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Mmph! Mmph! is offline
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this project has been discontinued thanks to the lack of moderation with my artwork.

Last edited by Mmph!; 27-Jun-08 at 17:57. Reason: added linux version's
#1   Old 21-Jun-08, 21:50   
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Sammaron Sammaron is offline
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Downloading...

does this work through copies of mesh? or what? and does it eat up Frame Rate?

Hey...it doesn't work. all i did was opened the blender with the green symbol, used the cube, on subdivided plane, with lamp. no work
............................................
<<<Watching a ping pong match
<<<Watching a smokin hot chick run in circles.
<<<Trying to see his eye-brows
<<<Smokin hot chick found a trampoline.
<<<Beneful? Wanna go to the park? Beneful?

SAVE THE POLAR BEARS!!!
http://www.reverbnation.com/theregoesthestudio
http://www.myspace.com/sevendaysuntillnextweek

Last edited by Sammaron; 21-Jun-08 at 21:59.
#2   Old 21-Jun-08, 21:56   
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Ace Dragon Ace Dragon is online now
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I narrowed down the node material bug, nodes work, it's just the mix node that doesn't work.

Brecht should be able to fix the mix node, as for the spotlamp, in my game it only doesn't work in camera view.
#3   Old 21-Jun-08, 22:13   
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Mmph! Mmph! is offline
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Sammaron, i added a tutorial to the first post

Dont use teh default lamp, and make a spotlight... also the things you want to cast shadows on needs to have a material and a texture assigned to it.

Thanks for the bughunting work Cyborg Dragon, I have yet to even play with the node. After I do the linux builds i am going to spend some"quality time" with this
#4   Old 21-Jun-08, 22:21   
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Ace Dragon Ace Dragon is online now
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http://blenderartists.org/forum/showthread.php?t=128036

An even more narrow set of circumstances where the spots don't work. As I found, in fact, the only case I know of where spots don't work.
#5   Old 21-Jun-08, 22:47   
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Mmph! Mmph! is offline
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Cool CD,

I just found out that they have not added IPO color changes to the game engine yet either.

I made a quick test file, for those of you who want to just see it in action, without making your own scene.:
http://www.savefile.com/files/1622992

Enjoy everyone!
#6   Old 21-Jun-08, 22:58   
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Thorgal Thorgal is offline
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Thank you for that fresh builds M!

I guess the low number of replyes to this post is because everyone is enjoying the new toy

)
............................................
www.primotico.blogspot.com


Last edited by Thorgal; 21-Jun-08 at 23:18.
#7   Old 21-Jun-08, 23:16   
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Mmph! Mmph! is offline
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You are definatly welcome Thorgal

Quote:
I guess the low number of replyes to this post is because everyone is enjoying the new toy
And who could blame them, I just called in sick to work
This is worth missing a days wages for me .
#8   Old 21-Jun-08, 23:41   
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I agree with Thorgal, thank you for the builds and the test file...simply amazing, kudos to the programmers and the builders
#9   Old 21-Jun-08, 23:42   
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Ace Dragon Ace Dragon is online now
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About the mix node and spots with camera being parented make sure Brecht knows about these bugs, he could probably fix them in an hour.
#10   Old 21-Jun-08, 23:48   
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Thorgal Thorgal is offline
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Crash on win XP + Ati (mobility radeon x600) :

GPUFramebuffer: frame buffer incomplete error 36054 incomplete attachment

I guess my pixel shader support is too old...
............................................
www.primotico.blogspot.com

#11   Old 22-Jun-08, 00:05   
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this does not works for me
gef7800, winxp
it renders all in pink
#12   Old 22-Jun-08, 00:10   
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ah now works!
but I dont know why
#13   Old 22-Jun-08, 00:19   
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kay_Eva kay_Eva is offline
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thanks for all the hard work, just thought you guys would like to know that I tested it on my laptop with its Geforce 700M GPU and the GLSL crashes but only when I press P. I'm my desktop though I think it's all good.

Performance is great btw. I'm pleased and impressed guys.

Nevermind about the crashing I was using a Intel build on an AMD processor. xD Now with the vanilla build it works perfectly fine.

Last edited by kay_Eva; 22-Jun-08 at 00:49.
#14   Old 22-Jun-08, 00:41   
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Ace Dragon Ace Dragon is online now
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I just found layer lamps don't work, Brecht should be able to fix this, he does and I don't have to worry about problems for my cheaper solution for shadows (which is using a parented spotlamp pointing in a downward direction from the player)
#15   Old 22-Jun-08, 01:08   
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MASSter MASSter is offline
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No mac build!?!?!
#16   Old 22-Jun-08, 01:47   
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Mmph! Mmph! is offline
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Hi masser, i have OSX running in VMware, i will see what I can do for you

Just added the linux builds for 64bit linux
#17   Old 22-Jun-08, 05:03   
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Rhys S Rhys S is offline
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it does not work for me.
heres what it looks like after i press play in your test file. is it meant to look like this?

and the blender thing (the black box that has writing in it when you open blender it comes open first in a seperate program) keeps going through hundreds of lines of things then at the end says something like 'fragment shader<s> failed to link, vertex shader<s> linked.
its goes through the hundreds of lines of stuff really quickly then stop for about 3 seconds then goes through the lines again
#18   Old 22-Jun-08, 06:12   
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Mmph! Mmph! is offline
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Hi fishcakes,

You have either found a bug, or your graphics GPU is not supported.
I think there will be a bug fix commit tomorrow sometime, when it happens, I will build it and post it here.

Be sure to try it in the Vanilla version's I posted here. Some people are having problems with the optimized versions.
#19   Old 22-Jun-08, 06:25   
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my video card is : ATi Radeon x300se
i tried the vanilla version and the same thing occured, didnt work
#20   Old 22-Jun-08, 06:37   
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