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M@dcow's Avatar
M@dcow M@dcow is online now
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Ok, new selection of skymaps, lots more to choose from. I have to say a massive thank you to kyle91, who generously offered to host these for me. cheers mate!

There are no restrictions on using these textures, you can use these for commercial work, and you don't have to name me if you don't want to. the only restriction is that you can't sell them. that's all.

Usage:

(Edit) I've created a quick video tutorial on how to use them, you can view it here:

http://www.vimeo.com/1526074

Using them is pretty easy. load one of them into the 'world' section of the texturebuttons, Then in the worldbuttons, active these settings:

For Angular Maps (The top ones)

'Real' 'Hori' and 'angmap'

For Spheremaps (The other ones)

'Real' 'Hori' and 'sphere'

*******************Angular maps******************

















*******************Sphere maps******************
































































Last edited by M@dcow; 14-Aug-08 at 04:55.
#1   Old 10-May-04, 11:11   
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Wow Excellent work!
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Kator Legaz -> 3D Models
#2   Old 10-May-04, 11:22   
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very good map. fit well with the new tube button
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#3   Old 10-May-04, 11:50   
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oooo, nice! thanks!
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Alien Character WIP http://blenderartists.org/forum/showthread.php?t=75543
#4   Old 10-May-04, 12:14   
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Ooohh,

I was waiting for these

Stefano
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** You cannot make foolproof stuff - fools are too smart. **
#5   Old 10-May-04, 12:21   
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M@dcow M@dcow is online now
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Ok, just added a new one, and the topic is less than 3 hours old :P

Rendering off another one now, so stay tuned!
#6   Old 10-May-04, 13:36   
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three-dee three-dee is offline
 
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These look great. Thanks. I'll try to make good use of (one of) them. :P
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F12 - what would a render be without it?
#7   Old 10-May-04, 13:45   
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macouno macouno is offline
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Cool madcow... I'll see about using one in the weekend challenge
#8   Old 10-May-04, 14:22   
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wow, thank you
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#9   Old 10-May-04, 15:23   
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awesome maps dude. you have inspired me to make a set of my own.
............................................
Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088
And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989
#10   Old 10-May-04, 15:29   
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Carnivore Carnivore is offline
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The timing couldn't have been any more perfect. I quit blender, started IE to type 'high res skymap' into google's image search when I noticed an unread topic in news & chat. You must be psychic!
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[size=2]Ceterum censeo Carthagien esse delendum.[/size]
#11   Old 10-May-04, 15:42   
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I just used them to test the new CVS version very nice thanks very much. BTW my results are in the new feature tests sticky topic.
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#12   Old 10-May-04, 15:52   
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M@dcow M@dcow is online now
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Whee! Glad you guys are finding this useful, and Im about 55% through the render of the fifth one -- so again, stay tuned
#13   Old 10-May-04, 16:30   
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M@dcow M@dcow is online now
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ok, added the fifth and final render for the day :P

Im tired now, so I'm off to find some corner to collapse in.
#14   Old 10-May-04, 17:37   
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question: what program did you use to do the spherical mapping?
............................................
Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088
And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989
#15   Old 10-May-04, 17:43   
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Could someone do a quick runthrough on how to use these in the new compile with the Spherical or Tube mapping? I can't get mine to work quite right. Thanks.
............................................
kirpre
#16   Old 10-May-04, 20:52   
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Thanks, M@dcow! Very useful.
............................................
Alexandre Rangel
Multimedia Designer
http://www.3dzine.org
#17   Old 13-May-04, 03:38   
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Thanks.
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From my point of view, the knowledge should be free!
Dont Under stimate the power of Blender!
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#18   Old 13-May-04, 11:17   
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Dittohead Dittohead is offline
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Awesomeness....

I'll be using these in some upcoming projects to add depth to the renders, your work is much appriciated!
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Happiness is a loaded camera.
#19   Old 13-May-04, 20:27   
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Hei thanks Mad, very useful and beautiful textures.

EDIT: "Forum Monkey"???

Env
............................................
EnV
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Time to start to change my signature and... err...
#20   Old 14-May-04, 08:23   
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