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endi endi is offline
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Post updated.

Mini tutorial images:
http://www.etyekfilm.hu/boom_minitutor.jpg
http://www.etyekfilm.hu/boom_minitutor_2.jpg
http://www.etyekfilm.hu/boom_minitutor3.jpg
http://www.etyekfilm.hu/boom_minitutor_4.jpg
http://www.etyekfilm.hu/boom_0805_01.jpg

Best screenshots:
http://www.etyekfilm.hu/boom_dof2.jpg
http://www.etyekfilm.hu/boom_shadow.jpg
http://www.etyekfilm.hu/boom_newshot_01.jpg
http://www.etyekfilm.hu/boom_0804_02.jpg
http://www.etyekfilm.hu/boom_shot_0817_03.jpg
http://www.etyekfilm.hu/boom_shot_0817_05.jpg
http://www.etyekfilm.hu/boom_shot_0817_09.jpg

----------------- original post -------------------


Just some works to show the power of realtime!

(On every object I use color+normal+spec+detail color+detail normal+detail spec+fresnel maps.)

http://www.etyekfilm.hu/boom_dof1.jpg
http://www.etyekfilm.hu/boom_dof2.jpg
http://www.etyekfilm.hu/boom_dof3.jpg
http://www.etyekfilm.hu/boom_dof4.jpg
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Last edited by blendenzo; 10-Oct-08 at 23:59. Reason: moved to gallery, added attachment
#1   Old 10-Jul-08, 09:54   
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endi endi is offline
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#2   Old 10-Jul-08, 09:55   
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malCanDo malCanDo is offline
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WOW - that is amazing, nice work!!!
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#3   Old 10-Jul-08, 09:58   
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tb1alexc tb1alexc is offline
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Wow, nice job endi. What FPS does this run at? (Just curious )
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#4   Old 10-Jul-08, 10:28   
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endi endi is offline
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it runs 5 fps on my Gef7800
this is very slow but I think Blender pixelshaders is not optimized, because its universal (it does all that the Blender material - this is a very big power!)

this shader is a commonly used in professional games, so it must run 30-40 fps if the shader is optimal
#5   Old 10-Jul-08, 10:34   
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Thta's not bad really, as I don't think much of the optimiztion has been donw yet. keep it up mate! I'd love to see more.
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#6   Old 10-Jul-08, 10:53   
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*Jaw drops*

Very nice! Those are definitely industry level graphics, id be interested to know a poly count of the scene etc.
Its got a very strong Doom3 feel, as you were trying to do. And very good use of mpan3's Dof script.

Ive gotta learn how to do combination texture maps like that. Do you have any helpful tutorials youve done etc? And a .blend or exe runtime would be great, even if you just use the mouse to look around. I dont think still images do your work justice.
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#7   Old 10-Jul-08, 11:08   
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Now, remember that endi is a CGI Master, and just because he can do something doesn't mean you'll be able to replicate it in an afternoon. Endi is the exception, not the rule.

Nice work, man.
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#8   Old 10-Jul-08, 11:14   
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Quote:
Originally Posted by PlantPerson View Post
Now, remember that endi is a CGI Master, and just because he can do something doesn't mean you'll be able to replicate it in an afternoon. Endi is the exception, not the rule.
Hu, lol, I didnt say i could replicate it in an afternoon PlantPerson?
Id just like to learn how to do spec, normal, detail maps etc.
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#9   Old 10-Jul-08, 11:32   
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secundar secundar is offline
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Sweet examples, Endi.

5fps may suck for games but for great looking previz it's pretty nice. No more boring grey renders for my clients.

Now if we could just get an OpenGL rendering mode for Scene Strips in the Sequencer!
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#10   Old 10-Jul-08, 11:52   
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That's sick! Man that looks so AWESOME!
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#11   Old 10-Jul-08, 11:56   
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war-p war-p is offline
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And now, the aim is to run that at 30-60fps

And it real good work, it looks like doom3, and that's cool.
#12   Old 10-Jul-08, 12:12   
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wow, thats really AWESOME!!, did you make a Depth-Of-Field 2d filter? (i see DOF there... lol)
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#13   Old 10-Jul-08, 12:31   
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haidme haidme is offline
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Wow, you have great skills. Is it Doom3 Engine you are using or is it Blender.. I'm "confused".
Great work!
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#14   Old 10-Jul-08, 12:36   
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kamaro kamaro is offline
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Can you add the 2d filter bloom effect and blur also?
#15   Old 10-Jul-08, 12:44   
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Yes. He is using just blender (from my understanding) and he is using mpan's DoF Filter.
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#16   Old 10-Jul-08, 13:44   
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kirado kirado is offline
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some good looking work there!
#17   Old 10-Jul-08, 13:50   
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Quote:
Originally Posted by AD-Edge View Post
Hu, lol, I didnt say i could replicate it in an afternoon PlantPerson?
I wasn't addressing you. I was addressing the hordes of clueless people who are surely drooling over this thread as we speak and planning their more-realistic-than-Crysis-MMORPG that they're going to make on Sunday afternoon.
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"Boy meets girl, girl meets boy.......boy asks 'what to do next' on 3d artists forum." - M@dcow
"I'm so tired of all my actions having consequences!" - T-rex, Dinosaur Comics
Into The Titan | Sunrise: A Webcomic | Art ~ ENOUGH WITH THE ZOMBIES
#18   Old 10-Jul-08, 14:09   
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Acolyte Acolyte is offline
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Man seeing this totally rejuvenates my energy after a long night of working on a project. Can't wait to see what you do next!
#19   Old 10-Jul-08, 14:48   
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Quote:
Originally Posted by PlantPerson View Post
I wasn't addressing you. I was addressing the hordes of clueless people who are surely drooling over this thread as we speak and planning their more-realistic-than-Crysis-MMORPG that they're going to make on Sunday afternoon.
Haha, yes, i see what you mean.
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#20   Old 10-Jul-08, 14:54   
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