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i came up with this idea today:
why dont we have a texture colaboration fest? where members have say a week, or a couple of days, to go out and take photos or whatever of good textures, then everybody posts them. it would be a good way to get some really nice textures into the community, especially as it seems new blender users are not very profficient with texturing. There could be a competition with a theme, or just a collaboration of textures. what do you think?
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F is for fire that burns down the whole town U is for uranium.... bombs! N is for no survivors |
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#1
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I think it is a good idea, I like it. But I would prefere to make it just with fotos. I mean not to post finished tileable textures, but only fotos took for texture creation- walls, stones, plasters...
The idea is, that there is many users around the world and some textures are available in some areas only. When we share our fotos from all areas, we will get excelent reference and texture database from we will download just what we need and create our own textures. In short- lets make database of references, not finished textures or finished textures as second matter. Let me know, when you have some webspace, I have lot of texture photos to share now
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Tale of a Hero- point and click adventure with art done with Blender: http://www.future-games.cz/www/taleofhero/en/ukazky.html |
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#2
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I really like the idea as well, in fact I have been thinking about making a blend file similar to the one available for download at mayangs free textures. Let's do it. :Z
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#3
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Sounds great!
Do you want to standardize on resolutions? I have a 4 megapixel camera that can take up to 2400x2400 images, (I think :P ). But I guess, the bigger, the better, right? BgDM
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Forum questions/problems: derek at blenderartists dot org Reality is an illusion caused by lack of alcohol. |
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#4
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ooooh count me in, I have a 3.1 megapixel camera, so I can get pretty good texture photos to share.
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Managing Editor Blenderart Magazine: blog | My Squidoo Lenses | personal webpage |
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#5
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Great idea.
Count me in. Wait .... 0.3 megapixel umpf Me goes looking for a better one. :|
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+1 |
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#6
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Quote:
i already have lots Alltaken
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Introduction to Blender, Natcoll |
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#7
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Of course it should be hi-res with small or no compression. Main problem is- where to host it? :-? Any ideas?
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Tale of a Hero- point and click adventure with art done with Blender: http://www.future-games.cz/www/taleofhero/en/ukazky.html |
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#8
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Quote:
BgDM
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Forum questions/problems: derek at blenderartists dot org Reality is an illusion caused by lack of alcohol. |
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#9
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My cam is "old"...I can take up to 1600x1200 pic with good quality..
I'll try to take a few pics..I think we should let this not as a "fest" but as always-open competition..so anytime someone have a photo, he upload it and post it here
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#10
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If I get my reverse DNS working someday, I could host a couple on my server at home.
Martin
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Life is what happens to you when you're busy making other plans. - John Lennon |
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#11
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let's say. if I had a digi-cam... I would join this project
. poor me... if you can't get any space blender3d.ch could offer you some (arround 50 mb).
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Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us! Calvin (from Calvin&Hobbes), Strip Nr. 2\'840 in the works: http://www.blender3d.ch/ |
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#12
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Let's take it a step further and add a mesh download catagory.
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#13
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I'm in, not sure how fast I could get some posted but will try. I can do some we can use for HDRI type images, 360 degree stuff.
Top bananas for the initial idea GFX. Sonix.
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'Please do not feed this monkey' | Click here to find the Unofficial Car Material Library, and my Blender works. For my most recent work, click here. |
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#14
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wow! i cant beleive the great response this got!
what i figure, is that it will all be photos, no pre tiling textures. That way, we can use the image however we like. we will probably need categories, i was thinking: Skies Metal Wood Synthetic (plastic, nylon etc stuff like that) Cloth any other ideas?
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F is for fire that burns down the whole town U is for uranium.... bombs! N is for no survivors |
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#15
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I aggree... as I said b4 I could offer the space. I was talking about 50 mb's but this would be arround 100mb... just inform me if you need it. I would set up a ftp account, a subdomain (like photos.blender3d.ch or whatever).
I'd be honored :P cu guys
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Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us! Calvin (from Calvin&Hobbes), Strip Nr. 2\'840 in the works: http://www.blender3d.ch/ |
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#16
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GFX Idiot wrote:
Quote:
Also, we should probably get this thread moved to another subforum.
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#17
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another idea maybe "faces"
but we should have a unique head-model.
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Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us! Calvin (from Calvin&Hobbes), Strip Nr. 2\'840 in the works: http://www.blender3d.ch/ |
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#18
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Thanks for the offer Chimera, that would be excellent.
so you can create a page where we can upload the images? choice. perhaps each "entrant" should zip their images into one folder so that i wont be so space intensive.... i agree, this thread sholud prolly be moved, but thats a mod's decision...
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F is for fire that burns down the whole town U is for uranium.... bombs! N is for no survivors |
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#19
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oke I'll do this somewhen today. I'll put the login's here. There are 2 possibilities...
either I create a folder with ftp access and the http access would look like http://files.blender3d.ch/ (including subfolders), or I open up a new gallery in my phpbb album mod -> http://www.blender3d.ch/album.php. this would be then with a little preview... I dont think we should zip them... 1. the diffrence is not that impressiv 2. clicking on the image and seeing it in the browser is much more comfortable... cu
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Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us! Calvin (from Calvin&Hobbes), Strip Nr. 2\'840 in the works: http://www.blender3d.ch/ |
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#20
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