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Last edited: Mar 22, 2007
update history: -game - 2.43 Regression files -game - 2007 physics contest entries -game - realtime stuff from Mike Pan -game - Zark 1 and 2 by Plantperson Games/demos listed first. For tutorials, scroll down until you see a break in the post. If something of yours is listed here and you don't want it to be, go suck a lemon. PM me if anything is broken. I am at the post limit, so those wanting to make the cut must first pass cold hard judgement. Almost all tutorials will be listed and will displace items in the game list, since there's barely ever any complete games. Almost every game listed has screens available on their site. My favorites have emoticons after their names. GAMES & DEMOS Blengine's old demo files(best played in 225) -Fighting game camera script -Camera stretch by delayed parenting fixed -Car sim(turning in reverse, tires turning, wheels spinning) -Realtime compass -Custom keyboard controls, and player can save/load custom configs -Fade away(fade in and out sounds/music depending on location) -Glass -Grass 1 -Grass 2 -Health scenes(health property remains the same when switching scenes) -Jack Rack(script to split long strings into readable paragraph form) -Laser beams(shooting lasers with depleating energy bar) -Path script(enemy follows char through a maze) -Race laps(counting laps in a game) -Rrain -Rooftops(the roof disappears while in a house so you can look in) -Save/Load script(user friendly save load scripts, saves positions/rotations/ and properties) -RGB Sliders 1 -RGB Sliders 2 w/alpha channel -Speedometers(gear shifting, down shifting, graphics display) -the original toonShader - faking realtime toon shading(not outline) -Track It(camera changes to track to new object) Secret of Monkey Island 5 - by Blengine, play this in 2.25 2.43 Regression files - Graphics and physics demos for 2.43. Scroll down towards the bottom of the page. 2007 Bullet physics contest entries - 15 entries with blends and youtube videos Interactive 3d games and demos - by Mike Pan PlantPerson's games- Zark 1: The Voyage of the Golden Arm Zark 2: Into the Titan FPS Template - by Social Doc Holiday's games and demos -Game Menu & Custom Keys -Barbarian Dungeon -Fire demo -Culling Forest -LensFlare Construction Kit -DreamCar Demo -Park Demo -Gun Demo -Bullet, mesh wave, Jump'n Run Cam, Lauf Text, UV Anim Demo, WayPoints, and others Appolonius' demo Thread -A thread with multiple ragdoll demos and other demos Social's demos - Simple AI demo - AI demo, 'Coin collector' Zody The Slug - by p00f L.O.S.T. - by numaQ Crescent Dawn - by Saluk, Doogs Me and My Airship - by He-blend Sims Game - by scabootssca Icesw's games -ATV/Quad -Spinco -Airport Traffic 2004 -Cave Truck Blender Game Archive -space wars -cray j's misadventures -tiko: el maestro -v1 (flight sim) -gertwheels -city run -ford's 60s racer -aerospeed -antigravity racer -catch me Shadeless' games -maharaja -balloon park Pierron's games -Bear Paradise -Glaby Rally -Psychiatric Hotel -Snowboard Glaby -Cow's killer -Speedy Glaby -Quake-Jungle better -We must kill the general Jeffroy -Billard Glaby -Quake-jungle -Extreme moto -Wipeout -Rally -Glaby-War -M&M&M's killer Blending Online's games -Airdale -Space Assault -The Shooting Gallery -Transcendent -Vertigo Pierre's games -Frontier City -That Disco Thing 2.34 RMX -Space Invaders 2004 -Space Basee -Cube -2.36 Race -others JRT's games -Wormhole Crusader -spinbox -Check It -Billiards -Ocean Rally 2003 -Bat Out of Hell -Space City -Pool Naughts and Crosses -Explosives Express -Stuck on You -World Snooker -Cloud Hopping -Frantic Forklift -Tilt Ten -Free Blender -15 Ball Pool -Tube Loop __________________________________________________ ___________ __________________________________________________ ___________ TUTORIALS Making an inventory for your game - by Blengine Beginners python tutorial - by Blengine Modeling a torso - by Blengine Making a zombie flesh texture - by Blengine Special effects in games - by Monster Making beautiful skies - by Dim A Better Face Tutorial V 1.1 - by TorQ Game character texture - by OTO Unwrapping an Easily Paintable Head - by jessegp UV mapping - by Bobois Beginning BGE Python - by Social Setting up a game in Blender - by Snailrose -Adding The Armatures -Mirroring -Vertex Groups -Bounding Boxes -Materials -Player Script -Walk cycles -Cameras -Ammo -Smoke -AI blendenzo.com -Pre-development Planning by Social -How do I publish my game? by blendenzo -How can I add video cutscenes or in-game movies to my game? by blendenzo -How do I setup a camera for a 2D side-scroller? by blendenzo -Using Text in the Game Engine by ST150 -Generating realtime font textures with FTBlender -Game Engine Text Made Easy by blendenzo -Right-Aligned UV Text and RTL Language Support by blendenzo -Vertical Text? That's Downright Crazy! by blendenzo -Setting Up a Health Bar by goldentaiji -Making an On-Screen Timer by blendenzo -Making a Basic Menu by marvo -Designing a Save and Load System by blendenzo -Making a Seamless Skybox by Social -Texturing, Making Good Ripped and Worn Fabric by DIM -Texturing, Making a Stone Texture by DIM -Making a zombie flesh texture by blengine Blending Online Tutorials -Camera collision -MP3 and OGG Support -Screen effects -Static shadows -Using text -Walk cycles Ben's Tutorials -timer -health bar -speedometers -simple ai(part1) -simple ai(part2) Blendage's Tutorials -creating traps using boulders -2 level maze game -using armatures/texturing a model -others Blenderman's Tutorials -object deformation in gameBlender -playing with the camera -texturing -following an object with the camera -projectiles -rotating character to match ground rotation(ramps, etc) -how to use text in gameBlender Pooba's Tutorials -walking -overlay scenes -making a menu Swdoughty's Tutorials -creating a race track (starts at "mesh texturing") -exporting it to something to do something and have some of some stuff.. Starblender's Tutorials -Python and Gameblender -Using Weapons -Stop-watch and Lap-Times -Character Animation Oto's Tutorials -Creating a pinball game -Little Oto -Game Level Design Last edited by PlantPerson; 16-Apr-08 at 23:23. |
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#1
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I'm working on it, because blendergames is offline now forever. The new blender games page will be on Blended Reality with even tutorials, sources, games, online runtimes and much more. For a beta layout check the beta frontpage (only a frontpage) http://home.hetnet.nl/~jdvhulst/beta/index.html Read more about it in the Blendergames death?
the orginal link will be http://home.hetnet.nl/~jdvhulst/ or http://www.blendedreality.cjb.net :P
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Do you use blender? Are you Dutch? Then join #blenderpraat at irc.freenode.net The only real JD-Multi is me, all another companies or people named like me, are rip offs.
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#2
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having a list on elysiun too will be easier
... easy and convenient access and easy and convenient postingelysiun gets thousands n thousands of hits per day.. sure lets stick a list of games everywhere we can, but right here is the source of the community... the dock... the home... the haven...the......the....
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The Boom Shelter |
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#3
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good idea blengine! thanx.
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volumetric frog? http://web.1asphost.com/gargola/ <---new design! ![]() http://angeltech.zlio.com/ |
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#4
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I have 3 games on my site.
http://reblended.com/www/dreamsgate/projects.html they are kind of lame, but they still work.
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Managing Editor Blenderart Magazine: blog | E-shops | My Squidoo Lenses | personal webpage |
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#5
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Great idea! Thanks! :P
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#6
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Hey hey hey ! what's this ?! wiseman's Shoot'em ?!?! i object !!! it was BrainStorm Studios Shoot'em - i think i had somthing to do with that game... theres no appritiation for 3d artists these days, even in the communitiy. There for the entry should be changed to "Shoot'em by BSS team" (and you can add wiseman303, blender_owl and koby).
Good day, KOBY. :< |
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#7
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dont get your panties in a knot... this is why i encourage feedback
im not gonna study each game to make sure all my info is correct, im a very busy business man in this high tech know-nothing know-it-all world.. i simply dont have time to double check when i have so much planning to do for world domination.. *plays pinkie and the brain theme*
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The Boom Shelter |
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#8
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Just wanted to let you know that there are already a number of resources in the Game Blender Developer Tools thread. I think it would make more sense to have just games in this thread and continue adding tutorials and other things to other thread. I could always rename it to something else. My thoughts.
TorQ
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model?texture?animate?yeah,I do that. |
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#9
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Actually Al_capone worked on shoot'em as well, and he deserves credit too.
I've also got a few small games and demos at http://wiseman303.dyndns.org/b3d/ EDIT: changed url for my website
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"I see things when I close my eyes. In darkness, imagination thrives. Vision fades when I open my eyes." Sanity is overrated. Last edited by wiseman303; 11-Dec-06 at 20:13. |
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#10
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Quote:
sure your idea sounds good, but would be great if you could throw in the word "tutorial" in your topic name somehow cause i wouldnt expect to see tutorials in "game blender developement tools"... tutorials arent really tools ![]() ill take all these tutes off this list after you copy them on over Quote:
Quote:
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The Boom Shelter |
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#11
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hey wait a minutes.. you barely have any actual gameblender tutorials, and none of them are actually for blender, lol... i did all the hard work digging up these chumpies and now i have to hand them over?.. that doesnt seem fair, what will i get in return besides a stiff, cold, torq shoulder
![]() edit:: oooo, i think your texture painting tute links are thanks enough!! i wouldnt mind an "updated 5/30.. thanks to blengine for digging up our first actual gamblender tutorial links" though, or something similar
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The Boom Shelter |
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#12
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Are there any tutorials for making a walkthrough, I've seen the example on Blender3d.com and wanted to do something like. I've worked with Blender quite a bit, just not with the game engine. Thanks.
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kirpre |
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#13
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Quote:
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The Boom Shelter |
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#14
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of course my breakthrough blender demos shouldnt be included:
supersmashblaster armadillos of course and theyre at www.caveproductions.zeenet.org |
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#15
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uhh whoever made that breakout game (steve i think it was), i found a little glitch. you can repeatidly press enter over and over again so it will never even touch the paddle and you won't ever lose. just a little notice.
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Save a Duck, eat an Apple. |
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#16
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#17
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I loved the original Monkey Island games, so I downloaded the above 'monkey Island 5'
It's excellent, good shadows & lighting. It's not quite as good as the last 'monkey island' game, but it's very very very good. I imagine ten animators worked for a year on the last Monkey Island game. I would love be able to create something similar myself. The download is a 5Mb blender file. Good because you can see the innards. For other Newbies like me, To play Monkey Island 5 in full glory, In Blender, File=> , make executable, save to somewhere memorable . Then open the excecutable file. I also tried to download the above 'naughty nurse' , but it doesn't work so perhaps it's a wind-up , joke. Regards, Brian |
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#18
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Quote:
Quote:
hey you know lucas arts is actually making monkey island 5?!?!?! and maybe a 6 too!!! im so excited its not funny! its actually sad Quote:
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The Boom Shelter |
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#19
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Hi, Blengine,
Threepwood looks good. He doesn't walk very well, slides a bit but that's not very important It's the humour (even toilet humour) that makes the game enjoyable. The graphics & the hollywood style also make the game enjoyable IMHO. I hope you don't get in trouble with copyright law. Brian |
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#20
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