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Hello

I just wanna show you our project with temporary name and domain paralympic (http://paralympic.o----o.info)
The project starts couple days ago and will be finished till the end of August.
The game is about a swimmer who thanks to his strong attitude don't give up and go further thru his live and finally win..and this is also up to you, if you follow his way till the successful end thru the game play.
We have a strong team, more then 6 people already. Three 3D artists, one grate programmer, 2 sound makers, and one soul more.. not counting people in the background.
Hope you'll like our work and will enjoy it.
All files published on the Internet are free for noncommercial use
here are couple thumbnails:
#1   Old 01-Aug-08, 06:19   
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Its good to see a different type of game being made.
The realtime water is looking good, what frame rate is it running at?
#2   Old 01-Aug-08, 07:04   
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stable 50-60fps on 1280x800px resolution monitor, full screen.
Without blender materials, once we switch to BM then it goes to ..

We use for the game Apricot version..the script is not written for Apricot yet, but it's on the way.
#3   Old 01-Aug-08, 11:09   
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Thats pretty neat. Does the plane have to pre subdivided?
#4   Old 01-Aug-08, 11:37   
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the plane is as it is, it has couple more vertices and then it's shaped by the script which run in separate thread, so it won't change the fps that much.

developement news:
We still have only levels in progress and work on animations, aaand the water as well. Once we will have the water done then will start with the actual game tunning.
If you visit our site then you wil see where we are. We are posting every day some new infos somethimes even files for download, when we feel it could be worthy for someone to see how those things are done etc.
#5   Old 11-Aug-08, 18:54   
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Before long, I'm posting a demo for dynamic rain, and ripples. Allowing the water to both ripple literally, and add a ripple animated plane to give it realistic appearance. It also splashes if it doesn't collide with water.

I'll make sure to PM you when it's done, it may help you with your game.
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#6   Old 11-Aug-08, 20:21   
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Looks like you guys have some talented artists (and one special programmer). I really think that if you were to post that realtime 'dynamic' water into the resources section, you would get allot of attention for your game.

peace,
-nick
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#7   Old 11-Aug-08, 20:32   
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While I'm really busy with work on a new version of blendWave plug-in, here is another video of water with moving floater... http://www.youtube.com/watch?v=tUkn3RcLFMg
#8   Old 11-Aug-08, 21:04   
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this is very exciting!

is there any reason that the wave plugin couldn't be used in order to visually represent cloth - or perhaps, even to simulate it?

Oh yeah, I love multi-threading!
#9   Old 11-Aug-08, 22:22   
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I'm busy with the BWC... but I'll have it done soon!
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Omg, I finally changed my avatar again! Yes, that's me With my guitar and before you ask, yes I have makeup on.

NEED MORE UPLOAD SPACE FOR YOUR BLENDER FILES? CLICK HERE TO GO TO THE BLENDER FILE UPLOADER!!!!!



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#10   Old 12-Aug-08, 04:30   
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kay_Eva,

take this wave plug-in as equivalent to wave modifier in Blender - it's specialized for wave generation. It can be used to animate f.e. flags, but I doubt it is generally usable for cloth animation.

Anyway this plug-in shows effective way how to animate mesh in realtime. Maybe using Bullet is would be possible to make plug-in for physical cloth animation.

Plug-in wave calculation is done in separate thread to improve performance. It has also advantage, that it doesn't degrade performance on slower computers so much - if waves calculation isn't finished for next frame, it will be calculated only for every second frame (or third or fourth).
#11   Old 12-Aug-08, 08:38   
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what about the music samples?
http://www.paralympic.o----o.info/
they are not finished yet but ready to be commented
#12   Old 15-Aug-08, 17:32   
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The project grows even more and it has it's own web and name finally.
The international name is "Power of will" and the local "sila vule"
you can find both either on http://powerofwill.cz or http://silavule.cz

within 2 day's will bring you the pre-alfa first playable level.
enjoy
#13   Old 21-Aug-08, 02:22   
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OK, we released first alfa version of the game, more acurate the first level... second is on the way...

http://powerofwill.cz/

the game has now bit more the 100MB, it contains all textures, + separate sounds. If you like to download source, it'll be published soon as well. Just to remind you all is free under CC licence non-commercial share alike 3.0.
enjoy.

..please report any bug you might find thanks

Last edited by jm; 28-Aug-08 at 12:26.
#14   Old 28-Aug-08, 12:23   
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There is an issue with the download. I'm getting a 404 error. I would also recommend .rar, or .7z (super compression). It would make downloading a bit easier on the computer. I'm excited. I want to see that realtime water in action.

peace,
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#15   Old 28-Aug-08, 21:07   
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#16   Old 06-Sep-08, 10:14   
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Absolutely breathtaking. You need to post some screenshots on the forum if you have time.

peace,
-nick
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#17   Old 06-Sep-08, 16:52   
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I tried the demo but it didn't work to great for me, I guess I need to update my graphics card.
#18   Old 07-Sep-08, 00:32   
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Quote:
Originally Posted by yournamehere View Post
Absolutely breathtaking. You need to post some screenshots on the forum if you have time.

peace,
-nick
ok here are some
#19   Old 08-Sep-08, 14:37   
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Looks awesome!
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#20   Old 08-Sep-08, 16:58   
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