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Massive speed up with removing a scene with large numbers of objects.
http://lists.blender.org/pipermail/b...ay/019213.html Another big speedup in the scenegraph, scenegraph performance will now be 4 to 10 times faster than in 2.48. http://lists.blender.org/pipermail/b...ay/019239.html ------------------------------------------------------ Great new commits from Ben2610 for Blender 2.49, for those wanting to make large games, this and 2.50 will be the versions to start doing that with Ben improving BGE performance for the game being done by Entertainment Arts Research. |
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#1
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More speedups! Hope this gets in 2.49.
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Nanoshooter |
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#2
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More one Chapter for BGE world domination!!!!
HUHUHUHAHAHAH ( Evil laugh ) Thanks Ben2610! You´re Great man!
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Starats Studio! Brasil tb tem Blendero! ![]() Blog: http://obalbio3d.wordpress.com/ Ruínas2.0 : http://blenderartists.org/forum/showthread.php?t=152668 "O Blender não é mt carismático mas.... " |
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#3
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Go Ben go!!
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#4
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Starats Studio! Brasil tb tem Blendero! ![]() Blog: http://obalbio3d.wordpress.com/ Ruínas2.0 : http://blenderartists.org/forum/showthread.php?t=152668 "O Blender não é mt carismático mas.... " |
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#5
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Awesome, this is great.
Also good to see a breakdown of what gets the best speedups, with values to go along with different settings. Great work Ben
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AD-Edge@hotmail.com YouTube Channel --The Future is Fusion-- -Focus To Achieve- |
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#6
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simple... AMAZING, looking forward for the face culling option.
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#7
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Cool can't wait to test this out on my large scene. Thankk you Ben
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#8
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BGE is jumping to next gen space!
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Current project - The Lost Coast - Click me |
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#9
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Just tested these optimizations, they are awesome.
We were joining objects to increase performance but now you get better performance by keeping them as instances!
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BPython Cookbook * How to get features into Blender * Code Metrics Hire Me ideasman42<at>gmail.com |
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#10
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Yeah, nice!
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Where to start in Python |
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#11
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TOO Funny (make message long)
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Don't try to confuse me with the facts. My minds already made up. Making movies, singing songs, 'nd fighting round the world. http://animea.blackgoku.com/anime/Go...nds/heaven.wav |
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#12
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OH
EM JEA keep us updated CD man!!!!! thanks Ben, the force is strong with this one |
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#13
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Wow, there's somekind of face culling, I'm saying 'somekind' cause it works great in small windows, but in full screen (inside blender, not in blenderplayer) doesn't affect like in small screen.
Last edited by SamCameron; 05-May-09 at 13:05. |
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#14
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Quote:
Muhahahahahahaha ![]() ![]() Back to topic: also hope this will be included in 2.49
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Trying to watch his eyebrows Trying to watch his eyebrows for 8 hours Changing strategy Yet another strategy Realising it will never happen...My Portfolio My Do Ink profile |
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#15
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"Great new commits from Ben2610 for Blender 2.49"
Yes it will be in 2.49 - unless commits are made in a branch they will be in the next release, dont let the feature freeze RC's status confuse you! You guys should also be getting excited about the new "Tap" sensor option which makes it easy to do jump logic with just 2sensors and an actuator, no properties, states, python which were needed before.
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BPython Cookbook * How to get features into Blender * Code Metrics Hire Me ideasman42<at>gmail.com Last edited by ideasman42; 05-May-09 at 13:29. |
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#16
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Quote:
Awesome to hear.
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AD-Edge@hotmail.com YouTube Channel --The Future is Fusion-- -Focus To Achieve- |
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#17
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Quote:
I feel like there could be another great GE project to show off all the new features. |
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#18
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It's an insane speed up! And rasterizer is next, that's good, it's the only one which is over 2% now
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#19
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AMAZING NEWS!
Rasterizer improvements! He codes so fast! http://lists.blender.org/pipermail/b...ay/019285.html Quote:
Quote:
Quote:
AND!! Quote:
Last edited by Sim88; 07-May-09 at 15:14. |
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#20
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