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avemagnadude avemagnadude is offline
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It is DONE!
http://www.youtube.com/avemagnadude
BlenderArtists WIP link here.

cheers!
............................................
Looky at my avatar, ITS GONNA EET JOO!!! or not, but still, RUUUUUUUN!!!!

Last edited by Goofster; 09-Oct-09 at 20:29. Reason: Added image to post as a gallery image
#1   Old 31-Aug-09, 22:15   
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well...
...
................

A bit too much gore for my liking, but the character design and animation was superb!
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#2   Old 31-Aug-09, 22:45   
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dude!
you nailed it!
that was AAAAAWESOME
5stars
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Anyone up for a game of Catch-With-A-Shovel?
Last one with teeth wins!
my sculpts --> http://blenderartists.org/forum/showthread.php?t=157017
#3   Old 31-Aug-09, 22:49   
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avemagnadude avemagnadude is offline
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hehehe...thanks
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Looky at my avatar, ITS GONNA EET JOO!!! or not, but still, RUUUUUUUN!!!!
#4   Old 31-Aug-09, 23:47   
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yep 5 from me as well, superb.
#5   Old 01-Sep-09, 00:40   
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The characters were definitely on the low poly side, which may have been to keep a "game look", but the environments were detailed, sooo... Anyways, the characters still looked good, and the animation was GREAT!!!!
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#6   Old 01-Sep-09, 00:54   
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Fish_Fly3r Fish_Fly3r is offline
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PERFECT!! 5*! the only crit i have is when the pyro is leaning over the control console with all the screens, there is some srs deformation problems on its back. this rly is top notch tho! animation is superb and the syncing of the sound is excellent!
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#7   Old 01-Sep-09, 01:44   
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Alden Alden is offline
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Quote:
Originally Posted by Renderer10 View Post
The characters were definitely on the low poly side, which may have been to keep a "game look", but the environments were detailed, sooo... Anyways, the characters still looked good, and the animation was GREAT!!!!
That's because all of the models are from Team Fortress 2. Just about everything without the pyro in the scene was animated by valve (although what you added was good as well).

By the way, I really laughed when the pyro pulled off the mask and turned out to be the announcer.
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#8   Old 01-Sep-09, 04:06   
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OMG, hilarious vid! I've been watching the process for quite some time and it turned out perfect. You earned your 5 stars buddy
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#9   Old 01-Sep-09, 09:50   
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That's the first meet the pyro I see which is not a fan trailer or a rick roll.

This is epic. Indeed.
And it shows all the power of blender in recreating situations made with other programs.

How did you import the tf2 models? Did you decompile them?
#10   Old 01-Sep-09, 13:33   
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well done, TF2 ftw
#11   Old 01-Sep-09, 14:06   
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Damn! That was funny

You've done a really god job making this short movie!
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#12   Old 01-Sep-09, 16:07   
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avemagnadude avemagnadude is offline
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Hi thanks! I didnt import the models from tf2, I remade it straight into blender. Texture came from screenshotting and xnormaling you can see my WIP above to see how i did it :P
............................................
Looky at my avatar, ITS GONNA EET JOO!!! or not, but still, RUUUUUUUN!!!!
#13   Old 01-Sep-09, 22:40   
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Quote:
Originally Posted by avemagnadude View Post
Hi thanks! I didnt import the models from tf2, I remade it straight into blender. Texture came from screenshotting and xnormaling you can see my WIP above to see how i did it :P
....you did a pretty damned impressive job, in that case. That pyro model is spot on.
............................................
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#14   Old 02-Sep-09, 21:05   
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Aw I didnt make it into the credits.. =(

Great video dude!
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#15   Old 02-Sep-09, 21:13   
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avemagnadude avemagnadude is offline
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Eeek! Your right! I'll put your name there now
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Looky at my avatar, ITS GONNA EET JOO!!! or not, but still, RUUUUUUUN!!!!
#16   Old 04-Sep-09, 11:20   
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Wow. I had to look back through the WIP before I'd even believe it wasn't made by valve or someone. Great work. All that animation must have taken forever.
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#17   Old 04-Sep-09, 11:54   
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Good renderings and every thing, really like the look. It fit the valve style that way. But the way the video worked didn't seem to fit with the other "Meet the ..." videos. They focused more on the character themselves, less on how the interacted with the other characters. Great models though if you didn't import them, that would take a long time! All together well put together though.
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#18   Old 04-Sep-09, 12:15   
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Great work man, I can't believe you remodeled all those, they're spot on, although the shaders aren't quite as soft as the ones on the original models which makes some slight inconsistencies, but still great work overall.


I posted it in the TF2 forums, I hope you don't mind. D:
(don't venture out of that thread for your own safety, the TF2 forums are a hive of anger)
#19   Old 06-Sep-09, 18:43   
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avemagnadude avemagnadude is offline
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Hooray!

Made it to the Blender site's News Headline! Thanks for all the support guys! =D
http://www.blender.org/
http://www.blendernation.com/fan-mov...pyro-violence/
............................................
Looky at my avatar, ITS GONNA EET JOO!!! or not, but still, RUUUUUUUN!!!!
#20   Old 07-Sep-09, 14:20   
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