
|
Hi Thangalin,
I'm glad you could make sense of my explanations and turn it into a proper tutorial! Maybe I can finally stop calling myself a total noob now (after 7 years of using blender) ;-) Your tutorial is fine, I'd just add two little things: - After using the vertex noise script, shrink/fatten is really helpful to make the shape even more interesting (instead of just scaling size). A few iterations of careful shrinking and fattening really gives interesting results (don't overdo it or your faces start to intersect). - To get a very different shape for every fasteroid (love the name!), you should use a different seed value in the vertex noise script for every fasteroid (change it randomly, then tab ok a few times; no need to change inbetween). Looking forward to seeing what people use this for :-) Happy blending! |
|||
|
#7
|
|
||||
|
You don't even need the script. Space>select>random 50% ok. Scale or rotate a bit, repeat.
Thangalin, I found the part that dealt with material settings to be confusing. (Enabled, disabled, Value, Yellow?) Please clear that up or just provide screenshots of the material settings.
............................................
"Et Earello Endorenna utulien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" |
||||
|
#8
|
|
|||
|
Hi, LOTR Junkie.
I updated the material settings section. I don't have time at the moment to capture the settings. I tried doing the Space >> Select >> Random (50%) to the mesh while in Edit mode. Nothing happened?
............................................
- Blender Tutorials for Beginners - |
|||
|
#9
|
|
|||
|
Hi everybody,
the select>>random methods works fine, thanks LOTR Junkie! It's even better than my approach because you don't need two different template meshes, just the one with the material/modifiers (don't know why I didn't think of this... my slightly complicated method is due to the fact that the vertex noise script acts strangely on meshes with these modifiers). Note: You have to unselect all vertices before the selection step to make anything happen. @Thangalin: Maybe you should include this in the tutorial, it avoids the whole linking stuff. Happy blending! |
|||
|
#10
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|