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OK, heres an odd one...
started about a week ago. after about 5 minutes, blender would start to slow down. like a two or so second pause before the button would activate after pressing it, that kind of thing. now, if it was just the latest version, I would say memory leak, however it is ALL versions, at least back to some older ones I have that I KNOW worked fine before. I have tonns of HDD space, pleanty of RAM, no other programs hogging resources....in fact when I check, there are plenty of resources available...soooo...any ideas? Win XP Pro 768 MB DDR RAM Athlon XP 2600+ Radeon 9800 Pro (NO AA/AF) |
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#1
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It's the Radeon driver, 3.8 or 3.9 works ok, later than those won't.
Use search for more replies on this issue. (Sorry, I'm lazy to do that for you now )
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---- I blend, therefore I am. ---- |
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#2
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Delete your cookies/spyware
Althiom, the picker of nits |
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#3
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Quote:
I think even 3.9 may have the bug, possibly even 3.8 I went back to 4.2 for some games, and hate how blender is not usuable other people here have commented that they copied the opengl dll (called something else, atioxx.dll?) from 3.6 or 3.7 over the newer one so that blender works. also, this has been answered so many times it is almost not funny finally, some people have reported success with turning down hardware acceleration (display properties, settings tab, click advanced button, click performance tab) to the third notch in windoze 2k or xp, and all the way down in 98 (or or Mistake Edition [ME]?)... It works, it is slow
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For fast-acting relief, try slowing down. |
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#4
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ahh...OK...time to continue nagging ATI then..
(I knew about the problem where blender would crash due to drivers, not the slow down part) Thanks! |
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#5
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