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![]() Tank wars is a two player top-down death match game, where the player with the most wits and the best tactics triumphs. Players must race around the map, dodging any hazards they may encounter and collecting health and ammo power ups to blast the heck out of their opposition. ![]()
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() New: Alpha game trailer on YouTube: http://www.youtube.com/watch?v=9bMfR5dPLPo&fmt=18 The game is still WIP, obviously, any updates will be posted here. -------------------------------------- UPDATES -------------------------------------- 10 Feb 2009 - New map, screenshots above. 14 Feb 2009 - Finished the 'Electricity ball' map, new map WIP: Paradise. Screenshots above. 16 Feb 2009 - Finished Paradise Map, and a new map, 'Revolver'. Screenshots will follow soon. In the meantime, check out the first official game trailer on YouTube (HQ version): http://www.youtube.com/watch?v=9bMfR5dPLPo&fmt=18 17 Feb 2009 - Uploaded updated screenshots of the new maps, and finished a new map, 'Urban Highway' 18 Feb 2009 - New lava level, screenshot above! 19 Feb 2009 - Another map, "City Fog". Screenshot above! 2 Mar 2009 - After a hiatus due to computer problems, the project is now back into full swing with two new maps: "Whirlpool" and "Foul Waters" 4 Mar 2009 - New and final (for the moment) map, 'Avalanche Mountains' made. Now efforts will be turned to a menu system, and other types of gameplay. 14 Mar 2009 - Menu system completed, levels now being detailed. Level 6, 'Lava' is now updated, check out the new screenshot above
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Latest project: Phantom - Blender F1 2009 Entry My Website: http://www.duskydolphin.co.uk | Finished and fun BGE game: 4X4 at: http://4x4.duskydolphin.co.uk Last edited by tb1alexc; 25-Mar-09 at 18:49. |
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#1
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Looks good! any .blend or .exe of WIP?
Lookin' Forward to this one!
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If it takes 10 people 10 days to complete a project, It will take one person one day to complete the same project. Simple Logic!
Last edited by Radmanlive; 21-Feb-09 at 19:31. |
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#2
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Wow! Can't wait!
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
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#3
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hmm, a 2D game, brave choice, do look good though.
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"Has someone been consuming hallucinogenic or psychotropic plant matter?" // lordcooper Gothic train station Serius game project: The Cure Lots of free textures by me. My Youtube channel (The cure movies) |
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#4
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Wow! This looks amazing!
I'll definitely be watching this thread.
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This is my sig. Feel free to use my texture repository: http://www.cdupload.com/browse/Minifig/3913_FKSa1 Please don't call me mini. I have a facebook page! |
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#5
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Quote:
![]() Is this going to be split screen?
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
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#6
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Nope, the entire map is one one screen, so you can quite easily find each other and see what the enemy's up to
![]() More maps will hopefully follow soon, once I get a menu system sorted out...
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Latest project: Phantom - Blender F1 2009 Entry My Website: http://www.duskydolphin.co.uk | Finished and fun BGE game: 4X4 at: http://4x4.duskydolphin.co.uk |
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#7
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Doesn't look like a split screen game, looks similar to a free online game, lol.
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#8
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So it's once large screen. Can you tell more game play, like how do you win and stuff like that? :P I already look forward to playing this. Haha.
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
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#9
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Well... winning is easy, beat the crap out of the other player until they run out of health! And yes it's one large screen, the tanks are pretty small, but it's a lot easier both programming wise and gameplay wise to just have the one large screen... plus, I don't thing I've ever heard of a 2d split-screen game?
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Latest project: Phantom - Blender F1 2009 Entry My Website: http://www.duskydolphin.co.uk | Finished and fun BGE game: 4X4 at: http://4x4.duskydolphin.co.uk |
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#10
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Sounds fun
![]() And I agree I've never heard of a 2d split screen now that I think of it.
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
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#11
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Is there, or will there be, a demo?
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This is my sig. Feel free to use my texture repository: http://www.cdupload.com/browse/Minifig/3913_FKSa1 Please don't call me mini. I have a facebook page! |
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#12
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Hmm.. yeah i wanna see one too!
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If it takes 10 people 10 days to complete a project, It will take one person one day to complete the same project. Simple Logic!
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#13
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I have noticed that the logo's on your games are particularly impressive! Do you have any links... or tips on how to make logos like that?
Thanks
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"Best way to clear the air is to have it all out in the open." - spoken by Atticus Finch - To Kill a Mockingbird ENERGY CRISIS - The Chinese Assault - Website ENERGY CRISIS - The Chinese Assault - Thread |
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#14
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The logo is just a well picked font and color, simple, but effective and awesome.
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
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#15
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You could use zero on the numpad.
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This is my sig. Feel free to use my texture repository: http://www.cdupload.com/browse/Minifig/3913_FKSa1 Please don't call me mini. I have a facebook page! |
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#16
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I think "?" is better cause I'm better at arrow kets with my left hand.
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! ---------------------------------------------------- God has all the glory. |
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#17
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I would think that left ctrl would be easier to hit than the "?" key. And I'm guessing that you mean the "/" keys as "?" would be shift+"/" . Good luck with the competition.
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#18
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how's it goin'?
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This is my sig. Feel free to use my texture repository: http://www.cdupload.com/browse/Minifig/3913_FKSa1 Please don't call me mini. I have a facebook page! |
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#19
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Hey. Simple and nice idea you have there.
... I just thought about... - inspired by your screenshots - have you considered using normal maps for those graphics? Everything should stay like it is (maybe little details here and there) but if you'd use normals and lights for explosions it might give some some nice effects (but there is one condition - lightning have to be set up perfectly - we don't want to destroy current style/mood of your game - it should stay flat). It have to be tried. heres quick overpaint of what I'm thinking about: ![]() And I know it's just a detail. slukas |
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#20
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