Substance Painter 2.1 released

Since UDIM stores a texture set as image sequences, it allows you to have significantly more texture space than would be feasible with a single image. (complicated film models can have dozens or hundreds of UDIM patches). It also makes it simpler to compartmentalize different regions of the model for easier painting and editing of that region.

EDIT: crap, page system betrayed me, didn’t see that Romanji had already answered