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it seems that blender is losing more and more of its limitations, but sometimes having limitations can push creativity. so let's take it back a step or two. try modeling an object, any object using just cubes. some ground rules might help to further limit you.
![]() If you think this is a stupid idea, feel free to ignore it. if you think it sounds like fun, give it a whirl. it wont take long, i promise EDIT: due date is now saturday the 17th at 11:59 pm. voting will commence after that and the winner will recieve: a glowing sense of pride at his accomplishments!
Last edited by mexicoxican; 18-May-08 at 06:58. Reason: update |
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#1
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Funny you should post this just now... I just finished modelling a robot based on exactly this idea for the game I'm working on! (features are overrated anyway!
) Just pretend that the ends of his antennae are cubes. ![]() Now if someone wants a *real* challenge, try modelling something *organic* with just cubes. I'm going to just wimp out and post Robbie.
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Starting out? Here's the tutorial that I found most helpful when first beginning in wiki or PDF format. ![]() ..........................................After that, RTFM! (Read the *Friendly* Manual ) here!..........................................
Last edited by Blendiac; 09-May-08 at 06:00. Reason: fuxing me reely badd splilung... |
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#2
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nice, although i was thinking no textures, but the model is great. he looks pissed
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#3
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Lol! He's one of the enemies in the game, so yes, he is. Here's that mesh again without the textures and some pretty bad lighting. I really must get around to reading that 3 point lighting tutorial some day...
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#4
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#5
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#6
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Following the path as it leads toward the darkness in the north. Last edited by Jurgen; 09-May-08 at 17:40. Reason: Fixed intersecting boxes in dog |
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#7
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@Mr_Magoo: Cubezanne is upset because there are not enough cubes allowed for her to have a cool body like your block head guy, LOL.
@Jurgen: The dog is great but violates the 4th rule. |
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#8
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My little something: cube-car
![]() Later on i might contribute something better. |
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#9
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My day was soooo boring that I found some time to blend uselessly, as I use to... Here is my attempt at modelling a tower, quite cuboid, I have to admit
![]() ![]() Btw, nice idea - fun, fast, though a little bit crazy... ![]() (Jurgen, your donkey would be nice next to my "tower" )
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#10
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Everyone's used a wheel-barrow, but have you ever seen the less popular original version? Edit: Just realized that I totally ripped this idea. Check out The M.h.p.e.'s original (and stunningly beautiful) version here --> http://mathiaspedersen.com/imagehost...el_800x600.jpg
![]() ...and I broke a few rules on this one, but I wanted to post it anyway.
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Now, I am become Death, the destroyer of threads. Last edited by Spectre-7; 09-May-08 at 18:46. |
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#11
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#12
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#13
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Hey, thats cool, he will be glad to have a place to sit, i bet he is tired after all that running.
And DichotomyMatt, Cubezanne has you in her blocky grasp. You are obviously her slave and providing her with weappons for her revenge. EDIT: He finally got his head back and after some resting on mexicoxicans chair he is able to celebrate his victory Last edited by Mr_Magooo; 09-May-08 at 23:55. |
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#14
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I thin you gave some awesome entries. Keep it rolling
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I bloggeth : http://joe2blog.wordpress.com/ "The World isn't fair, Calvin!" "Yeah but cant it ever be unfair in my favor?" -Calvin, Calvin and Hobbes.
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#15
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Hey, can we go more than 10 cubes? Thats alright, but I dunno... Id like to go a bit more complex
Im definitely gonna try this out...
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threadless.profile | shirt and print designs my.flickr ((yoj.song)) | music.project |
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#16
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i won't burn you alive if you ignore some of the rules, just think of them as guidelines. have fun
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#17
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Thank goodness, I do have a fear of being burned alive. Great thread, thanks man!
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threadless.profile | shirt and print designs my.flickr ((yoj.song)) | music.project |
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#18
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Quote:
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Now, I am become Death, the destroyer of threads. |
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#19
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Fun idea
![]() Attached is one from me. I might do some more. RobertT
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www.ArtofInterpretation.com (Blog) ("Recent Images" RSS feed) (Interview on Blender Guru) |
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#20
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