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Hi all,
It's time of the year again, release craze! Although 2.5 progresses well, the current svn has enough new stuff and fixes to make a release worthwhile. The developers will decide next week if we're ready for a first RC1 (release candidate). Release then is earliest 10 days after. This means deadline for splash is: Sunday April 26th, 1400 UTC. (extended 1 week!) Here's the template: http://download.blender.org/institut...plate_2.49.png I'll ask the YoFrankie Blender crew to judge (venomgfx, blengine, ideasman). The usual rules apply: * it has to made entirely in Blender * keep the title area free, make your picture fit in the given space below. * don't use blender logo * don't use suzanne. * don't other logos either * you can use old works, or make completely new. * you can participate with more than one image, but, * do not make millions of variations of the same idea, * just make a good one * it has to look awesome. * post your works on this thread. * keep thread clean, entries and questions about competition only. Thanks! Last edited by ton; 19-Apr-09 at 16:02. |
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#1
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Just to be sure: external renderers are allowed?
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#2
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I would say: No! It should just represent Blender.
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#3
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I would think that any kind of renderer could be used. Look at maya and max. They use zbrush, photoshop and mental ray for their splash.
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#4
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@ DingTo: ... as a tool that is also open and compatible to other render engines? Why not?
At least I wouldn't say a splash screen with an image from an external renderer is not representing Blender. But that's why I'm asking - to be sure. |
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#5
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No, for a Blender splash it should be made entirely in Blender. (added on the requirement list!)
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#6
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Jumping in with my Bonecrusher Game Model:
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Latest project: Phantom - Blender F1 2009 Entry My Website: http://www.duskydolphin.co.uk | Finished and fun BGE game: 4X4 at: http://4x4.duskydolphin.co.uk |
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#7
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I agree about the splash being rendered in the Internal Renderer and made entirely in Blender, as it would represent Blender well, you can actually get good results out of BI.
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#8
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Is post pro in an image editor allowed?
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"Et Earello Endorenna utulien. Sinome maruvan ar Hildinyar tenn' Ambar-metta!" |
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#9
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#10
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That should answer the question...
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#11
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Are you allowed to create textures in an external image editor?
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#12
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Any ETA on the update page? I'd like to try something inspired by something new in this update! (Or is it just bugfixes?)
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#13
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That seems reasonable to me, as its an important part of almost every blender project. 'course Ton has the final say in the matter.
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#14
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this one should go on blender.org/blendernation news and even cgtalk
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There is no fun without YOU ! http://teogreengage.blogspot.com/ teo cazghir |
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#15
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I have an idea:
What if we make it a rule that .blend file of the winning splash screen will be made available for everyone to download afterwards through some official blender.org download link. I think it would be nice for example for new users: They open the program see the splash screen and think: 'Oh, that looks nice I wonder how this is made'. Then if they could just go to the website and download the file they could find out how it is made. I think it would be a nice addition and it would also go nicely hand in hand with the "openess" of the community and Blender. What do you guys think? MD |
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#16
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uh Im in. Although I wish it was for 2.5.
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My Animationmentor rig are not available anymore becuse of request from Animationmentor. Rigs rigs everywhere Blenderartist threadwww.lasserb.dk |
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#17
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@MasterDomino: I like it.
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Calvin : You can't just turn on creativity like a faucet. You have to be in the right mood. Hobbes : What mood is that? Calvin : Last-minute panic. [Vimeo] *excuse my username. I created this account when I was in 7th grade.* |
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#18
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ok when and where do we see this splash screen
sorry don't remember seing it for a long time! Happy blendering |
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#19
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