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download this blend:
http://endi.euromarknet.hu/caleidoscope.blend I can create this objects in blender on 1 minute. I discovered a very great technique for this. When I discovered this, I can't stop blending in 1 hour! I think, this is technique is wonderful! (UPDATE) the method: 1. make a cube and subdiv it 3x or 4x 2. smooth the vertices 3x or 4x 3. alt+s and wondering... 4. switch on the subsurf |
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#1
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Is it ALT-S ?
Stefano
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** You cannot make foolproof stuff - fools are too smart. ** |
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#2
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yes, alt+s
:-O |
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#3
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Good Golly! How come alt-S isn't in the standard hotkey list?
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#4
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hm, I still don't get how you did it though... :-?
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#5
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the method:
1. make a cube and subdiv it 3x or 4x 2. smooth the vertices 3x or 4x 3. alt+s and wondering... You can try other base shapes. |
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#6
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Ok I will definately try that. Those shapes are super cool.
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#7
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Quote:
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\"I\'ve seen things you people wouldn\'t believe. Attack ships on fire off the shoulder of Orion. I watched c-beams... glitter in the dark near Tannhauser Gate. All those... moments will be lost... in time, like tears... in rain. Time... to die.\" |
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#8
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This is a good hotkey list, which I don't refer to nearly often enough:
http://www.blender.org/pipermail/bf-...il/000637.html has Alt S even. Oh yeah, and I believe that's 'excellent whale'.
............................................
Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#9
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oh I forget this:
4. set subsurf on the modell!!! |
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#10
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Ahhhhhh now I'm getting somewhere..... 8)
............................................
Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#11
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heh :-?
that's rather old hotkeycombo... if you select One Face, do extrude with E-key, and while you do this, don't move the mouse! and then release the Extrude command with either ESC-key or RMB (Right Mouse Button), and then let it still be selected, and hit Alt-S ... ...this way you can move a newly created faces along the selected face Normal, to bad this doesn't work with multiplie selected faces beside each other, this works in Wings3D for example, and this is something that is Really needed as a new tool and/or upcoming higher releases... that's my 2 cents
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I AM NOT AN ACTIVE ADMINISTRATOR, SO PLEASE DON'T SEND ME ANY PM'S BECAUSE I CAN'T HELP YOU, PLEASE RESPECT THAT...THANKS IN ADVANCE!
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#12
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There ought to be a tutorial: 'Weird things that can be done with Blender'
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#13
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Quote:
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I AM NOT AN ACTIVE ADMINISTRATOR, SO PLEASE DON'T SEND ME ANY PM'S BECAUSE I CAN'T HELP YOU, PLEASE RESPECT THAT...THANKS IN ADVANCE!
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#14
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Thanks.
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#15
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/me realizes that is not on the Guide too ![]() Stefano
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** You cannot make foolproof stuff - fools are too smart. ** |
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#16
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Quote:
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I AM NOT AN ACTIVE ADMINISTRATOR, SO PLEASE DON'T SEND ME ANY PM'S BECAUSE I CAN'T HELP YOU, PLEASE RESPECT THAT...THANKS IN ADVANCE!
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#17
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[post deleted on request]
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#18
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It's great for making clothes on character models. I use it all the time. Select the area of the character's mesh where you want clothes. Duplicate. Alt-S to set the clothes off the skin. Woo-hoo!
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Roland -- Check out The Beast! Are you ready to take the next step in Blender? Animating with Blender: How to Create Short Animations from Start to Finish |
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#19
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that is extremely helpful tip, man, thanks.
............................................
Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#20
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