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endi endi is offline
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Join Date: Jul 2002
Location: HUNGARY
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I working on the homepage of the kaleidoscope modeling.
Here you can find the work-in-progress homepage:
http://etyekfilm.hu/kaleidoscope
You can find pictures and videos now, but many things now missing - so I working on it.

I want to make an user gallery, please send good renders of your good modeles that modeled with this technique. I will put the best pictures on the homepage!

Please look the videos!!! (The first video link bad, but others are good.) If you can make good videos, I will use it too.
Here is an example.
#1   Old 15-Apr-06, 19:54   
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StompinTom StompinTom is offline
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really cool technique and some really cool images youve got! i will have to try this out...
awesome render btw... which renderer did you use?
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#2   Old 15-Apr-06, 20:18   
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hyphenex hyphenex is offline
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That is a lot of fun. I had a little fun with it, then put it into the game engine, Have a look at this effect.

http://hyphenex.ugtech.net/Thing.blend (push the p button to play) Oahh, and if you get board, give the space button a tap
#3   Old 17-Apr-06, 06:49   
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okchoir okchoir is offline
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endi,

what you have presented is easy and fun. I will be watching your website development and will have a picture to upload to the gallery when it's ready.
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#4   Old 17-Apr-06, 12:40   
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Jurgen Jurgen is offline
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Nice technique and thanks for inspiration, this is first time I use shrink/fatten.
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#5   Old 17-Apr-06, 15:19   
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Wizard Wizard is offline
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I like it Here's one from me. I started with a tetrahedron on this one so its entirely made of triangles.

http://gallery.mudpuddle.co.nz/view_...d&id=tetrakal1
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#6   Old 17-Apr-06, 18:16   
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yfkar. yfkar. is offline
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endi: The link to elysiun.com actually points to elysium.com.
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#7   Old 17-Apr-06, 20:25   
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swag swag is offline
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Just a fun pic of some of the shapes that I made:

#8   Old 18-Apr-06, 00:26   
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tedi tedi is offline
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I rendered a nice (imho) example with tuhopuu. Endi, is it o.k. if I send it to your email?

I also tested the technique in an old version of C4D I have - 'normal move' and 'normal scale' seem to work to some extent, but not so good.
#9   Old 20-Apr-06, 17:04   
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Edeehem Edeehem is offline
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Very cool modeling technique. The website has a ton of informations and it's an incredibly easy method to use. Just a bit tricky to figure out how to get the shapes you have in mind. Well right now is "go along and stop when you have something you like". Well I did come up with something nice that reminded me of a 3d ice cristal:


direct link: http://img396.imageshack.us/img396/1074/kaleo15tj.jpg
(HDR lighting setup)
#10   Old 20-Apr-06, 17:34   
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endi endi is offline
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thank you for the replies
i will come when i have time and energy
#11   Old 03-May-06, 20:51   
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hafunui hafunui is offline
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Sounds interesting. Heres 4 that I made quite a while ago.

http://www.maj.com/gallery/toa-nuva/...ractalhdr1.jpg
http://www.maj.com/gallery/toa-nuva/buttons/6.jpg
http://www.maj.com/gallery/toa-nuva/buttons/7.jpg
http://www.maj.com/gallery/toa-nuva/buttons/8.jpg

They were done quickly so they're small and low quallity. I'll fix then up later, and make some more too

BTW, I wrote a tutorial on how I made these too. http://www.deviantart.com/deviation/30366887/
There are a few tutorials in there, one of them explains my method used above.
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#12   Old 03-May-06, 21:07   
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