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Hey guys, this is a cool project I was working on. Needs alot of work on it. It's the first "realistic" head I modeled. I mostly use the GE but i'm finally learning to model.
The expression looks like the Starry Night face, but I'm not keeping that expression (I was just too lazy to change the expression after hollowing out the mouth) All Comments and Crits welcome!
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#1
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Ok, you spent like 5 minutes on that, how about putting some real effort into it and then if you get good results you can show us what you have.
When modeling a head you don't start sculpting from a sphere (some do) you need to model a basic mesh first. |
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#2
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Search 'A Better Face Tutorial'.
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www.alexwillms.com |
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#3
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gat: not to start anything, but its not really fair to say he spent like 5 minutes on that. When i was just starting something like this would have taken quite a while to do.
-[Killer]-: I would suggest as blenditall did, following a tutorial. That is a good one. there is also another good video tutorial here: http://www.montagestudio.org/video_tutorials/ Good luck |
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#4
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Hmm.. Well it looks to me like you have a fair understanding of 3d...
When I started I didnt even know where to begin till I did BSOD's introduction to character animation tutorial.. Although.. Even though you are probably going to scrap this project I will give you some crits for youre future creations. -Nose needs to be more defined. -Textures need to be re-done completely.. +you need to take off the spec. -Eyes need More spec/hardness and some transparency. -Mouth needs to be darkened.. well.. there is a infinite number of crits I could give you.. although.. I think you should really do some tuts and possibly spend some more time on your characters. The eyes are better then my first though :P.. Anyways, Dont let anyones negative comments put you down..Some of the greatest artists started by drawing stick figures on pieces of cardboard.. you have potential. ,Nik ooh.. and btw how old are you?.. Last edited by Nikolaus; 11-Jan-08 at 18:52. |
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#5
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im 14... STALKER!
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#6
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hmm.. So am I.. ooh.. wait.. never mind my B-day was yesterday =D
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#7
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I'm 14 too! But on Jan. 14 I'm going to be 15. The face is good, but the material is weird. The SSS is wierd (If there is any), and to much Specularity, also, try some different lighting setups. Pretty good though!
Gat: Take it easy on him. This could be on of his first head modeling attempts.
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"Computers in the future may weigh no more than 1.5 tons." - Popular Mechanics (1949)
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#8
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this is my first... but... the Better face tut is sooo confusing so I decided to sculpt the whole head. but it came out weird as you can see =/
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#9
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The better face tutorial was deleted???
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#10
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Retrieved from archive.org:
Quote:
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#11
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Thanks but do I just use vertex's to trace the edgeloops?
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#12
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Yes. Then you select four and press f to make a face.
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#13
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Thank man =]
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#14
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