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radiance radiance is offline
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Join Date: Aug 2004
Posts: 191
My latest architectural project,
modelled in blender 2.42
and rendered with Indigo 0.6test1

Everything from and including the first floor up is a render (including the physical sky...



Greetz,
radiance
#1   Old 07-Sep-06, 07:45   
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marlopax marlopax is offline
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Really nice work and render is too good. The sunlight is too realistic but the round shape of the building showing the face of the mesh i thing ( may b i'm wrong ) u must consider to solve it.. Good i rare saw...

marlopax
#2   Old 07-Sep-06, 07:53   
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Jobbe Jobbe is offline
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Wow, this is one realistic image. The only crit I can offer would be the same as marlopax's. Were you planning to have those flat parts, or is this a mistake?
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Jobbe

Last edited by Jobbe; 07-Sep-06 at 08:35.
#3   Old 07-Sep-06, 08:16   
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reywillow reywillow is offline
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Impressively well done!
How did you get to align the photograph's point of view and the blender camera?
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By the way... I play goth/doom metal! (french site - MP3s available for download)
#4   Old 07-Sep-06, 08:18   
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radiance radiance is offline
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those flat parts were drawn in the building plans,
so i had to model them that way...

reywillow -> just manually, set the photo as a background image in the camera view, match the blender lens and position the camera 'more or less' correct with the eye... (helps if you view in wireframe)

greetz,
radiance
#5   Old 07-Sep-06, 08:27   
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Jobbe Jobbe is offline
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I see, then it'S perfect. 5 Stars.
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Jobbe
#6   Old 07-Sep-06, 08:35   
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xilemina xilemina is offline
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yeah, really a cool rendering. is it difficult to use indigo? comparing to yafray for example? ist slow or fast? (10 or 20 houres ?)
#7   Old 07-Sep-06, 08:40   
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radiance radiance is offline
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xilemina -> read my post here on starting with indigo:

http://blenderartists.org/forum/show...t=73613&page=3

greetz,
radiance
#8   Old 07-Sep-06, 08:49   
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Aligorith Aligorith is offline
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Well done. This is a pretty darn good rendering. The building fits perfectly into the surroundings.

It was only on my second look just now, that I noticed that on the round part, there were some polygonal artifacts - not smooth surface.

Aligorith
#9   Old 07-Sep-06, 08:55   
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Felix_Kütt Felix_Kütt is offline
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Nice, just love it! 5*, rock on!
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#10   Old 07-Sep-06, 09:04   
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alessandro alessandro is offline
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Wonderful image!
A perfect use of global illumination available in Indigo. Also the matching between photograph and rendered part is perfect.

Five stars, no doubt!
#11   Old 07-Sep-06, 12:58   
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BgDM BgDM is offline
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There is a pole/post infront pof the car in the foreground that looks like it got cut off when you added the rendered image into the picture that really looks out of place and obviously cut off. Should try and fix that some.

Other than that, beautifully rendered image. Great job.

BgDM
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#12   Old 07-Sep-06, 14:36   
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Felix_Kütt Felix_Kütt is offline
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some trees as-well
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#13   Old 07-Sep-06, 14:51   
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Blenderist Blenderist is offline
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The edges of the trees look badly cut.

Other than that - great!
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#14   Old 07-Sep-06, 14:53   
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solartic solartic is offline
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great work rendering here
my crits have peen pointed out by marlopax's and blenderist already

would u mind showing a wire
#15   Old 07-Sep-06, 15:38   
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basse basse is offline
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the head gardener of those trees has to be shot

.b
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#16   Old 07-Sep-06, 15:52   
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enricoceric enricoceric is offline
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Hey Radiance, anothere great one. Have some work on the top of trees to get it perfect.
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#17   Old 07-Sep-06, 16:46   
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Crouch Crouch is offline
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There are some minor mistakes in it, but it's looking really good. 4 stars from me.
Points that show it's cg composited on a real picture with the most obvious first:
- The pole mentioned by BgDM
- The trees, especially the one on the right
- The vertical edge just above and to the left of the sign saying "BACCH.S" (just to the left of the parking sign)
- The vertical line of dirt above the gate on the right isn't continued upward

But this is a render you can be very proud of.
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#18   Old 07-Sep-06, 19:11   
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vliegtuig vliegtuig is offline
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Beautifully composited.
5!
P
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#19   Old 07-Sep-06, 19:31   
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NodeRanger NodeRanger is offline
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I love critiquing things I could never come close to achieving. with that out of the way, some gentle, feather-masked gaussian blur in the window spaces would help the noise a LOT. you could even try the noise reduction tool in photoshop, or a 1 pixel "median" filter.

5 stars regardless, I know Indigo is noisy unless your render >100 hours.

I wish I was standing on that balcony
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Blender Physics Phun
#20   Old 07-Sep-06, 19:34   
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