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Is anybody here who could write an user-guide for dynamica? I would really like to use it, but I can't seem to get to do what would like it to.
Thanks. |
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#1
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hehe, I'm still trying to figure out the path thing, I haven't even got to really see it yet.
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Managing Editor Blenderart Magazine: blog | My Squidoo Lenses | personal webpage |
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#2
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Quote:
About the user guide thing, the FAQ.txt file containts some bits of informations on trickier functions like intergrav and grav attractors. I'll try releasing a couple of example files for people to look at (the .blend and .dat files I mean). Martin
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Life is what happens to you when you're busy making other plans. - John Lennon |
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#3
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That would be areal start, thanks!
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#4
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Okay theeth, don't laugh, I have a very bizarre way of organizing things. I unzipped to here:
C:/Sandy's Imagination/3-D Stuff/Blender Documents/Python/Dynamica okay, go ahead and laugh!
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Managing Editor Blenderart Magazine: blog | My Squidoo Lenses | personal webpage |
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#5
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ok, try copying the following in a text editor and saving it as Dynamica.py Then, place it somewhere where it can be accessible by Blender. If you have your Python Lib path set in the Blender Info window, try putting it there. Code:
Martin PS: about the demos, I'll try packing a couple of them this week end and putting them online by monday.
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Life is what happens to you when you're busy making other plans. - John Lennon |
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#6
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thanks I'll try that, one of these days I'll be able to figure this out for myself.
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Managing Editor Blenderart Magazine: blog | My Squidoo Lenses | personal webpage |
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#7
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The "Loading Data" is running in command window when I open Alpha06.blend. Should I be seeing anything other than a 3D window on the left and a code window on the right at this point?
I then hit Alt-P and get the following error: Code:
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kirpre |
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#8
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Quote:
Quote:
Code:
Martin
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Life is what happens to you when you're busy making other plans. - John Lennon |
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#9
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Thanks, that fix the problem, I must have accidentally deleted "print" when I was looking around the code. It works fine now and I'm looking forward to plying around with this. Great work.
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kirpre |
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#10
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http://www.clubinfo.bdeb.qc.ca/~theeth/DatRelease.zip
that's the same release as before, but with a new dat file that showcase the gravity attractor effect. It uses 200 metaballs, so be carefull when rendering on slow CPUs. You just have to change the path in RunTime.py. Martin PS: I just discovered a bug when opening a dat with Gravity attractors: it doesn't load the name of the attractors objects, so you'd have to retype them after loading. Maybe I'll fix the bug soon enough.
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Life is what happens to you when you're busy making other plans. - John Lennon |
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#11
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In the installation text file it says I need Python 2.1 installed,...will Python 2.2 work as well?
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#12
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The dynoise.dll file is compiled with Python 2.1
Please also note that it will not run in versions higher than 2.23. Martin
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Life is what happens to you when you're busy making other plans. - John Lennon |
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#13
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Thanks. (looks awesome btw!)
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Here's a nodes tutorial on Using UV mapping to define material values: http://blenderartists.org/forum/showthread.php?t=73088 And here's another nodes tutorial on how to do a custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989 |
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#14
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thats almost as bad as mine. I store it at:C:\data\3d\blender\utils\dynamica\latest_version\ Keith. 8)
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[size=6]COMING SOON.... The GameBlender - 4 - Ever wiki![/size] THE source of information on the game engine! See this thread for more information. |
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#15
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