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odlin's Avatar
odlin odlin is offline
 
Join Date: Apr 2003
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In an effort to avoid some of the problems Jason Saville (SKPjason) has been having getting his 30 minute Blender opus "The Last Outpost" out where it can be seen, I have posted it to the newsgroup ALT.BINARIES.MULTIMEDIA.SCI-FI.

It's a RAR file in 35 parts of a 202 Meg DivX AVI with ten PAR files available if needed.

For some history on "The Last Outpost" -- in case you have no idea what it is -- check http://www.elysiun.com/forum/viewtop...er=asc&start=0

For info on RAR and PAR files, check http://www.slyck.com/ng.php?page=5

Cheers,
-Iain
#1   Old 11-Apr-03, 04:13   


Teach Teach is offline
 
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oh my god that is just awsome
was it blender only or other progs to? how long did it took him? etc, etc, etc...
#2   Old 11-Apr-03, 14:43   
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rwv01 rwv01 is offline
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Wow! This is spectacular! Definately worth the wait.
How did you handle the rendering?
#3   Old 11-Apr-03, 15:49   
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SKPjason SKPjason is offline
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Location: Earth - Sol System
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Teach...

Blender was used of course... I had originally decided to use Poser for characters and integrate... but the tools in blender were sifficient enough that I was able to import human models and use blender (tho thats probably why some of them don't move too much...

All rendering was done on a p3 600 mhz dell tower with 128 megs of ram, all video and sound editing was done on a p4 2.6 ghz 1 gig ram machine.

Tho I had worked this for quite a while... the version that I ended up putting together was done in about 7 weeks... tho I had quite some time before that for the modeling and designwork...

I used a lot of cheats in order to save time... such as re-using background plates by "flipping" them or re-sizing them... I rendered in layers so that I could composite them in varying orders for different effects and shots, and for other scenes I merely rendered a single image and "animated" it to cut down on the time it would take if I rendered each and every frame individually...

For the music I used a variety of programs... DSS on the Amiga platform, Acid and fruityloops on PC.

For the initial video edits I used Premiere. For the inital sound design I used protools (tho I ended up mixing the final soundtrack on a friends recording studio equipment)

For most of the compositing I used after effects.
#4   Old 11-Apr-03, 17:08   
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odlin odlin is offline
 
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Quote:
Originally Posted by SKPjason
I used a lot of cheats in order to save time...
I'd hardly call them 'cheats.' 'Techniques' would be more apt. Or, perhaps, 'good planning.'

A computer only has so much processing time. If it's more efficient and produces the same result to render a single frame and then use it as a backdrop to a camera move instead of rerendering the scene 50 or so times, what's "cheating" about that?

-Iain
#5   Old 11-Apr-03, 21:13   
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