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Ok I had a post in works in progress with some examples but I decided to release the script as well.
Now I have to say that it's not an easy script to use! It's mostly an experiment of mine to see whether I could figure it all out. I'm sure there's still tons of bugs in it. That said it works pretty well so far. Look here for the script. http://www.alienhelpdesk.com/index.php?id=42 Look here for some examples. http://www.alienhelpdesk.com/index.php?id=43 I'd love to see what people can make with this! ![]() laters mac
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http://www.macouno.com |
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#1
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Oh this is cool, I suppose I will have to read 'Prey' again
![]() http://www.crichton-official.com/prey/index.html
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the astrolabe thread: http://blenderartists.org/forum/showthread.php?t=70677 actually useful blender learning aid: notebook and pen |
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#2
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Quote:
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tyranis on irc |
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#3
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Hmm..
I get this: Python 24 found! Traceback (most recent call last): file "(string)", line 103, in ? Type Error: expected string, ... argument [I would be more precise if you could give me a clue as to how to save the python output.] I have python 2.4.3, Blender 2.42 RC2
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the astrolabe thread: http://blenderartists.org/forum/showthread.php?t=70677 actually useful blender learning aid: notebook and pen |
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#4
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Blender 2.4 should run with python 2.42 no?
I have no errors here, so you'll have to get me the entire error message. You can copy things out of the console window by right clicking on the top "border" of the window... then "select all" & "copy"
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http://www.macouno.com |
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#5
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Looking for installed Python version 2.4
Got it! Traceback (most recent call last): File "<string>", line 103, in ? TypeError: expected string, float, int or 3-float tuple argument
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the astrolabe thread: http://blenderartists.org/forum/showthread.php?t=70677 actually useful blender learning aid: notebook and pen |
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#6
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Gah! it opens in 2.41. I will play with it, but I guess you know it is 'odd' with 2.42 RC2
edit: btw this is way fun
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the astrolabe thread: http://blenderartists.org/forum/showthread.php?t=70677 actually useful blender learning aid: notebook and pen Last edited by PsychotropicDog; 01-Jul-06 at 18:30. |
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#7
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Ah I think that's an error in rc2 release that has already been solved in cvs... so not the script but blender source fault.
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http://www.macouno.com |
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#8
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i get the same error with a 2-minute old cvs build
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#9
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looks like 242 doesn't like - Draw.Create([]) - try to remove the " [] " in STATEHASH ( to something like Draw.Create(0) and see what happens ).
new lists are generated anyway with STATEHASH['OBJECT'] = [ob for ob in scene.getChildren()] ... however, the sperms in my test didn't -avoid- the container (bl 242 cvs). Last edited by tedi; 02-Jul-06 at 10:50. |
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#10
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ok thanks
with those changes the script runs .. i didn't go in deep yet , so can't tell about the avoidance-container-thing kr jmcs3 |
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#11
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I added a link to a working .blend file to the page:
http://www.alienhelpdesk.com/index.php?id=42 Just open it and run the script, it works in 2.41. I changes the statehash in the included version and the downloadable one as well.
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http://www.macouno.com |
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#12
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err ... I'm still getting *runaways* - try to up frames to say 3000.
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#13
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the astrolabe thread: http://blenderartists.org/forum/showthread.php?t=70677 actually useful blender learning aid: notebook and pen |
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#14
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Note, a quick test and the script works with: python 2.4.3 and Blender 2.42-RC3
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the astrolabe thread: http://blenderartists.org/forum/showthread.php?t=70677 actually useful blender learning aid: notebook and pen |
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#15
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PsychotropicDog: nice
![]() tedi: Yeah you will get those. You should be able to get rid of em by allowing a higher angle and/or slowing the objects down (or making the dist factor of the container higher).
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http://www.macouno.com |
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#16
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Hey, I think I talked to you after an irc meeting one sunday, and after I chenged my mind, I do want the script
. I still dont really have the time, but hopefully soon.I opened the test .blend in 2.42RC3 and it seemed to work fine. I'll try getting on irc at some stage in the next week or 2 and have a chat to ya if ya on. Thanks heaps, MicWit |
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#17
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Hmm, I cant seem to keep the objects inside the container when I make my own scene. I downloaded the working .blend and it seemed fine. The container is just a cube, is there something I need to do to the cube first (besides match the name with the name in the blenderswarm container name)?
MicWit |
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#18
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Flip the normals to the inside?
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#19
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I just tried flipping the normals, and it still didnt work
![]() MicWit EDIT - I dont suppose there is any way of moving a scripts window around is there? ie. so you dont have to take up as much room with a scripts window and just move the ui around in the window? Last edited by MicWit; 10-Jul-06 at 07:45. |
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#20
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