|
|||||||
![]() |
|
|
Thread Tools |
|
||||
|
im trying to do this tutorial, http://www.christerb.com/tutorials/m...all/index.html
but i dont think i can do it in blender, unless some one else can prove me wrong. and i was wondering if there were any other tennis ball tutorials, then again, they could be any ball with ridges or seems, that would work too.
............................................
my avatar is NOT a dinosaur, its reptar. ski season woot!!!! check out the skis im thinking of getting |
||||
|
#1
|
||||
|
|
|
|||
|
TBH, i would try to avoid modelling that and just fake it with a texture (or use a displacement map). But i suppose you want to do it for learning purposes, right?
............................................
As easy as possible, as complicated as necessary. |
|||
|
#2
|
|
||||
|
Well, IMHO, it needs, for some points, just a little more manipulations, but I think you can achieve this in Blender without any problem.
............................................
By the way... I play goth/doom metal! (french site - MP3s available for download) |
||||
|
#3
|
|
||||
|
Quote:
cool ill try that im using the tennis ball for an animation and was wondering if you could tell me how u do that
............................................
my avatar is NOT a dinosaur, its reptar. ski season woot!!!! check out the skis im thinking of getting |
||||
|
#4
|
|
||||
|
For nearly every point, it's the same procedure.
I don't have blender at work so I can't tell you right now, but it's possible. I'll try and write a tutorial tonight at home if I have some spare time.
............................................
By the way... I play goth/doom metal! (french site - MP3s available for download) |
||||
|
#5
|
|
||||
|
For the basic shape as geometry you could start with a cube .. SubSurft it 2 or 3 times (smooth) and then select the 'border' in the typical tennis-ball shape ... From there on it get's a bit complex, but the basic shape is there (without the 'correct' arcs, but it comes near). I can upload an image later today, or probably tomorrow if you want.
Werner
............................................
UFO: Alien Invasion Tutorials: Modelling a dice | Create a heightmap from a plane | Fill faces | Mix Materials via Nodes |
||||
|
#6
|
|
||||
|
WOW, you guys are so eager to help me, you guys are great, thanks.
............................................
my avatar is NOT a dinosaur, its reptar. ski season woot!!!! check out the skis im thinking of getting |
||||
|
#7
|
|
||||
|
The SubSurfed (level 3) and applied cube.
EDIT4: It's a good idea to select all in edit mode and do a "To Sphere" with 100% so it's a nice sphere from the beginning. ![]() http://www.flickr.com/photos/63231715@N00/204001537/ Thelect the shown edges and (smooth) subdivide them manually by hitting the [W] key. ![]() http://www.flickr.com/photos/63231715@N00/204001538/ Select the shown faces ... the middle line is now a full edgeloop (select the edgeloop with [Alt]+[Shift]+RMB and increase the selection with [+]) Do not move the extruded region anywhere. ![]() http://www.flickr.com/photos/63231715@N00/204001539/ The basic (extruded + scaled) grease: ![]() http://www.flickr.com/photos/63231715@N00/204001541/ And with some heavy tweaking and some materials: ![]() http://www.flickr.com/photos/63231715@N00/204001540/ EDIT2: the heavy tweaking includes .. * Scaling the 2 faceloops in face-select mode with "individual centers" selected * Moving the faces around (face-select + [Shift]+[V] is your friend here) to make better 'arcs' * Selecting the outer shell and do a "To Shpere" after tweaking ... same for the two faceloops * Optional: Removing the edgloop in the middle of the groove with [X]->Edgeloop EDIT3: Now that i think about it it would be a lot better if the moving around of the vertices to form the 'arcs' would be alot better when done before the extrude of the region. ... including a "to sphere" after it's finished and before the extrude. EDIT: of course the nice smooth arcs (mine are too rectangular IMO) as shown in the other tutorial are kinda hard to reproduce, but still possible with this way. Maybe re-producing the geometry of that tut would be worth a try. HTH, Werner
............................................
UFO: Alien Invasion Tutorials: Modelling a dice | Create a heightmap from a plane | Fill faces | Mix Materials via Nodes Last edited by Hoehrer; 02-Aug-06 at 10:31. |
||||
|
#8
|
|
|||
|
I was almost finished modelling it then Blender crashed. Bummer.... :/
I'll try to put something together later. Unless someone else is already doing it (i'm looking at you Hoerer ).
............................................
As easy as possible, as complicated as necessary. Last edited by DanMan; 01-Aug-06 at 17:37. |
|||
|
#9
|
|
|||
|
Better watch about posting images to Flickr - I've heard of people losing screenshots from games & things because they were not allowed - "Flickr is for photos"... only apparently. Make sure you've backed them up elsewhere at a minimum.
............................................
See ebeltech.com for a bit of web design, with a few drawings, photos and 3D experiments. |
|||
|
#10
|
|
||||
|
Hey, I've followed that maya tutorial under blender.
It can be done exactly the same way, but it requires a bit more selection/face erase/face and edge create operations. The modeling itself is quite uneasy to make, at first try (as they say in the maya tut). I'm sorry I don't have time to write a tutorial tonight. However, this is a quick render : ![]() Feel free to use my .blend file if you like. I'll try and write a tutorial as quickly as i can. But nights are short, I need to sleep a lot, I work during week, i go out with my girl on week ends, etc etc... ![]() EDIT : And um... Wait... About that modeling phase itself, it's quite uneasy because you have to place vertices on a sphere surface so as duplicated/rotated sphere eights match together. i'm thinking about a way to help this stage... Yes, that would be a good idea to make this tut. Regards
............................................
By the way... I play goth/doom metal! (french site - MP3s available for download) |
||||
|
#11
|
|
||||
|
Quote:
![]() Anyway, as long as you do not post copyrighted stuff and the like on flickr it's not a big problem with them ... though there are restrictions: Quote:
@reywillow: That's one fine looking tennisball. I'll have to study the blend file tomorrow, but maybe i find a way to do it a bit faster ... we'll see. How long did it take you to follow the maya tutorial in blender? Quote:
Werner
............................................
UFO: Alien Invasion Tutorials: Modelling a dice | Create a heightmap from a plane | Fill faces | Mix Materials via Nodes |
||||
|
#12
|
|
|||
|
I meant i'm willing to write a real tutorial, unless someone else wants to do it. Here's what i've come up with (no material work except for color):
![]() Maybe a tut isn't even needed if RANKN67 can tell us exactly where he/she is stuck.
............................................
As easy as possible, as complicated as necessary. |
|||
|
#13
|
|
||||
|
im a he to clear things up, im just stuck at pretty much then entire thing becaus wen i come to the part where i add the edgloops to make the ridges, i find that the loops dont go where they should becaus of where i placed the verts, i would love for some one to recreate this tutorial for blender becaus once you learn this tut you can make anyother ball like a baseball and a basket ball, but im not telling you guys to do right away im thinkin to do it wen you guys are bored and arnt out partying.
............................................
my avatar is NOT a dinosaur, its reptar. ski season woot!!!! check out the skis im thinking of getting |
||||
|
#14
|
|
||||
|
still cant get the dam thing to work, i down loaded reywillows file and still dont know how he got taht from the tutorial, im wicked confused. and i thought i wasnt taht bad at modeling, now i feel like a noob
............................................
my avatar is NOT a dinosaur, its reptar. ski season woot!!!! check out the skis im thinking of getting |
||||
|
#15
|
|
||||
|
Hey, don't worry
![]() There's a trick while modeling I did not get until it was late yesterday night. Don't have time right now, I hope I can explain this today or tomorrow. To make it quick, when you have your sphere eight, duplicate/mirror it so as to get a half sphere. Then duplicate the half sphere and mirror it : but here is the trick, this second half has to be rotated 90° before you hit RemDoubles to merge. I'll make a tut to explain this in details and with a trick to align verts to ease the merging stage. Regards
............................................
By the way... I play goth/doom metal! (french site - MP3s available for download) |
||||
|
#16
|
|
||||
|
Quote:
![]() It took me nearly one hour to follow this tut under Blender. I was stuck at a moment, there was something I did not understand, but now it should take 30 minutes, I guess. Be well
............................................
By the way... I play goth/doom metal! (french site - MP3s available for download) |
||||
|
#17
|
|
||||
|
I'm writing a tutorial right now. I'm not sure I will be able to finish it today, as i have some work to do, and blender on my PC at work is a pain in the back to use (soooooo slow).
I guess it'll be ready by tomorrow. Sorry it takes so long, but it will be done! ![]() be well
............................................
By the way... I play goth/doom metal! (french site - MP3s available for download) |
||||
|
#18
|
|
||||
|
I did play with my version of the tennis ball again and made it a bit more rounded:
![]() http://www.flickr.com/photos/63231715@N00/204728853/ Werner
............................................
UFO: Alien Invasion Tutorials: Modelling a dice | Create a heightmap from a plane | Fill faces | Mix Materials via Nodes |
||||
|
#19
|
|
||||
|
I think i've found a very simple way to generate the curve-edgeloop for later usage:
![]() http://www.flickr.com/photos/63231715@N00/204765463/ ![]() http://www.flickr.com/photos/63231715@N00/204804514/ ![]() http://www.flickr.com/photos/63231715@N00/204863467/ (larger version) Werner
............................................
UFO: Alien Invasion Tutorials: Modelling a dice | Create a heightmap from a plane | Fill faces | Mix Materials via Nodes Last edited by Hoehrer; 02-Aug-06 at 14:36. |
||||
|
#20
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Ball in bullet stops moving? | PlantPerson | Game Engine Support and Discussion | 5 | 14-Feb-06 00:21 |
| Should I become a professional tennis player? Advice needed. | Tennis Legend | Off-topic Chat | 17 | 29-Sep-05 11:59 |
| Need Help with Rolling Ball and Camera Following .. :P | Gendo | Game Engine Support and Discussion | 21 | 09-Aug-05 16:44 |
| 3 years working on this tennis ball | TheANIMAL | Finished Projects | 15 | 10-Jul-05 04:42 |
| militant tennis ball WC WIP | macouno | Works in Progress | 4 | 11-Nov-03 15:11 |