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I love the new fluid sim in 2.4. My question is regarding exporting the objects in sequence to other 3d formats. Presently the only way I can do it is by exporting the mesh at each frame of the animation to an .obj for example. I know zilch about python scripting. Is there a simpler way to do this? Hitting file/export 250+ times is somewhat boring.
Regards |
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#1
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In the obj export script obj_export.py, comment out the FileSelector call and replace with.
Code:
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BPython Cookbook * How to get features into Blender * Code Metrics Hire Me ideasman42<at>gmail.com |
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#2
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Brilliant. Thanks very much!
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#3
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cambo,
it might be worthwhile to edit the main script to allow the user to choose eithier regular export or sequence of frames LetterRip |
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#4
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How can I do that in OSX version?
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#5
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