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Found this at CG_Talk. Looks like an interesting sculpting app.
http://drpetter.se/project_sculpt.html The localised adaptive subdivision sculpting is cool. |
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#1
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According to anti virus software your download is infected with Suspicious.MH690.A
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#2
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Thanks for the tip, I was going to try it out. My Stinger scanner did not detect any virus at all.
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Windows XP 64, 3Gb RAM, nVidia 9500M GS Blender 2.49.2, Python 2.64 2.49b Scripts: Blendgraph Meshfoot Cubic Transition APE 2.49b Scenes: After Effects Stroke Sea Tubes Page Rip or Tear Opening A Book Single Page Turn 3DSMax Super Spray |
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#3
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AVG doesn't complain here either.
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#4
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Wow! It doesn't feel very comfortable to me, but I love the basic idea.
Wouldn't such a tool be more useful when integrated into Blender? It reminds me of my older blenderstorm proposal - subdivide brush for sculpt mode. Btw. it works under Wine fluently (only crashes on keystrokes sometimes).
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Since I've got an interesting signature, I don't have to write interesting posts. |
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#5
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According to gamedev.net this guy made this program because he didn't really like how Blender's sculpt tools worked.
Apparently instead of offering patches for the Blender dev. team then, he decided to ditch Blender and make his own program.
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Soar, soar through the skies upon the wings of anything that can fly, to bring your dreams to reality, to bring success upon you, to bring you a good life for you and your family. Not everyone can get to the point where you constantly draw 4 aces in a deck of cards, but everyone is able to taste what success feels like and what that can mean for them. |
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#6
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Sometimes offering something to the team is not accepted. You yourself (CD) just commented on the poor guy who made the improved color bands and basically claimed because Brecht had another vision, Charlie's work would go un approved and not integrated into Blender. One thing Blender certainly needs is an improved gradient, it should work like After Effects.
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Windows XP 64, 3Gb RAM, nVidia 9500M GS Blender 2.49.2, Python 2.64 2.49b Scripts: Blendgraph Meshfoot Cubic Transition APE 2.49b Scenes: After Effects Stroke Sea Tubes Page Rip or Tear Opening A Book Single Page Turn 3DSMax Super Spray |
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#7
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seems like Zbrush version .051 beta, most of the keys are the same. Wonder if he is a zbrush fan.
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#8
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Quote:
Also, I did mention the planned shading refactor which was actually discussed among the core development team. I did not diss him or put him down, I just told him what was being talked about, I actually liked what he was doing.
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Soar, soar through the skies upon the wings of anything that can fly, to bring your dreams to reality, to bring success upon you, to bring you a good life for you and your family. Not everyone can get to the point where you constantly draw 4 aces in a deck of cards, but everyone is able to taste what success feels like and what that can mean for them. |
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#9
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In fact, we are all got behind with the advanced technology, and use the simple and crude device.
Please search "SensAble PHANTOM Haptic Device". It's really "voxel" based. Now, we only have a computer and some simple devices like tablet... so we only can use "topology" based fashion. |
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#10
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Tried it. Like it.
Feels "good" to use, smooth, fast, easy. I´ll keep an eye on it. No Virus, according to my scanners anyways. And in Blender, offered to Blender, not in Blender... who cares. Why do you guys always want everything IN Blender. You want it like Autodesk? Buying and locusting around other tools and integrating them until its only one tool left? And bluntly without fooling yourselfes, most here don´t even use or even know how to use more than 30% of Blender (no offense, just stating facts) and always want more stuff integrated into Blender. Just be grateful for the efford that is put into current Blender features and expanding them, instead of wanting it to be like zbrush, cubase, combustion, after effects, xsi, modo, photoshop and premiere at once. I rather have a borad varity of tools to choose from, even if 10 of them serve the same purpose, each one got advantages and disadvantages and in regard to the current project I can choose the ones that fit the purpose best, I can handle best or learn fastest.
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If the clever would always give in, the dumb would rule the world -- "Well, I don't think there is any question about it. It can only be attributable to human error. This sort of thing has cropped up before and it has always been due to human error." |
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#11
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Hi,
@critch : I confirm a potential security problem. I sent an email to Tomas Pettersson, the author of Sculptris,because I have encountered a problem when attempting to launch the Sculptris.exe file : my antivirus (Bit Defender Internet Security) has displayed a warning : Malicious or infected file. So, I have pushed the STOP button, and I have not tried the software. Nothing is detected when scanning the file. It is found only when trying to execute it : The message comes from the behaviour analysis, and is due to an operation considered as abnormal and dangerous by the security system. I asked Tomas Pettersson if Sculptris software attempts to connect to Internet or install a cookie or something similar : There's no internet activity or any other system interaction besides writing config.txt and a few other files in the app dir I'm now in touch with the author and I'll tell you more if I have further informations. @critch : What antivirus software are you using on your system ? Philippe.
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* ► My website in English : www.3d-synthesis.com/index_english.html ► Mon site web en Français : www.3d-synthesis.com Last edited by ROUBAL; 22-Feb-10 at 13:29. |
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#12
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Dunno, my free-av didnt inform bout it...
Sometimes those are false alarms, sometimes are true... |
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#13
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it's a fun app.
spyware doctor didn't find anything wrong about it, and i haven't had any trouble with it. |
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#14
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Hi everybody,
Check this page, the alpha 3 is available. Some new features : Quote:
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#15
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Quote:
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#16
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Great! The auto subdivision is the feature which I yearned!
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#17
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! alpha 3 rocks! dynamic tessellation is soo darn cool/efficient IMO
some of the gallery work is starting to show the power of the app in its infancy: ![]() not my image, but one I enjoy from the sculptris gallery |
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#18
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Has anyone tried to import an OBJ from Blender into Sculptris?
It crashes on me. |
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#19
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Exporting from 2.49 or 2.5?
with 2.5 ---> convert your model to tri's first, ctrl-T, and all normals are outside, ctrl-N or shift-ctrl-N, in the N panel display face normals- outside is not always outside !! then ensure your model is in object mode(not edit model) then export to obj, works for me with 2.51apha. exporting while in edit mode result in half the faces in wrong direction, not converting to tri's first result in half the faces in wrong direction. once in Scultri a bit of smoothing should fix and wayward verts, #symmetry may be off, and strength values could be way. try low poly models first, could be issues with high poly models?? Last edited by Zenitor; 02-Mar-10 at 21:47. |
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#20
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