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#----------------------------------------------
# Official page : http://jmsoler.free.fr/didacticiel/b...ainting_en.htm #---------------------------------------------- # Communicate problems and errors on: http://www.zoo-logique.org/3D.Blende...oup=3D.Blender #--------------------------------------------- # this script is released under GPL licence # for the Blender 2.33 scripts distribution #---------------------------------------------- Just select a mesh, do some vertex paints and use the script. You can choise between "normal": all vertex, "selected", to displace only the selected vertices, and material ( this last option does not work for the moment ) New design, new functions : ![]() [Tex colors] to get the textures' colors [UV colors] to get the UV colors [Save colors] to hold back the vertex colors in a buffer [Rest colors ] to restaure the buffered vertex colors New in the Mode Menu : [Find color ] to select vertices and faces with a specific color ![]() + 2 Butons [Faces ] select Faces [Vertex ] select Vertex
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#1
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That looks great! Thanks man, I can't wait to try this out on a UV sphere.
<edit> just tried it out. Very nice.
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#2
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Very nice!
![]() What about a slider to control the difference in displacement between pure white and pure black? Greetings, Wim
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Simplicate and add lightness - Bill Stout, designer of the Ford Tri-Motor |
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#3
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#4
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sounds great, thanks!
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#5
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new version, now it works with any indexed material of the mesh:
http://jmsoler.free.fr/util/blenderf..._paint232c.zip
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#6
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Added few buttons: "create", "repeat"
menu "ORIENTATION" to displace along local axes and not only along normal. and a warning error text
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#7
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JMS you make the nicest stuff. But it would be nice if the tutorial was in english. I will translate it with altavista latter today then do some editing so the english makes sense and send it back to you just let me know where to send it.
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#8
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is there hope that it could subdivide the mesh while painting.
No wait it is still just vertex painting, so it must have alot of mesh to draw a smooth line. Still very neat script. |
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#9
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this is going to come really handy for normal maps for games ...and high res in general.
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#10
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Personally, I think this should be implemented as an actual feature. This sort of thing is in maya and is very useful.
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germanSpeak: These are quite level. |
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#11
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It just occured to me, this script could be used very effectively in conjunction with the UVpaint script.
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#12
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#----------------------------------------------
# Official page : http://jmsoler.free.fr/didacticiel/b...ntpainting.htm #---------------------------------------------- # Communicate problems and errors on: http://www.zoo-logique.org/3D.Blende...oup=3D.Blender #--------------------------------------------- # this script is released under GPL licence # for the Blender 2.33 scripts distribution #----------------------------------------------
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#13
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Now , jms, can you make it live update the painting ?
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#14
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Quote:
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#15
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Quote:
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#16
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Noise/Terrain Paint option ?
Code:
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#17
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ok, i test it.
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#18
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Correct me if I am wrong. Was this not integrated in the 2.32 update of blender or the 2.33 update?
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#19
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The script is in the .blender/scripts bunddle now.
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#20
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