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Union S8's Avatar
Union S8 Union S8 is offline
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Today I spent time with "Verne Illustration Shader".

You can watch other examples at Doug's gallery. Hope you like it.
............................................
Or is it all just an illusion...
And I would say to you: \'Perhaps\'
#1   Old 08-Mar-04, 16:35   


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I like the effect. Is it supposed to be like a wood cut?
#2   Old 08-Mar-04, 16:41   
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Oh my word!

That is very very very cool!

Could also be used for rendering Escher style woodcuts!

Will you share how you did this?

--
Brian
#3   Old 08-Mar-04, 17:55   
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That looks really good.
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Go Bucks!
#4   Old 08-Mar-04, 22:57   
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That is simply gorgeous! Where can we get the shader? Is it a python?
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It\'s a sign of the times, it\'s the ultimate crime.
#5   Old 09-Mar-04, 02:34   
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It's simply wonderful...
you must share your technique...
#6   Old 09-Mar-04, 08:34   
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Here is the shader in a simple .blend file (Ziped). In fact, the shader is a Wood procedural texture with some cute mapping and few reflection and emit tweaks
Since yesterday I've added a "Cross shading". (I can't resist to put the image here) :-? 8)
............................................
Or is it all just an illusion...
And I would say to you: \'Perhaps\'
#7   Old 09-Mar-04, 09:58   
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Man this is beautiful. Thank you.
............................................
Roland -- Check out The Beast!
Are you ready to take the next step in Blender?
Animating with Blender: How to Create Short Animations from Start to Finish
#8   Old 09-Mar-04, 14:07   
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Cool effect! Really makes you realize that Blender is a lot more capable than you think, when you apply old tools in new ways. Good work! Have you tried using it with animation yet?
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#9   Old 09-Mar-04, 14:15   
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Thanks for sharing such an amazing tool. The shader is showing much promise, and could be used for a huge variety of works.
I hope this is implemented into the next version of Blender...
............................................
It\'s a sign of the times, it\'s the ultimate crime.
#10   Old 09-Mar-04, 16:24   
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Yes, I've tried make an animation. As I expected, it does many of interesting effects, but if you thing it looks good, then i must disappoint you. There are used global coordinates for some lines, therefore looks odd in some angles.
Don't you all forget, its a cheat little bit. It's not REAL shader! But as you can see, you can archieve very good stills (pictures in Verne's book doesn't move too ).
BTW. It's still in progress, maybe I will develop a better technique for animations. Or, maybe, there is somebody, who could code a real texture plugin Who knows...
............................................
Or is it all just an illusion...
And I would say to you: \'Perhaps\'
#11   Old 09-Mar-04, 18:09   
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It´s cool,but it is not the ´shader´ I will use every day.
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\"A sadder and a wiser man, he rose the morrow morn\" - Samuel Taylor Coleridge
Take a look at my F1 entry WIP
#12   Old 09-Mar-04, 18:17   
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WOW! I was jsut thinking of doing something like this in PSP for something I'm thinking about..... This will make everything all the easier now!! LoL! thnx man
#13   Old 09-Mar-04, 20:06   
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this is so cool
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"The ability to quote is a serviceable substitute for wit." (W. Somerset Maugham)
#14   Old 10-Mar-04, 08:56   
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thank you for the verne file...
I'll surely play with that...
#15   Old 10-Mar-04, 11:43   
TAGYN TAGYN is offline
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yes !!!
This is a good render ;.)
I really like this style ..

Is it easy to use ? or do you have to
spend time sizing/resizing the object and textures ?


Thanks !
TAGYN
#16   Old 11-Mar-04, 18:26   
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Quote:
Originally Posted by TAGYN
yes !!!
This is a good render ;.)
I really like this style ..

Is it easy to use ? or do you have to
spend time sizing/resizing the object and textures ?


Thanks !
TAGYN
It's actually pretty simple. You can do a lot with just appending 1 material into another scene, and altering it. I already found a few good uses for it (a scanner, for example).
............................................
It\'s a sign of the times, it\'s the ultimate crime.
#17   Old 11-Mar-04, 19:14   
nharron nharron is offline
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Hey there. Nice work.

Have you ever used the "India Ink" Photoshop filter from Flaming Pear? It allows all sorts of ink hatching styles to be designed and mapped based on the values in an image. It's good for post processing grayscale images you create with Blender.

nik
#18   Old 11-Mar-04, 20:49   
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Quote:
Originally Posted by nharron
Hey there. Nice work.

Have you ever used the "India Ink" Photoshop filter from Flaming Pear? It allows all sorts of ink hatching styles to be designed and mapped based on the values in an image. It's good for post processing grayscale images you create with Blender.

nik
I don't know this plugin, but i think it could be something simillar to GIMP's Gimpressionist, which has a strong potencial. Only drawback of these plugins is, they do strokes along contrast, intensity, colour, edges, ..., but Verne shader folows the exact shape of the object. But i like Gimpressionist and find it very usefull in postprocess, there you're right.
............................................
Or is it all just an illusion...
And I would say to you: \'Perhaps\'
#19   Old 12-Mar-04, 08:56   
ch ch is offline
 
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is this image: http://stickventuras.keenspace.com/comics/20040802.gif
a blender-made one?
if yes can the owner write, what technique is used...
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look at this page for german blender-tutorials:
http://www.web-play-3d.de/
#20   Old 28-Oct-04, 06:33   
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