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Ok we have BlenCon3 really soon (ie in a couple of days) so by next meeting we need a list of all scripts that are proposed for inclusion in next release,
so if you have a script you'd like included - post a link here, you should make sure that your script conforms to the following requirements http://wiki.blender.org/bin/view.pl/...inesGuidelines also see the above post entitled 'getting your script in the next release'. Quick summary is 1) A good doc explaining the script usage 2) Conform to the script header requirements 3) GPL licensed LetterRip |
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#1
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Does it mean that the scripts wich already are in the bundle scripts will be updated too ?
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#2
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hopefully
point out ones that need updating to improve the odds though ![]() LetterRip |
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#3
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Camera sequencer seem to do the job well. To replace the current solution using number in the camera's name...
This on include a GUI to seqeuence camera change in the same scene using an interface similar to the current sequencer in Blender. the last one in the thread, beta 1, is ok for inclusion. http://www.elysiun.com/forum/viewtopic.php?t=47298
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Venez nous voir au Québec, on est pas sorteux! |
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#4
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please please document the scripts !
Also please add in premade materials and shaders.. And the script list should at least have something in all of the sub sections, whats the point of haveing them if they do not get filled up ? |
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#5
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#6
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This one too:
http://www.zoo-logique.org/3D.Blende...Python_v02.zip
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#7
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Quote:
http://jmsoler.free.fr/util/blenderf...p_paint237d.py UV_paint script : http://jmsoler.free.fr/util/blenderfile/py/uvpaint08.py HOTkeys script : http://jmsoler.free.fr/util/blenderf.../hotkeys238.py SVG2OBJ script: http://jmsoler.free.fr/util/blenderf...svg2obj_045.py
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#8
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Trajectory script :
http://blenderfrance.free.fr/Lestuto...jectory_en.htm |
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#9
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macuno's alighn to face and ambient occlussion baker scripts
if he-who-dropped-off-the-face-of-the-earth allows it (ripsting) fiber 2.03 sculpt mesh script ant terrain generator discombobulator gothic arches script as many import export scripts as can be found more?
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I am a grue. |
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#10
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Quote:
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In the island... |
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#11
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DirectX8Exporter (update):
http://xoomer.virgilio.it/glabro1/Di...Exporter236.py DirectXImporter: http://xoomer.virgilio.it/glabro1/DirectXImporter237.py Panda3DExporter: http://xoomer.virgilio.it/glabro1/Panda3DExporter.py Ben |
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#12
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Forget these ones :
Python API Doc Browser (already in the blender bundle scripts, this new version did not bring anything ) : http://www.zoo-logique.org/3D.Blende...owser_perso.py Tesselate (not open source) : http://www.elysiun.com/forum/viewtopic.php?t=51681 POVAnim (not open source) http://www.elysiun.com/forum/viewtopic.php?t=13786
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Ze French Group : ZOO-Blender | Starter Kit Blender (livre en français) Daily updated Bpy API | Ze best french tutorials site. |
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#14
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@ LetterRip:
I don't think that the Make Hair Script is needed any more. There will be a non script hair solution coded in the next version (is allready available in cvs). Greetings. |
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#15
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Actually Ton just stated that particle hair system is not targeted for 2.4 release.
However I'm pretty sure that MakeHair would be rejected for inclusion due to it's external program dependency. (Other reasons a script would be off the table for inclusion would be - it is not viewed as 'generally useful', is not API compliant, has an incompatible license , inadequate documentation, bugs, or the script is not viewed as maintained.) While the list is primarily meant as a list of candidates for inclusion, it is also a useful summary of scripts currently in existance. LetterRip |
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#16
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Can or is someone doing anything with the DXF import?
Importing 2D DXF geometry from 2D CAD software into Blender is a nightmare. Most of the time Blender imports all the geometry but it's all mixed up, split up and laid on top of each other in a mess. bye |
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#17
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Blender DEM importer
http://www.elysiun.com/forum/viewtopic.php?t=38095 Quote:
Thanx.
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Greetings from nowhere |
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#18
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I have a simple but effective script called saltshaker
http://saltshaker.sourceforge.net/ it basically 'shakes' meshes and can be very handy has nice tutorial on how it was created at same page. |
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#19
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What a cool, simple script rednuht!
%<
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BLENDER - You'll get it when you get it. |
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#20
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