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In an effort to avoid some of the problems Jason Saville (SKPjason) has been having getting his 30 minute Blender opus "The Last Outpost" out where it can be seen, I have posted it to the newsgroup ALT.BINARIES.MULTIMEDIA.SCI-FI.
It's a RAR file in 35 parts of a 202 Meg DivX AVI with ten PAR files available if needed. For some history on "The Last Outpost" -- in case you have no idea what it is -- check http://www.elysiun.com/forum/viewtop...er=asc&start=0 For info on RAR and PAR files, check http://www.slyck.com/ng.php?page=5 Cheers, -Iain |
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#1
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oh my god that is just awsome was it blender only or other progs to? how long did it took him? etc, etc, etc... |
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#2
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Wow! This is spectacular! Definately worth the wait.
How did you handle the rendering? |
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#3
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Teach...
Blender was used of course... I had originally decided to use Poser for characters and integrate... but the tools in blender were sifficient enough that I was able to import human models and use blender (tho thats probably why some of them don't move too much... ![]() All rendering was done on a p3 600 mhz dell tower with 128 megs of ram, all video and sound editing was done on a p4 2.6 ghz 1 gig ram machine. Tho I had worked this for quite a while... the version that I ended up putting together was done in about 7 weeks... tho I had quite some time before that for the modeling and designwork... I used a lot of cheats in order to save time... such as re-using background plates by "flipping" them or re-sizing them... I rendered in layers so that I could composite them in varying orders for different effects and shots, and for other scenes I merely rendered a single image and "animated" it to cut down on the time it would take if I rendered each and every frame individually... For the music I used a variety of programs... DSS on the Amiga platform, Acid and fruityloops on PC. For the initial video edits I used Premiere. For the inital sound design I used protools (tho I ended up mixing the final soundtrack on a friends recording studio equipment) For most of the compositing I used after effects. |
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#4
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Quote:
A computer only has so much processing time. If it's more efficient and produces the same result to render a single frame and then use it as a backdrop to a camera move instead of rerendering the scene 50 or so times, what's "cheating" about that? ![]() -Iain |
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#5
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