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Final Rendering (maybe)
-> <-WIP thread http://www.elysiun.com/forum/viewtop...er=asc&start=0 Stefano[/img][/url]
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** You cannot make foolproof stuff - fools are too smart. ** |
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#1
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LOL
what is this? floating munks ?I really love ths colored lights how it displays and all that...is this yafray ?? cool !!! great work
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I AM NOT AN ACTIVE ADMINISTRATOR, SO PLEASE DON'T SEND ME ANY PM'S BECAUSE I CAN'T HELP YOU, PLEASE RESPECT THAT...THANKS IN ADVANCE!
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#2
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nice, but i dont liike those colors.. it's too much like a rainbow. In reality
the colors are mixed in the window, cos the windows are pictures. |
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#3
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Cool! You should call it Rainbow Cathedral of the Perpetually Levitating Monks. This is sooo different than the direction thought this was going. Surprising, nice finish.
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Roland -- Check out The Beast! Are you ready to take the next step in Blender? Animating with Blender: How to Create Short Animations from Start to Finish |
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#4
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WOW! Great modelling. Great rendering. Everything is great!
No crits. BgDM
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Forum questions/problems: derek at blenderartists dot org Reality is an illusion caused by lack of alcohol. |
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#5
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Other windows and volumetrics through the windows are a must in this pic.
Nice work... how many polys? |
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#6
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Thanx people:
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http://www.selleri.org/Blender/buffer/gothic-sp.jpg Quote:
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other? Mmm.. I cannot see where I can add others, except maybe below the windows of the nave... mmm....Polys? The one you see something more than 1 million vertices, and the Monks are subsurfed, so in rendering even more. I Have a more detailed version in the hat, for future use, which is 2 millions vertices when rendering (due to subsurfs, again) Stefano
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** You cannot make foolproof stuff - fools are too smart. ** |
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#7
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The picture looks pretty good, but I think that the lighting (actually the colors) and the flying monks are a lack of reality
...btw some "stone" textures would be nice, too.But the ceiling and the columns look really great! Must have been a lot of work to model...
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#8
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The model of the cathedral is spot on, but the lighting spoils the realism IMO. Tone down the colours severly, much less saturation needed. THis will give it a subtle effect. Also, try adding some lightsources around the walls, like candle stands. And make the ambient lighting in the cathedral much darker, so it gives it a moddy feel. You could have some light sources further up the columns as well, so that the flying monks cast shadows on them. And maybe get rid of a few monks, there are too many. 3 or 4 would do.
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#9
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yeah id like to see some better windows maybe with a picture, other than that its beautiful.. the architecture is really great, especially the pillars, they look awesome
nice lighting and priest guys too
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The Boom Shelter |
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#10
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nice sepia!
I really like the floating monks too, reminds me a little bit of rene magritte stuff, but not too much, because the surroundings you have there, the actual cathredral, looks like a photo.. the monks jump up juuust a bit, perhaps because they are SO black. otherwise even the monks would look quite real, like couple of them on the right.I think my mind is playing tricks on me, but the monk on the upper left, looks strangely small? .b |
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#11
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Man, that is so prettywetty. I like the way how the colors cast on the floors and walls and pillars. Very nice.
From that angle the sepia shot looks better tough. Here is a little idea of sorts, maybe tone down the ligths a bit and put somebody kneeling on the altar, lookin upwards. Then there could be a shadow casted by one of the monks, when he's walking to see, what troubles the kneeled person. But good, very good. |
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#12
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awesome job
i really like the columns and ceiling for me the colours of the windows takes something away , its distracting the sepia version "rocks" i enjoy its moody, ethereal feeling cheers lilo |
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#13
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The sepia version is definitely awesome. :P
Maybe a bit more "sepia" for the monks and the one or other monk in the foreground. %|
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+1 |
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#14
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i can see up his skirt!
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F is for fire that burns down the whole town U is for uranium.... bombs! N is for no survivors |
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#15
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Just kidding
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.:Silent:. |
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#16
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nice work! The Sepia one looks more like it *could* be a real photo, at least of the architecture. But I like the rainbow one, it adds more to the absurdity of the floating monks.
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#17
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I love it, and since I can't do anything like it, I will criticize one thing...
I think the robes of the monks should be a little more 'wavy' in their silhouettes. But other than that, this is a most excellent showcase of talent and the ability of Blender. 8) |
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#18
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Thanx
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Thanx for critics, anyway ![]() [quote="basse"] reminds me a little bit of rene magritte stuff, but not too much, because the surroundings you have there, the actual cathredral, looks like a photo.. [/ote] /me loves Magritte ![]() Quote:
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![]() Stefano
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** You cannot make foolproof stuff - fools are too smart. ** |
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#19
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Wonder what they would have made with blender ?
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+1 |
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#20
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