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Hi
Here's a screenshot of my City Block Generator script. I made it by generating and placing a couple of blocks and rendered it using the super cool new radiosity options. I'm still trying to fix a bug that causes it to sometimes not generate a block when create is pressed. If anyone knows what the problem might be, let me know. I'll release the script as soon as I've fixed that bug or maybe earlier if I can't fix it. ![]() Blend On! |
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#1
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nice!
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[size=6]COMING SOON.... The GameBlender - 4 - Ever wiki![/size] THE source of information on the game engine! See this thread for more information. |
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#2
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Beautiful Urban sprawl... i can almost taste the smog.
now is it possible to add in your own mesh's so that its not just a bunch of cubes? macblender
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Scottish 3D artist in canada... Always remember... Its a KILT! Not a Skirt! |
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#3
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The details can easily be added manually where required. This serves as a mere backdrop for the more spectacular buildings. My plan was to write a script that places pre-designed buildingd to create an intricate city. This would include a file format for importing and exporting buildings, but I ran out of time with my exams creaping up on me. I'll start that project when I've got time again.
Thanks for the feedback Blend on |
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#4
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Couldn't fix the bug, but here's the script:
http://users.lantic.net/ezual/blender/City05.py Feedback welcome Blend On! |
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#5
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Cool script. Thanks!
Wanna see how it develops on. Alexandre Rangel |
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#6
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Thanks Ezual, this is just what I needed. Top work. I'll give you some feedbackk asap.
![]() Sonix.
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'Please do not feed this monkey' | Click here to find the Unofficial Car Material Library, and my Blender works. For my most recent work, click here. |
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#7
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Ezual, you are amazing! Thanks!
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#8
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Awesome script. I have a whole bunch of uses for it.
Thanks. BgDM
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Forum questions/problems: derek at blenderartists dot org Reality is an illusion caused by lack of alcohol. |
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#9
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Nice. This should save me, let's see... Add five, carry the two... About a bajillion hours of modeling time
I've been working on a city scene by duping a whole bunch of cube objects, but never really realized that I was missing the kind of grid layout cities have. |
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#10
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Great! I'm glad it helps. Post me some of those results. I'd love to see them!Blend On! |
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#11
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Nice little script ezual!! Here's one...
![]() Not a very original take on things. Oh well. :-|
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Ultimate answering machine message: http://www.arotothen.com/downs/message.mp3 |
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#12
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Way cool script. Thanks.
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chasing the wings of steel chasing the ghost of time |
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#13
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That is one cool script, and I have a good use for it here soon, thanks for sharing!
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Managing Editor Blenderart Magazine: blog | E-shops | My Squidoo Lenses | personal webpage |
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#14
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This looks very useful! It would be much more useful if the custom buildings were added tho. Hope to see you continue on with it
![]() dante
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germanSpeak: These are quite level. |
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#15
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Yes please do continue with it. The screen shots I looked at looked great. One question: Is it possible NOT to use radiosity in this. I would like to use it for the game engine. It would save me loads of time.
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#16
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Yes. I only use radiosity cause it's so pretty. Glad you like it.
Blend On! |
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#17
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Quote:
Ezual, your script is looking good. You also hooked us up to the good stuff. And - Blend on with your bad self. |
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#18
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Nice work! I can see this one coming in handy very soon!
Thanks heaps! |
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#19
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Looking great! I think that with using this I could save a huge amount of time in my newest project. I'm trying to create a city with a colossal fork just leaning one of the buildings and with this script I could create the city very easily leaving me just the problem of texturing it to look real.
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Number of grammatical errors in your text is always directly proportional to the number of people who are going to read the text in question. |
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#20
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