sidebar features
sidebar content

Go Back   Blender Artists Forums > Support > Tutorials

Reply
 
Thread Tools
Anfiniti Anfiniti is offline
Member
 
Join Date: May 2007
Posts: 2
Hi, im still new to blender but discovered this while fiddling with it, and thought that i should share it.

Start out by creating a regular UVsphere

then, under mesh tools in edit mode, click fractal and turn it up to 90

then create new material and under links and pipeline click halo, zinvert, and onlycast.
press f12 and you should see somthing like this:


you can change the colors and select groups of verticies and move them around to create different shapes.

some examples:




EDIT/UPDATE::Thanks for all the comments and responses. Ive recently been practicing my modelling, and I decded to come back to this and figured out how to animate it.
Instead of creating a UVsphere, create a plane.
add particles to the plane

Then in the particle menu , click on the particle motion tab and under Velocity edit "normal" to be 0.352 and "random" to be 0.880. this creates the particle motion. (press alt a while the mouse is on the modelling plane to preview the animation)

to give the particles the same effect, simply select the plane, create a new material and follow the instuctions i had posted before.
To save the animation as an avi format movie go to render in the top menu, click on render settings and do the following(use the same file destination for all three of #2). Rendering may take awhile.

Exeriment with the options in the particle properties. they effect the speed, distance and direction of the particles.
An example: http://www.youtube.com/watch?v=EJXYmc5Uz-U
Higher rsolution: http://www.mediafire.com/?39i2nwmkhbr

Last edited by Anfiniti; 03-Dec-07 at 20:57.
#1   Old 31-May-07, 18:45   
Reply With Quote


waylow's Avatar
waylow waylow is offline
Member
 
Join Date: May 2005
Location: Sydney, Australia
Posts: 1,545
nice and quick
............................................
82% of all statistics are wrong....this is one of them.

www.waynedixon.com.au
#2   Old 01-Jun-07, 01:00   
Reply With Quote
doubled doubled is offline
Member
 
Join Date: Oct 2005
Location: Germany
Posts: 109
Wow! That is a cool trick, thank you.
#3   Old 02-Jun-07, 07:27   
Reply With Quote
ecgilboy's Avatar
ecgilboy ecgilboy is offline
Member
 
Join Date: Sep 2006
Location: Saipan, CNMI USA
Posts: 619
Yeah thats cool...thanks for sharing...
............................................
#4   Old 02-Jun-07, 10:56   
Reply With Quote
blenditall blenditall is offline
Member
 
Join Date: Jun 2006
Location: Canada
Posts: 2,918
Ok, I wouldn't have figured that out.
............................................
www.alexwillms.com
#5   Old 02-Jun-07, 12:35   
Reply With Quote
Wrightboy Wrightboy is offline
Member
 
Join Date: Dec 2006
Location: Washington
Posts: 53
Wow thanks, this is really awesome.

For an added touch try playing with the halo settings, the size, turn on lines or stars, decrease or increase the number of rings, fun stuff ^^
#6   Old 02-Jun-07, 13:07   
Reply With Quote
mandoragon mandoragon is offline
Member
 
Join Date: Feb 2006
Posts: 1,042
I dont understand how you can create the other effect. Please could you explain?
#7   Old 03-Jun-07, 21:01   
Reply With Quote
ristesekuloski's Avatar
ristesekuloski ristesekuloski is offline
Member
 
Join Date: Dec 2006
Location: Macedonia
Posts: 612
WOW! simple, but it looks great! Thanks!
............................................
Einsteindwarf - Free Rig and Model
my Focused critique threads: NinjaGirl - SumoKnight - The Goon - EinsteinDwarf - Hellboy
my art blog: www.ristesekuloski.blogspot.com
#8   Old 05-Jun-07, 09:10   
Reply With Quote
vliegtuig's Avatar
vliegtuig vliegtuig is offline
Member
 
Join Date: Feb 2005
Location: Beer Capital of the World
Posts: 1,371
Very nice.
P
............................................
So what if I call myself an airplane? Others call themselves a bush. What's smart about that?
#9   Old 05-Jun-07, 10:34   
Reply With Quote
tedi tedi is offline
Member
 
Join Date: Jul 2002
Posts: 1,558
hehe - in "oldskool" days of blender 2.28 and 2.30 ... I wrote a script which fiddled the halo settings on a mesh (e.g. sphere), and randomized mesh vertices location and background.

If you linked it onframechanged, it was "automatic" eyecandy desktop background fake spacescene etc. generator. You just needed to cherry-pick the coolest renders.

I rremember "halo puno" setting as being a shortcut to some cool renders ...
#10   Old 05-Jun-07, 13:08   
Reply With Quote
Anfiniti Anfiniti is offline
Member
 
Join Date: May 2007
Posts: 2
Quote:
Originally Posted by mandoragon View Post
I dont understand how you can create the other effect. Please could you explain?
I created that effect by simply cutting a sphere in half and pointing it at an angle towards the camera.
#11   Old 05-Jun-07, 13:49   
Reply With Quote
Gwenouille's Avatar
Gwenouille Gwenouille is offline
Member
 
Join Date: Mar 2007
Location: Dieppe
Posts: 870
Now that is funny !

I ve done approximately that some time ago.
Here are pics of my tries
I controled the color of the bubles with IPO curves on RGB. They start one color and die another ! can lead to nice results in animations...
Attached Thumbnails
Click image for larger version

Name:	bubles0.jpg
Views:	161
Size:	29.5 KB
ID:	21475   Click image for larger version

Name:	bubles1.jpg
Views:	192
Size:	46.2 KB
ID:	21476   Click image for larger version

Name:	bubles2.jpg
Views:	220
Size:	48.0 KB
ID:	21477  

#12   Old 05-Jun-07, 18:24   
Reply With Quote
everlite everlite is offline
Member
 
Join Date: Feb 2007
Location: Leeds UK
Posts: 126
Wow, really interesting Can this be applied to a paricle system too?

- Dave.
#13   Old 03-Jul-07, 01:48   
Reply With Quote
MSpace MSpace is offline
Member
 
Join Date: May 2007
Posts: 24
very interesting. Do these animate?
#14   Old 03-Jul-07, 20:32   
Reply With Quote
waylow's Avatar
waylow waylow is offline
Member
 
Join Date: May 2005
Location: Sydney, Australia
Posts: 1,545
Quote:
Originally Posted by MSpace View Post
very interesting. Do these animate?
you can use shapes to animate the verts or keyframe locRotSize

same with the materials

(that's a yes )
............................................
82% of all statistics are wrong....this is one of them.

www.waynedixon.com.au
#15   Old 03-Jul-07, 21:53   
Reply With Quote
Raigon Raigon is offline
Member
 
Join Date: Jul 2007
Location: Sweden
Posts: 12
I got a nice pic from the Suzanne model by subsurfing it 2 levels first and then scale it to get a little distance between the vertices.. Here is my screenshot Fun effect to be experimenting with ^^ Maybe usefull for logos and such stuff..
Attached Thumbnails
Click image for larger version

Name:	hehe flashigt.jpg
Views:	253
Size:	56.4 KB
ID:	22886  

Last edited by Raigon; 04-Jul-07 at 10:19.
#16   Old 04-Jul-07, 10:17   
Reply With Quote
henriquefz henriquefz is offline
Member
 
Join Date: Apr 2007
Location: Earth
Posts: 52
Great! Thank you for sharing
............................................
http://henriquezorzan.blogspot.com
"Imagination is more important then knowledge!"- Albert Einstein
#17   Old 04-Jul-07, 11:09   
Reply With Quote
Kristalia Kristalia is offline
Member
 
Join Date: Oct 2007
Posts: 1
I know I'm totally new but i got lost at under links and pipeline T_T can't find it
#18   Old 15-Oct-07, 19:37   
Reply With Quote
iliketosayblah's Avatar
iliketosayblah iliketosayblah is offline
Member
 
Join Date: Aug 2007
Location: umm....LOOK A COOKIE!
Posts: 1,592
i hva elready done this technique, in my darkedge, the battleship of the deep thread for the engines, anyone remember? anyway, your way of explaining it obviously makes more sense than mine!
............................................
рзiп is ш℮aкиess ц℮aviиб тнe воdч!!
#19   Old 15-Oct-07, 20:04   
Reply With Quote
Midian's Avatar
Midian Midian is offline
Member
 
Join Date: Jul 2007
Location: Apache Junction, Arizona
Posts: 227
Kristalia: Links and Pipeline is a tab in the materials (Shading) area. If you're not sure what I mean, hit F5, it'll come up. You'll clearly see Links and Pipeline, and there you can find the Halo, ZInvert and OnlyCast buttons.
#20   Old 16-Oct-07, 06:47   
Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 22:50.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Logo and website design copyright © 2006 by froodee design bureau. All rights reserved.
Other Blender Sites
new icon Blender Homepage »
The official Blender homepage
new icon BlenderNation »
Fresh Blender News, Every Day
new icon Blenderart Magazine »
Blender articles, tutorials and images.
Blender Headlines
Featured Artwork
Short animation: Barrel by Phlopper
Woolly mammoth by sebastian_k
Photorealistic classic furniture by eMirage
Social BlenderArtists