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Virgilio Virgilio is offline
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Hi, folks... =D

This is my graduation project, a short film for the Graphic Design course.

Itīs a remake in homage to Chuck Jones and his classic One Froggy Evening (Warner Bros., 1955). Actually, we made the first scene of the cartoon.

I did all 3D stuff, including textures (my girlfriend helped me on these). The background is 2D, and was made by my group mate.

Iīd love to get some critics on this. Now the links point to the newest and final version (we made some corrections based on your very good responses) and we've put together a Making-Of, inspired by the amazing fellas at Gobelins:

The short:
http://www.youtube.com/watch?v=Wgpi6QtTwXQ (Watch online on YouTube)
http://www.dilid.com/OneFroggyEvening_low.avi (DivX, plays flawlessly in VLC)

The Making-of:
http://www.youtube.com/watch?v=tQGLl-DPgtI
http://www.dilid.com/OneFroggyEvening_MakingOf.avi

Some screenshots. The first is from the original cartoon, the rest from our work:









Cheers,

Virgilio

Last edited by Virgilio; 10-Dec-06 at 14:53. Reason: Updated short and added a Making Of
#1   Old 22-Nov-06, 10:58   
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bigbad bigbad is offline
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Thats awesome. Nice animations. Maybe some work on making the shading more softer and the models a tad smoother. Very impressive. 4 stars from me.
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#2   Old 22-Nov-06, 11:33   
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WOW! I can't believe that you went to the extreme of converting the 2D to 3D. Very well done and you pulled it off. I love the old WB cartoons.

The lip sync on the frog was way off and even non-existent in some spots during the song though. I also agree about the shader work though.

Overall, very well done.

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#3   Old 22-Nov-06, 14:22   
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ahuri ahuri is offline
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What a good job so far!

The frog is so alive : D

4 stars for me too and waiting for the next step!
#4   Old 22-Nov-06, 14:22   
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san_diego_james san_diego_james is offline
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Great animation man. I wanted the watch the whole cartoon. Hehe. More More more.. . .
#5   Old 22-Nov-06, 16:50   
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Great stuff. I've seen the original, but it's been so long time ago, I hardly rememeber anything else from it that that song and dance.

But great stuff, very cartoon like, and stylishy very much like the original.
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#6   Old 22-Nov-06, 23:53   
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Virgilio Virgilio is offline
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Hey guys! Thanks a lot for your comments! =D

I really intend to improve the motion (lipsync included) and shading. Because of the deadline to deliver it to my professor I had to rush things a bit, but now I'll have time to improve some things. Maybe in a near future I can finish the whole short, who knows?

I've included a link to watch the short on YouTube.

Again, thanks a lot!
#7   Old 23-Nov-06, 01:16   
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Empire1357 Empire1357 is offline
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Dude i have a question. I've been using blender for over a year for basic Modeling but never got into Animations. How do u add a keyframe so you can move your model? Cause i tried every keyframe type and everytime i move my model it messes up. Help would be grand.

BTW 5*s
#8   Old 23-Nov-06, 03:09   
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Cuby Cuby is offline
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That's really nicely done! I love the way the man moves; it's very smooth and realistic!

Cuby
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#9   Old 23-Nov-06, 03:59   
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deltawing deltawing is offline
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Great work....thanks for the entertaining salute to the original
#10   Old 23-Nov-06, 05:05   
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Modron Modron is offline
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That is really cool, man. nice job.
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#11   Old 23-Nov-06, 08:33   
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Virgilio Virgilio is offline
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Quote:
Originally Posted by Gangstagaret View Post
Dude i have a question. I've been using blender for over a year for basic Modeling but never got into Animations. How do u add a keyframe so you can move your model? Cause i tried every keyframe type and everytime i move my model it messes up. Help would be grand.
Hi, Gangstagaret. =D

Well... Iīve used armatures and shape keys for the animation of the Characters. Since I would write a pretty long text here to explain that, I found best redirect you to a place where this process is very well written and informative: BSoD>Introduction to Character Animation. There you can find a very good overview from the modeling stage to the animation. Iīm pretty sure it will help you. =D

Cuby, deltawing and Modron: thanks a lot, guys... =D

Cheers

Last edited by Virgilio; 23-Nov-06 at 11:26.
#12   Old 23-Nov-06, 11:20   
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Great
Really
#13   Old 23-Nov-06, 11:47   
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spacestrudel spacestrudel is offline
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Great stuff man! I remember the original, acctualy the song took me back. Loved that cartoon and it's a great idea to remake it.
Crits on the lipsync
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#14   Old 23-Nov-06, 11:54   
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Great stuff !

My only crit is that the frog looks too "3d" .. unless that was the intention.

Does the frog have a toon shader on it ?

Mike
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#15   Old 23-Nov-06, 12:50   
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Man, this r00x! Congratulations!
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#16   Old 23-Nov-06, 14:55   
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great stuff! i love it!

.b
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#17   Old 23-Nov-06, 15:06   
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Empire1357 Empire1357 is offline
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Quote:
Originally Posted by Virgilio View Post
Hi, Gangstagaret. =D

Well... Iīve used armatures and shape keys for the animation of the Characters. Since I would write a pretty long text here to explain that, I found best redirect you to a place where this process is very well written and informative: BSoD>Introduction to Character Animation. There you can find a very good overview from the modeling stage to the animation. Iīm pretty sure it will help you. =D

Cuby, deltawing and Modron: thanks a lot, guys... =D

Cheers
Thanks dude i'll give it a try. And BTW niiiiice animation
#18   Old 23-Nov-06, 17:54   
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Virgilio Virgilio is offline
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kkrawal, spacestrudel, Mike_S, lubrio, basse and Gangstagaret: thanks a lot!!

I'll post an update soon. I'm tweaking the lights and correcting some movements, like the lipsync.

Mike_S, the intention was the 3D feel to it. Since the original film is a masterpiece, I wouldn't dare to reproduce the 2D feel. I wanted it to sound more like a homage then a refactoring, because Chuck Jones is my hero! =D

basse: well, this is a lot off-topic, but as far as I never had an opportunity to do it before: thanks for Elephants Dream! =D

Cheers
#19   Old 24-Nov-06, 01:37   
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BlackBoe BlackBoe is offline
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Holy crap. Warner Brothers.

j'4w3s0me.
#20   Old 24-Nov-06, 01:48   
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