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cestmir's Avatar
cestmir cestmir is offline
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Join Date: Jan 2008
Location: czech rep
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Links
http://www.vimeo.com/2837089
http://www.youtube.com/watch?v=cxZ4jqkzbJA

Hi.
This is a short animation made in blender 2.48.
Wood and leaf textures taken from:
http://www.bittbox.com/all/free-hi-r...wood-textures/
http://www.mega-tex.nl/highqualityte...s.php?album=19
Music by The Mars Volta "Eriatarka"

Feel free to crit. But im not fixing it though Ill take it as a lesson for my next work.
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#1   Old 15-Jan-09, 13:28   
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TobiasDN TobiasDN is offline
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Great work!
Of course it's not very polished, and stuff is still missing,
but i really like this piece overall

Thumbs up!
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#2   Old 15-Jan-09, 13:53   
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That mud splash is awesome. very well lit. Nice work.
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#3   Old 15-Jan-09, 23:42   
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cestmir cestmir is offline
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Thanks for feeding my pride guys
#4   Old 16-Jan-09, 00:05   
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meschoyez meschoyez is offline
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You deserve it. It looks overall very good!
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#5   Old 16-Jan-09, 14:23   
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Nathanael Nathanael is offline
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Very good work. Impressive overall. How did you do the light effect?
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#6   Old 16-Jan-09, 14:41   
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cestmir cestmir is offline
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Meschoyez: thanks
Nathanael: Its glare effect in blender node compositor.
#7   Old 16-Jan-09, 16:08   
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soita soita is offline
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Hie man, could it be possible to have the .blends files to have a look on your parameters for the render : it's amazing, so real !!! Great works really !!!
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#8   Old 16-Jan-09, 19:20   
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Blonder Blonder is offline
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Pointless? Maybe. Artistic? Yes. I like it too.
#9   Old 16-Jan-09, 23:01   
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cestmir cestmir is offline
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Heres blend file of wood drop scene if anyones interested. Nothing special going on there. Just hope all textures are packed...

http://www.box.net/shared/jf7eokj2vc

Last edited by cestmir; 17-Jan-09 at 13:38.
#10   Old 17-Jan-09, 13:34   
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Ace Dragon Ace Dragon is online now
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So many keys, and yet such good lighting for an animation.

The mudsplash was the highlight, good work overall.
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#11   Old 18-Jan-09, 04:41   
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I really want to simulate this effect! I love it.

Did you bake the IPO's out of the game engine or use /soft/ rigid bodies.

Thank you very much.. You can just PM me or share it with everyone.

I am grasping the concept if anything comes of it I will show you tomorrow.
#12   Old 23-Jan-09, 02:58   
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cestmir cestmir is offline
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Its game engine physics baked to IPOs.
#13   Old 23-Jan-09, 08:44   
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