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Appolonius's Avatar
Appolonius Appolonius is offline
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Location: upstate Chaumont, NY
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I will start posting my demos in this thread.
(all demos use w,a,s,d or arrows or space or "r")
Current blender builds found here -
12/18/06 Updated 2.43 preview 10 - http://continuousphysics.com/Bullet/...opic.php?t=752


Stickman Scores! demo(Blender 2.43 preview 8) -> http://www.box.net/public/p6had687ar
(seems that the collision sensors are broken but when they are fixed i'll fix the scoring)
Video -> http://www.youtube.com/watch?v=k9WCGgakDCo


Gears demo(Blender 2.43 preview 8) -> http://www.box.net/public/t4nszyjmji
video -> http://www.youtube.com/watch?v=RRgijrxaO_I


Bridge demo(Blender 2.43 preview 10) -> http://www.box.net/public/btqa926zqy
video -> http://www.youtube.com/watch?v=vrOWj-eXGpg


Stickman gallery shoot(Blender 2.43 preview 10) -> http://www.box.net/public/ut9s7bur1h
Video - http://www.youtube.com/watch?v=KE-4pTz0D7o


--------------------------------------------------------------------------------

Chain demo 2.0(Blender 2.43 preview 10) - http://www.box.net/public/ktbgtp1axx
Video - http://www.youtube.com/watch?v=YZNneujtr44


Chain demo 1.0(Blender 2.43 preview 10) - http://www.box.net/public/rrg9mt18zl
Video - http://www.youtube.com/watch?v=1TEGxvZvo_M


Updated 12/19/06 Basic Truck Dismount(Blender 2.43 preview 10) - http://www.box.net/public/n2o5cs1yv7
Video - http://www.youtube.com/watch?v=vmvDr_GHgpA


Ragdoll Fighters(Blender 2.43 preview 10) -> http://www.box.net/public/f64qtf1ary
Video -> http://www.youtube.com/watch?v=tSqVxqBEpoI


Ragdoll High Jump(Blender 2.43 preview 10) -> http://www.box.net/public/8oyugbt4s2


Cell Shaded constraints demo(Blender 2.43 preview 10) - http://www.box.net/public/kqdgnnii87
video -> http://www.youtube.com/watch?v=huB3K8ft-f8

............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender

Last edited by Appolonius; 20-Dec-06 at 20:28. Reason: Update
#1   Old 17-Dec-06, 05:52   
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Social Social is offline
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I make it a rule not to mess around with the preview builds, because they change on a dime, and you have to reinstall when the final build comes out anyway.

I just usually wait for the final, and then posting demos and everything is more natural, because everyone already has the right build, and people don't have to bother with installing yet another version just for a few demo blends.

That said, these demos look really nice from the screenshots. I'm sure many will find it quite usefull when 2.43 comes out.

Keep it up.
............................................
To the dumb question “Why me?” the cosmos barely bothers to return the reply: Why not?

- Christopher Hitchens
#2   Old 17-Dec-06, 06:02   
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The truck dismount is classic! The ragdoll fighters are great. For a little fun I threw together a truck dismount video. divx.

I live off the preview builds. Sometimes my work just can't wait.
#3   Old 17-Dec-06, 07:31   
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Appolonius Appolonius is offline
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oh wow thats awesome blengine!
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender
#4   Old 17-Dec-06, 08:32   
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OTO OTO is offline
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Hello blengine
welcome back
It's the possibility of simulate poor people smashed by heavy trucks that made you
return here ?!
Bye
#5   Old 17-Dec-06, 09:04   
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blengine blengine is offline
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Hey Oto. Between you and me, that's what always brings me back.

Appo, nice new demos. I plugged this thread in the games/demos sticky, so hopefully you'll keep these downloads available for a while.
#6   Old 17-Dec-06, 18:51   
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Yeah, I love these things, RagDolls ROCK!
#7   Old 17-Dec-06, 19:02   
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Awsome video blengine. Did you use fraps, or something else to make it?
............................................
To the dumb question “Why me?” the cosmos barely bothers to return the reply: Why not?

- Christopher Hitchens
#8   Old 17-Dec-06, 19:23   
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Appolonius Appolonius is offline
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I use Fraps for videos but the trial of fraps only does 30sec vids.
You get very good fp/s with fraps
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender
#9   Old 17-Dec-06, 19:25   
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Thanks Social. I used fraps, yeah. Like appo said, you get a great frame rate. My system is weak. It captures at 1 frame per second with camtasia and other programs like it. ONE. That's ridiculous. Fraps captures seamlessly at about 20-25.

Love the new gear demo. I have to start playing around with this stuff soon.
#10   Old 17-Dec-06, 19:48   
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Appolonius Appolonius is offline
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Couple more 2.43 demos added to the list
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender
#11   Old 17-Dec-06, 21:36   
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Appolonius Appolonius is offline
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Video added for stickman gallery shoot
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender
#12   Old 18-Dec-06, 00:03   
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Looks like 2.43 will be a very good release for the game engine indeed. Now I wonder how the OGRE intergration is going.
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Soar, soar through the skies upon the wings of anything that can fly, to bring your dreams to reality, to bring success upon you, to bring you a good life for you and your family. Not everyone can get to the point where you constantly draw 4 aces in a deck of cards, but everyone is able to taste what success feels like and what that can mean for them.
#13   Old 18-Dec-06, 00:11   
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Appolonius Appolonius is offline
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Video added for chain demo 1
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender
#14   Old 18-Dec-06, 04:17   
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Appolonius Appolonius is offline
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Video added for chain 2 demo
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender
#15   Old 18-Dec-06, 04:35   
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Nice, thanks for the vids.

Finally, the bullet engine seems be coming into it's own with this new blender version.

Heh, all these people complaining about the BGE, and how they can't make their games because of missing features/instability will soon run out of excuses.
............................................
To the dumb question “Why me?” the cosmos barely bothers to return the reply: Why not?

- Christopher Hitchens
#16   Old 18-Dec-06, 05:29   
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Appolonius Appolonius is offline
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hey Social does that happen to be Bruce Cambel in your icon from Brisco County Jr tv show?
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender

Last edited by Appolonius; 18-Dec-06 at 20:50.
#17   Old 18-Dec-06, 07:35   
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Appolonius Appolonius is offline
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2.43 preview 9b has been released - changed constraint axis GUI to accept degrees instead of radians. Also the step to increase/decrease is more intuitive (15 degrees per step). - erwin


im currently updating my demos to work in preview 9b
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender

Last edited by Appolonius; 19-Dec-06 at 01:05.
#18   Old 18-Dec-06, 16:35   
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Appolonius Appolonius is offline
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it seems the preview 9 was actualy preview 8.. the build has now been fixed to preview 9b, so now most of the demos need to be reworked.. will be doing this later tonight.
............................................
If you ever have questions for me or about my work, you can always find me at IRC freenode #BlenderChat or #gameblender

Last edited by Appolonius; 19-Dec-06 at 01:05.
#19   Old 18-Dec-06, 20:51   
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Thanks for updating.
Can you call it preview9b please?
#20   Old 19-Dec-06, 00:23   
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