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I was tinkering with Cube Maps and found a displacement vertex shader in my old Blender demo archives.. and i had an idea to use it to make ocean waves. Im impressed by the speed of the vertex shader, with all the textures and stuff it runs ~400 fps.
There could be problems running this on ATI cards due fresnel thing.. so ill try to figure out how to fake the effect. screenshots: forums1.jpg forums2.jpg and a blend. http://pasteall.org/blend/37 or http://www.savefile.com/files/2080784 -------------------------------------------------------------------- Version 2 water_calm.jpg water_wavy.jpg water_stormy.jpg Controls: Mouse - look WASD - move up/down arrowkeys - change big wave height mousewheel up/down - change small wave height left/right arrowkeys - change foam amount 1- ssao only 2- +ssao 3- cromatic aberration 4- bloom Download blend http://www.pasteall.org/blend/40 Optimized demo: Attachment 69645
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www.martinsh.co.nr - gallery is broken.. Blender artworks: Shotgun Assault Rifle Realtime Bathroom Demo Advanced GLSL 2D Filters Last edited by martinsh; 19-Apr-09 at 11:09. |
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#1
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!!peace, -nick
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*New* Blender Texture Pack | 128x128 Texture Pack "You could call Bill Gates a compassionate Pimp" -Al Capone |
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#2
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!!Woah!
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Yes, I know how to spell Excalibur. Check out my games site and Existence - My new game. Check it out Here |
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#3
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Dam I can't see it, got a ATI card :\
Looks awesome! |
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#4
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I still don't get it!!! Why does it run so fast? Martinsh! You ARE AWOESOME!!! You are an inspiration for me !!
I'll use this, defenetly, does it work on spheres?
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Minds to Infinity^3 Working on: COS FOTA Join CinemaBLender Site: Infinitycreations (WIP) Artist @ Geist3D |
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#5
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Yes! It Works on spheres!!! I'll finally be able to add more realistic oceans!!!
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Minds to Infinity^3 Working on: COS FOTA Join CinemaBLender Site: Infinitycreations (WIP) Artist @ Geist3D |
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#6
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Wow! Looks awesome!
I can't get the max fps, due to my graphics card not playing nice or something, but I still cap at 100fps! OS: Windows 7 Beta GFX: NVIDIA 8600m GT Also, file uploading sites can be annoying, especially for a quick blend post. That's why pasteall.org now has a .blend uploader: http://pasteall.org/blend |
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#7
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How do you get such fps? I'm stuck at 60 fps, I'm using the standard version obviously.
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Minds to Infinity^3 Working on: COS FOTA Join CinemaBLender Site: Infinitycreations (WIP) Artist @ Geist3D |
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#8
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and he did it again
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#9
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Absolutely amazing!
It seems to work for me but for some reason I only get 1.217 fps ![]() OS: Windows XP Home edition 2002 SP2 GPU: Geforce 7900 GS
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Portfolio: http://student.nackademin.com/dg08136/ Gameprojects: Slide Ball |
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#10
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75fps for me and thats only because its locked to the monitor frequency..
Absolutley awsome! XP pro Intel E8400 3GHz, 4GB ram, Nvidia 8600 GT
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'I had a dream, which was not all a dream.' - Lord Byron |
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#11
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looks very cool
but on my 7600 gt (linux) is extremly slow only 1.5 fps ![]() and some info form terminal ---- Vertex Shader Error ---- 0(38) : warning C7011: implicit cast from "int" to "float" 0(38) : warning C7011: implicit cast from "int" to "float" 0(38) : warning C7011: implicit cast from "int" to "float" 0(38) : warning C7011: implicit cast from "int" to "float" 0(38) : warning C7011: implicit cast from "int" to "float" ---- Fragment Shader Error ---- 0(17) : warning C7011: implicit cast from "int" to "float" Last edited by locadax; 18-Apr-09 at 11:39. |
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#12
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Hey thanks Moguri! ill keep the site bookmarked
![]() I wish the Blenderartists forums allowed blend attachments little bigger than 976.6 KB. 3MB would be fine. here you go: http://pasteall.org/blend/37
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www.martinsh.co.nr - gallery is broken.. Blender artworks: Shotgun Assault Rifle Realtime Bathroom Demo Advanced GLSL 2D Filters |
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#13
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Quote:
![]() Edir: To see actual framerate, you have to disable V-Sync for Blender in NVIDIA Control Panel (dont know how to do it for ATI cards) and enable "Enable All Frames" in Blender.
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www.martinsh.co.nr - gallery is broken.. Blender artworks: Shotgun Assault Rifle Realtime Bathroom Demo Advanced GLSL 2D Filters Last edited by martinsh; 18-Apr-09 at 12:03. |
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#14
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Sadly only 2 fps for me
Win XP 32 bit sp 3 Xeon 3ghz and 3.25 gb of ram Nvidia Quadro FX 550 |
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#15
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Not working on Ati9600xt - Solid white ocean..
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Visit my Realtime 3D Projects http://digitalspine.blogspot.com |
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#16
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That's incredible. It looks real.
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BlenderGames - Blender Games, User Uploads, Free Resources, Downloads, & More! |
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#17
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Wicked sick
Now I can finally see my true fps Runs steady at 90 frames over here, but I get these weird artifacts .( Little white lines and dots. Are these the vertex shader errors?
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#18
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Looks very nice, but I guess I just found the limits of my GPU.
![]() NVIDIA GeForce Go 7600, 1.2 fps
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Anything is possible ![]() ...
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#19
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Wait what?! Then there is something wrong with your system.... You should get atleast 20+ frames
I'll check around see what I can dig up for you ![]() Edit: I think you should get about 10 frames...hmm... I'll check some more
Last edited by John_tgh; 18-Apr-09 at 15:09. |
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#20
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