sidebar features
sidebar content

Go Back   Blender Artists Forums > Support > Basics & Interface

Closed Thread
 
Thread Tools
Usagi's Avatar
Usagi Usagi is offline
Member
 
Join Date: Jun 2003
Location: Dresden, Germany
Posts: 539
After upgrading from ATI Catalyst Driver 3.9 to 4.1 I recognized a decreased responsiveness in Blender. After actions in the 3D viewport (zooming or orbiting view as well as editing etc.) there is a delay of about 1 second before Blender reacts to further mouse actions. This happened in 2.31a and in the CVS from 26-Jan-2004 as well.

To narrow down the problem, I tested every Catalyst since version 3.8 and found out that the problem shows up with the latest two (3.10 and 4.1).

Does anyone have the same problem? Do you have an idea what could be done about it? I wish to use the newest driver because it solves a problem with Star Wars KOTOR.

My system: ATI Radeon 9700 @ 1152x864x32bit, Athlon XP 2400+ (2 GHz), 512 MB RAM, Windows XP SP1
............................................
My Gallery
My Water Tutorial
#1   Old 27-Jan-04, 19:12   


Neo Neo is offline
 
Join Date: Oct 2003
Posts: 21
Well, I have exactly the same problem (I have a radeon 9800), and we're far from being alone...It's a problem with ati drivers that have a bad support of 2D opengl which is used in blender interface. And that's the problem, because as far as I know, blender is the only software (except wings 3d) that uses it. So I don't think ATI opengl driver coders (if they even exist) would make a priority to fix that. So I guess it won't be better with newer ati drivers.
So what can we do ? (except buying a nvidia card...) Cause nobody seems to have a solution that match for people that NEED to have the last catalyst drivers (4.1 drivers solves a problem in 3dsmax 6)
Because of that, I have not used blender since I have my radeon 9800 and it's really boring.
#2   Old 27-Jan-04, 20:22   
z3r0 d's Avatar
z3r0 d z3r0 d is offline
Moderator
 
Join Date: May 2002
Location: /dev/null
Posts: 7,270
my general ati troubles:
rending in windows (into a render window, not into the 3d view) causes blender to freeze, and on occasion can cause odd things such as blender drawing it's ui in the render window, while responding to mouse events in the blender window

I have no luck in windows with blender, and the ati catalyst driver versions:
3.5
3.7
3.8
3.9
3.10
4.1

oh, and on all of those version blender becomes more unresponsive with use

however in linux I have different luck. Speed is fine (with both 3.25 and 3.7 drivers), however anything with uv mapped textures is painfully slow

and I had to upgrade to the 2.4.21 kernel (from the athlon 2.4.20-SUSE) kernel in order to get them to work

there are lots of threads on this forum regarding ati driver woes, get used to it not working. Maybe the drivers will be better with the release of DOOM III (which is opengl based), but I doubt it
............................................
For fast-acting relief, try slowing down.
#3   Old 28-Jan-04, 02:38   
Jogi Jogi is offline
Member
 
Join Date: Oct 2003
Posts: 162
Quote:
Originally Posted by Usagi
Does anyone have the same problem? Do you have an idea what could be done about it? I wish to use the newest driver because it solves a problem with Star Wars KOTOR.
Old problem...
http://www.elysiun.com/forum/viewtop...060&highlight=
http://www.elysiun.com/forum/viewtop...163&highlight=
http://www.elysiun.com/forum/viewtop...r=asc&start=15

If KOTOR is D3d game just use cat4.1 and get opengl driver from cat3.9.
............................................
---- I blend, therefore I am. ----
#4   Old 28-Jan-04, 18:31   
Usagi's Avatar
Usagi Usagi is offline
Member
 
Join Date: Jun 2003
Location: Dresden, Germany
Posts: 539
I searched the first pages of the forum before posting, but didn't find those. :-|

Quote:
Originally Posted by Jogi
If KOTOR is D3d game just use cat4.1 and get opengl driver from cat3.9.
Right! Thank you.
............................................
My Gallery
My Water Tutorial
#5   Old 28-Jan-04, 19:54   
Neo Neo is offline
 
Join Date: Oct 2003
Posts: 21
Quote:
Old problem...
Well, it's an old problem because nobody found the solution...
Some people say that it's a problem with new ATI graphic drivers but that's not true...It's true that ATI drivers sucks but that's not new...I tried downgrading to Catalyst 3.9 and they're right that is much better but that's still bad when I compare it to my old nvidia geforce 2 mx. So I think it would be a great idea to optimize blender for Ati users, because they are more than ever.
#6   Old 28-Jan-04, 19:57   
Jogi Jogi is offline
Member
 
Join Date: Oct 2003
Posts: 162
Quote:
Originally Posted by Neo
Quote:
Old problem...
Well, it's an old problem because nobody found the solution...
Some people say that it's a problem with new ATI graphic drivers but that's not true...It's true that ATI drivers sucks but that's not new...I tried downgrading to Catalyst 3.9 and they're right that is much better but that's still bad when I compare it to my old nvidia geforce 2 mx. So I think it would be a great idea to optimize blender for Ati users, because they are more than ever.
Well, mayby some coders should talk ATI about this, I think they listen. No one else know what kind of OpenGL functions make these problems than coders themself, mayby not pinpoint but generally they can guide ATI personels to track the problems.

CATALYST Crew Program is first step for users and coders I quess, http://apps.ati.com/driverfeedback/
............................................
---- I blend, therefore I am. ----
#7   Old 28-Jan-04, 20:09   
Serialsiner's Avatar
Serialsiner Serialsiner is offline
Member
 
Join Date: Aug 2002
Location: Aniane - FRANCE
Posts: 734
Quote:
Originally Posted by z3r0 d
my general ati troubles:
rending in windows (into a render window, not into the 3d view) causes blender to freeze, and on occasion can cause odd things such as blender drawing it's ui in the render window, while responding to mouse events in the blender window
I had exactly the same issue until I started rendering in Dispview mode and now everything's fine
#8   Old 28-Jan-04, 22:18   
nico's Avatar
nico nico is offline
Donating Member
 
Join Date: Apr 2003
Location: Hamburg, Germany
Posts: 1,184
A friend told me Blender works good with the drivers that shipped with the card, but not with downloaded drivers from the net.
............................................
There are only 10 kinds of people: Those who understand binary and those who donīt.
#9   Old 28-Jan-04, 23:10   
z3r0 d's Avatar
z3r0 d z3r0 d is offline
Moderator
 
Join Date: May 2002
Location: /dev/null
Posts: 7,270
Quote:
Originally Posted by nico
A friend told me Blender works good with the drivers that shipped with the card, but not with downloaded drivers from the net.
interestingly enough, with my card the drivers that shipped with it did not install
............................................
For fast-acting relief, try slowing down.
#10   Old 28-Jan-04, 23:59   
Usagi's Avatar
Usagi Usagi is offline
Member
 
Join Date: Jun 2003
Location: Dresden, Germany
Posts: 539
Quote:
Originally Posted by Jogi
Well, mayby some coders should talk ATI about this, I think they listen. No one else know what kind of OpenGL functions make these problems than coders themself, mayby not pinpoint but generally they can guide ATI personels to track the problems.

CATALYST Crew Program is first step for users and coders I quess, http://apps.ati.com/driverfeedback/
This would be a good thing. I only hope they pay attention to freeware the same way they do to commercial software.
............................................
My Gallery
My Water Tutorial
#11   Old 29-Jan-04, 09:15   
Neo Neo is offline
 
Join Date: Oct 2003
Posts: 21
Quote:
I only hope they pay attention to freeware the same way they do to commercial software.
Maybe if every ati blender user send them a mail about this they will pay attention to our problem...
#12   Old 29-Jan-04, 10:33   
Usagi's Avatar
Usagi Usagi is offline
Member
 
Join Date: Jun 2003
Location: Dresden, Germany
Posts: 539
I sent a description of the problem to ATI. Let's see what happens. %|
............................................
My Gallery
My Water Tutorial
#13   Old 29-Jan-04, 12:49   
zilppuri's Avatar
zilppuri zilppuri is offline
Member
 
Join Date: Dec 2003
Posts: 87
Dang!
My old GeForce broke couple weeks ago and I bought Radeon 9200 to replace it. Sure in paper it looked good and it's quite fast for it's price, but it seems that the drivers are rubbish. First I noticed that the videocapture doesn't work with the ATI software (works with 3rd party software) but now this!

Everyone should buy big red text to their homepage saying "Don't buy Radeon: It doesn't work with Blender"!

I have just this one project going on where I only would need to do the UV mapping, but it happens that it's so slow that it's nearly impossible. Just to move the view I have to hold the middlemousebutton for several seconds to ensure it will really move somewhere.

Dang![/b]
#14   Old 30-Jan-04, 21:44   
zilppuri's Avatar
zilppuri zilppuri is offline
Member
 
Join Date: Dec 2003
Posts: 87
In http://www.blender3d.com/Support/?sub=GraphicsCards
it says:

If Blender runs but displays incorrectly, try lowering the hardware acceleration level in the 'Performance' tab of the Advanced Display Properties.

I noticed that it worked atleast somewhat to my problems with Blender using the newest Catalyst drivers. I'm not sure if it totally solved it, since I didn't manage to play around it for long time. Atleast the UV mapping wasn't that slow anymore.
Perhaps you can try it and see if it's any help to you?
#15   Old 31-Jan-04, 14:33   
Scooter_X Scooter_X is offline
 
Join Date: Jan 2005
Location: Utah, with the greatest snow on earth!!
Posts: 1
Okay, noob here. I've been reading because Blender is running really slow for me. It takes awhile to react, and gets worse with use (as does with a lot of people.) Not only could it be my driver (not sure what driver or version) But could it be just that my vid card sucks? (ATI MOBILITY RADEON 7000) The rest of my system should not hamper anything at all, (PIII 2.8 GHZ, 704 MB ram, Win XP SP2) Any thoughts would be helpful.
............................................
I am the embodiment of a lack of creativity.
#16   Old 27-Jan-05, 19:22   
Closed Thread

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 11:35.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Logo and website design copyright © 2006 by froodee design bureau. All rights reserved.
Other Blender Sites
new icon Blender Homepage »
The official Blender homepage
new icon BlenderNation »
Fresh Blender News, Every Day
new icon Blenderart Magazine »
Blender articles, tutorials and images.
Blender Headlines
Featured Artwork
Short animation: Barrel by Phlopper
Woolly mammoth by sebastian_k
Photorealistic classic furniture by eMirage
Social BlenderArtists