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Welcome to Issue #20, “Make It, Bake It, Fake It”
While it's true that Blender has a powerful selection of tools, sometimes the "fake" or "cheat" is often preferred for various reasons. Time and hardware limitations, being the biggest reasons for using a "fake" or "cheat". Then there are the tools that actually are the “fake”, such as Normal maps. So in this issue we take a look at some great techniques for baking normal maps, lighting and how to create some great effects. So grab your copy today. Also be sure to check out our gallery of wonderful images submitted by very talented members of our community. Table of Contents:
Blenderart Mag Mirrors can be found at: www.blenderart.org
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Managing Editor Blenderart Magazine: blog | My Squidoo Lenses | personal webpage |
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#1
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Once again, thank you for this wonderful resource Sandra.
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The Blender Wiki: Online Manual A Big Book of Blender Tutorials |
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#2
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ok very nice site
but where do you click to download the latest magasine? also where can we find the old magasines? Thanks |
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#3
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Issues are here...
http://www.blenderart.org/issues/ |
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#4
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Love the new look of the site. Big improvement.
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#5
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Wow. Great issue!
Especially loved the normal mapping articles. Thanks again Sandra! |
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#6
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Wow love the new look, very proffessional. Thanks for the Mag too, I really appreciate everyone's effort.
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Cheers, David ABC TV Australia |
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#7
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Thanks for info
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PEACE !!! |
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#8
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Looking good, and thanks.
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"When I see the heavens[...] work of your hands[...]: what is man, that Thou art mindful of him?" - Psalm 8 "The real voyage of discovery is not seeking new lands but in seeing with new eyes" - Proust Cub's Image Portfolio |
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#9
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Yeah the new issue. Thank you!
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#10
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Sweet, going to read this issue now
Thanks!
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Vote for B(-mesh)lender! 1. Betrete Raum 2. Töte Prinzessin 3. Rette Drache |
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#11
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Are the files for the Mix tape complete? I'll re-read the article t make sure I didn't miss anything, but it seems that some things are missing from it (according to Blender).
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Thanx, Matt alias f='rm -rf $1' f /windows |
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#12
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Thanks for this new issue! very useful and interesting. I have some constructive criticism to make, I don't know if this is a good place to do it. Also I would like to ask what the next issue is going to be about.
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Portfolio · YafaRay Guide · Linear workflow with YafRay · Polikarpov I-15 Tutorial · Plane-Line Tutorial · Lighting Challenge #14: The Local Train · YafaRay Quick Start Last edited by Alvaro; 06-Mar-09 at 22:29. |
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#13
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Next issue will be focusing on blender artists and their projects.
As for the constructive criticism, you can do it here or you pm me.
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Managing Editor Blenderart Magazine: blog | My Squidoo Lenses | personal webpage |
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#14
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Sandra,
It would be great if all the blend files are included. A blend file for each article > finished scene and significative intemediate steps if needed, but always referenced in the article. Also the renders in the back of the magazine, I would be great if those authors share the blend files as well. Smaller margins and use full A4 to make bigger screenshots and renders, some of the screenshots can be seen only by using zoom.
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Portfolio · YafaRay Guide · Linear workflow with YafRay · Polikarpov I-15 Tutorial · Plane-Line Tutorial · Lighting Challenge #14: The Local Train · YafaRay Quick Start Last edited by Alvaro; 07-Mar-09 at 19:39. |
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#15
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would it be possible to get a translation of the best articles form other Blender magasine
which are not available in English like the Russian - Italian ect magasine some of the articles seems to be excellent but cannot read theses Happy blendering |
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#16
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