Can I just ask how it will go from 400K to 13K? Just wondering! Please and thank you!
@Ricky_blender
I might add hair to the animation version of the model. This one I was hoping to do burn marks and scars since he would be working with hot or molten metal. As for the tail I won’t do that for this one, but since I would like to do another in the not-so-near future(maybe a set?) I will definitely keep that in mind.
@Benny_Flex You don’t think that would be too much? I had actually planned on doing that but thought it would look a tad cheesy in the end.
@adwsng I will be doing a retopo of the model and then baking a normal map to it. I did the same thing with the Mewtwo model I’m currently using as my avatar.
http://www.youtube.com/watch?v=icqPZnD_3lA
http://cgcookie.com/blender/2011/04/11/texture-painting-in-glsl-shading-mode/
Tip: For anyone who hasn’t done a retopo on a model before try not let the lowpoly faces intersect with your sculpt. I made that mistake with my Mewtwo model, which is why it hasn’t got any of the chest details I put into the sculpt.
Very nice progress bro.
You want to make a low poly for games out of this? or a high poly model for pic/film?
I suggest you a high poly since 13k is quite a decent resolution for high poly. (The low poly minotaurs are quite overdone by artists)
Btw I really think you are getting close the that model from that vid Kris posted!
Ok now the bad stuff:
o I think someone told you but the chest is a bit too inflated.
o Ill add a bit more details to the legs. Try to define a bit more the shapes. I
ll post a pic.
o The armor looks really nice. I like that.
o You should add some fat rigs to the neck like Bennys reference.. I think.. o Try to add more details to the neck (see pic) o Also more details around the pelvis and kneed area try to define the muscles. o The hand position looks a bit off to me but that
s not a big problem.
o I played a bit with the armor you may check that if you want.
http://www.pasteall.org/pic/show.php?id=34669
http://www.pasteall.org/pic/show.php?id=34670
Thats all for now. Keep it up dude you
ve got a nice work here
Sorry, but what do you mean by “lowpoly faces intersecting?” Please and thank you!
Your progress has been really good from the start to where it is now.