# Blender and CG Discussions

**URL:** https://blenderartists.org/c/general-forums/blender-and-cg-discussions/17.md?page=3

[Latest](https://blenderartists.org/latest.md) · [Categories](https://blenderartists.org/categories.md) · [Tags](https://blenderartists.org/tags.md)

**Page:** 4

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## [Advancements in AI and Add-On Development](https://blenderartists.org/t/advancements-in-ai-and-add-on-development/1649665)

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**Author:** [@MediumSolid](https://blenderartists.org/u/MediumSolid)\
**Replies:** 1\
**Last updated:** [August 7, 2026, 12:30pm UTC](https://blenderartists.org/t/advancements-in-ai-and-add-on-development/1649665 "2026-08-07T12:30:56Z")

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I’m curious to know how well top tier AIs help you with your add-on development? Do you find yourself using just as an advanced search engine, do you use it to generate parts of logic that you unit-test and refactor it b…

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## [Software for large rigid body simulation?](https://blenderartists.org/t/software-for-large-rigid-body-simulation/1649285)

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**Author:** [@BenMu](https://blenderartists.org/u/BenMu)\
**Replies:** 13\
**Last updated:** [August 6, 2026, 12:54am UTC](https://blenderartists.org/t/software-for-large-rigid-body-simulation/1649285 "2026-08-06T00:54:44Z")

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Hey guys! I’m going to be brief: I was wondering if somebody here knows good software for large rigid body simulations? I’m currently in the situation of having to simulate an object, shattered into many shards, breakin…

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## [Top Mod Toolkit for Blender - an idea for discussion and development](https://blenderartists.org/t/top-mod-toolkit-for-blender-an-idea-for-discussion-and-development/1649297)

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**Author:** [@fewerjunk\_junk](https://blenderartists.org/u/fewerjunk_junk)\
**Replies:** 3\
**Last updated:** [August 3, 2026, 1:52pm UTC](https://blenderartists.org/t/top-mod-toolkit-for-blender-an-idea-for-discussion-and-development/1649297 "2026-08-03T13:52:54Z")

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TopMod is a great tool, but it’s dated. There’s a LOT of functionality there that could be ported over into a usable extension. A Toolkit for use, development, improvement. That began with TopMod but, becomes “Blender…

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## [Looking for a good book for learning Blender by example for newbs](https://blenderartists.org/t/looking-for-a-good-book-for-learning-blender-by-example-for-newbs/1649133)

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**Author:** [@Steve\_Jackson](https://blenderartists.org/u/Steve_Jackson)\
**Replies:** 1\
**Last updated:** [August 1, 2026, 6:33am UTC](https://blenderartists.org/t/looking-for-a-good-book-for-learning-blender-by-example-for-newbs/1649133 "2026-08-01T06:33:06Z")

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I am just after any recent books for newbies to learn Blender by example only. Can anyone suggest any? thanks.

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## [Blender add-on for AI-enhanced rendering. What do you think?](https://blenderartists.org/t/blender-add-on-for-ai-enhanced-rendering-what-do-you-think/1648237)

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**Author:** [@gugusheep](https://blenderartists.org/u/gugusheep)\
**Replies:** 39\
**Last updated:** [July 30, 2026, 8:43am UTC](https://blenderartists.org/t/blender-add-on-for-ai-enhanced-rendering-what-do-you-think/1648237 "2026-07-30T08:43:58Z")

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Hey everyone, I’m curious what you think about this concept: a Blender add-on that takes your existing Render Result, enhances it with AI, and then loads the generated image back into Blender’s Image Editor. The basic …

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## [Blender Official Launcher?](https://blenderartists.org/t/blender-official-launcher/1644215)

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**Author:** [@masterofnone](https://blenderartists.org/u/masterofnone)\
**Replies:** 16\
**Last updated:** [July 29, 2026, 12:47pm UTC](https://blenderartists.org/t/blender-official-launcher/1644215 "2026-07-29T12:47:34Z")

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What if we have a Blender official launcher? Hi all! I had fun creating a design mockup concept using Penpot for a Blender Launcher concept. The launcher is not 100% done, there are lacking information and…

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## [Retopoflow 4.0 beta](https://blenderartists.org/t/retopoflow-4-0-beta/1648889)

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**Author:** [@anindya12](https://blenderartists.org/u/anindya12)\
**Replies:** 2\
**Last updated:** [July 29, 2026, 10:58am UTC](https://blenderartists.org/t/retopoflow-4-0-beta/1648889 "2026-07-29T10:58:02Z")

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Hi, I shifted to blender, being the single solution to most of my task and it is free. I use retopoflow 4 beta version. Can I use it for commercial projects or should I use retopoflow 3 for commercial projects? Truly I…

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## [New Blender Logo Idea](https://blenderartists.org/t/new-blender-logo-idea/1648558)

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**Author:** [@sakutami](https://blenderartists.org/u/sakutami)\
**Replies:** 20\
**Last updated:** [July 27, 2026, 7:17pm UTC](https://blenderartists.org/t/new-blender-logo-idea/1648558 "2026-07-27T19:17:27Z")

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Once in a while someone tries to redesign the blender logo. This time around it’s me… Please take a look at my new blender logo ideas just for fun. Blender logo new classic style Blender logo new standard Altern…

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## [Upgrading Cycles Light Groups for Feature-Film Compositing](https://blenderartists.org/t/upgrading-cycles-light-groups-for-feature-film-compositing/1648523)

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**Author:** [@Roland\_Vyens](https://blenderartists.org/u/Roland_Vyens)\
**Replies:** 0\
**Last updated:** [July 24, 2026, 9:21am UTC](https://blenderartists.org/t/upgrading-cycles-light-groups-for-feature-film-compositing/1648523 "2026-07-24T09:21:29Z")

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I’m Roland Vyens, a Lighting TD working at VFX 3 years now. My recent work includes Thunderbolts, The Fantastic 4: First Step, Ironheart, BEEF season 2… Blender is my door opener for my career, and I always dreamed abou…

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## [GPU-Based Geometric Hair Physics Simulation - Real time](https://blenderartists.org/t/gpu-based-geometric-hair-physics-simulation-real-time/1637720)

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**Author:** [@Kk-Infinite](https://blenderartists.org/u/Kk-Infinite)\
**Replies:** 38\
**Last updated:** [July 23, 2026, 9:34am UTC](https://blenderartists.org/t/gpu-based-geometric-hair-physics-simulation-real-time/1637720 "2026-07-23T09:34:33Z")

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I’ve been working on a personal Blender add-on focused on real-time GPU-based geometric hair simulation. Before this, I relied on a cloth-based workflow to simulate hair using Blender’s cloth system. While it worked to …

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## [I hope this is the right place for my Coolega Mixamo Converter](https://blenderartists.org/t/i-hope-this-is-the-right-place-for-my-coolega-mixamo-converter/1648314)

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**Author:** [@InsaneXade](https://blenderartists.org/u/InsaneXade)\
**Replies:** 0\
**Last updated:** [July 22, 2026, 1:11am UTC](https://blenderartists.org/t/i-hope-this-is-the-right-place-for-my-coolega-mixamo-converter/1648314 "2026-07-22T01:11:10Z")

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Coolega Mixamo Converter 1.0 I’m releasing Coolega Mixamo Converter, a free desktop utility for cleaning and converting Mixamo characters and animations. Features include: FBX-to-GLB conversion Cleaned mixamorig: bone…

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## [Google's GNM Parametric head - Awesome project](https://blenderartists.org/t/googles-gnm-parametric-head-awesome-project/1648282)

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**Author:** [@deanodirector](https://blenderartists.org/u/deanodirector)\
**Replies:** 0\
**Last updated:** [July 21, 2026, 3:45pm UTC](https://blenderartists.org/t/googles-gnm-parametric-head-awesome-project/1648282 "2026-07-21T15:45:06Z")

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Google have released a parametric head created from 3d scans. Hopefully this will be enough to make the ai mocap system i’ve been talking about I’ll need to reduce the poly count of the mesh and create some kind …

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## [Hair grooming vs animation with the new hair system](https://blenderartists.org/t/hair-grooming-vs-animation-with-the-new-hair-system/1390477)

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**Author:** [@thetony20](https://blenderartists.org/u/thetony20)\
**Replies:** 35\
**Last updated:** [July 19, 2026, 12:06am UTC](https://blenderartists.org/t/hair-grooming-vs-animation-with-the-new-hair-system/1390477 "2026-07-19T00:06:07Z")

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It was an interesting watch, but it already has me rather concerned. While it looks great for still images and already has a number of nice improvements over the current system, I currently have a fear that it will end u…

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## [What is your best learning material for intermediate to advanced users?](https://blenderartists.org/t/what-is-your-best-learning-material-for-intermediate-to-advanced-users/1635093)

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**Author:** [@sozap](https://blenderartists.org/u/sozap)\
**Replies:** 37\
**Last updated:** [July 18, 2026, 1:08pm UTC](https://blenderartists.org/t/what-is-your-best-learning-material-for-intermediate-to-advanced-users/1635093 "2026-07-18T13:08:03Z")

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While it’s easy to find tips to improve in 5 minutes on the web, it’s a bit harder to find quality content that you can really grow from once you pass the basics, but it exists ! But first, what should be considered adv…

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## [A web tool to stop losing render feedback in WhatsApp/email (full disclosure: I built it)](https://blenderartists.org/t/a-web-tool-to-stop-losing-render-feedback-in-whatsapp-email-full-disclosure-i-built-it/1647682)

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**Author:** [@pb3drender](https://blenderartists.org/u/pb3drender)\
**Replies:** 0\
**Last updated:** [July 14, 2026, 9:32am UTC](https://blenderartists.org/t/a-web-tool-to-stop-losing-render-feedback-in-whatsapp-email-full-disclosure-i-built-it/1647682 "2026-07-14T09:32:12Z")

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Hey all, Long-time lurker, occasional poster. I wanted to share something I’ve been building, with full disclosure up front: I’m a Blender artist myself (mostly archviz/product renders), and this came out of my own f…

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## [From Blender MCP to 3D-Agent... Anthropic partners with Blender, Claude AI connector now official](https://blenderartists.org/t/from-blender-mcp-to-3d-agent-anthropic-partners-with-blender-claude-ai-connector-now-official/1639106)

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**Author:** [@LL\_LL](https://blenderartists.org/u/LL_LL)\
**Replies:** 522\
**Last updated:** [July 5, 2026, 4:38pm UTC](https://blenderartists.org/t/from-blender-mcp-to-3d-agent-anthropic-partners-with-blender-claude-ai-connector-now-official/1639106 "2026-07-05T16:38:00Z")

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I know Blender AI is a divisive topic here, but this is more of a Blender Foundation news thing than an AI hype thing… Anthropic (the company behind Claude) just announced “Claude for Creative Work”, a broad partnership…

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## [Random severe lag when using Blender - continues even after exiting Blender](https://blenderartists.org/t/random-severe-lag-when-using-blender-continues-even-after-exiting-blender/1638094)

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**Author:** [@rgames](https://blenderartists.org/u/rgames)\
**Replies:** 4\
**Last updated:** [July 2, 2026, 4:37pm UTC](https://blenderartists.org/t/random-severe-lag-when-using-blender-continues-even-after-exiting-blender/1638094 "2026-07-02T16:37:45Z")

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I’ve recently been having issues where the system becomes extremely laggy, taking 10-30 seconds to respond to clicks and update the screen. It also flips between older and newer screen states (e.g. a closed window appea…

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## [Is It better to Price Your Animations by length or Complexity?](https://blenderartists.org/t/is-it-better-to-price-your-animations-by-length-or-complexity/1646696)

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**Author:** [@WallySquares](https://blenderartists.org/u/WallySquares)\
**Replies:** 10\
**Last updated:** [July 2, 2026, 1:16pm UTC](https://blenderartists.org/t/is-it-better-to-price-your-animations-by-length-or-complexity/1646696 "2026-07-02T13:16:02Z")

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Hey There Fellow Artists ! so since i’m planning to Run an Online Commissions however because Making animations would be a part of this commissions so i had to figure out how i can price Animations and if i can merge …

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## [Looking into Blender as a replacement for Maya for create Films and Game Cutscenes.](https://blenderartists.org/t/looking-into-blender-as-a-replacement-for-maya-for-create-films-and-game-cutscenes/1646330)

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**Author:** [@copywright](https://blenderartists.org/u/copywright)\
**Replies:** 35\
**Last updated:** [June 30, 2026, 7:28pm UTC](https://blenderartists.org/t/looking-into-blender-as-a-replacement-for-maya-for-create-films-and-game-cutscenes/1646330 "2026-06-30T19:28:39Z")

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I’m the CEO @ Makeshift Software Inc. We’re currently working on an upcoming 3D Action RPG, Hexborn. We want to rely on Blender instead of Maya for our prerendered cutscenes, I want to ensure it’s a viable long-term so…

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## [Touchscreen navigation ( 2D&3D views )](https://blenderartists.org/t/touchscreen-navigation-2d-3d-views/1630796)

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**Author:** [@trungnguyenarts](https://blenderartists.org/u/trungnguyenarts)\
**Replies:** 1\
**Last updated:** [June 29, 2026, 2:02pm UTC](https://blenderartists.org/t/touchscreen-navigation-2d-3d-views/1630796 "2026-06-29T14:02:59Z")

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I find this quite useful, iPad apps like Nomad Sculpt also use this feature for navigation. The link https://code.blender.org/2025/07/beyond-mouse-keyboard/ hasn’t been updated yet, so I created my own (version 5.2.0 alp…

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## [How much AI do Blender users use these days?](https://blenderartists.org/t/how-much-ai-do-blender-users-use-these-days/1646430)

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**Author:** [@loserlearningblender](https://blenderartists.org/u/loserlearningblender)\
**Replies:** 18\
**Last updated:** [June 29, 2026, 10:48am UTC](https://blenderartists.org/t/how-much-ai-do-blender-users-use-these-days/1646430 "2026-06-29T10:48:05Z")

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I have not been using Blender for a few years because I was employed. Now that I am quitting, I want to try Blender again. But since then AI has changed a lot of things. I am wondering how much of AI people are using in/…

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## [New Blender Store Launches Where We Turn Artists into Hidden Legends](https://blenderartists.org/t/new-blender-store-launches-where-we-turn-artists-into-hidden-legends/1646470)

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**Author:** [@maniacarta](https://blenderartists.org/u/maniacarta)\
**Replies:** 0\
**Last updated:** [June 28, 2026, 9:55pm UTC](https://blenderartists.org/t/new-blender-store-launches-where-we-turn-artists-into-hidden-legends/1646470 "2026-06-28T21:55:06Z")

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We just launched a Blender marketplace called Sandstorm Store, featuring a growing collection of high-quality tools and assets from independent creators. Our creators cover everything from clothing simulation, shader…

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## [5 years experience with Blender at 20](https://blenderartists.org/t/5-years-experience-with-blender-at-20/1646382)

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**Author:** [@KeremEren41](https://blenderartists.org/u/KeremEren41)\
**Replies:** 0\
**Last updated:** [June 27, 2026, 2:08pm UTC](https://blenderartists.org/t/5-years-experience-with-blender-at-20/1646382 "2026-06-27T14:08:09Z")

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Hello! This video about my 5 year blender progression and some of my notes that I wrote down throughth past years / thoughts on AI etc. It has been a cute little journey and thanks to everyone who has supported me …

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## [Free 12 Futuristic Sci-Fi Weapons | Blender & FBX Asset Pack](https://blenderartists.org/t/free-12-futuristic-sci-fi-weapons-blender-fbx-asset-pack/1646149)

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**Author:** [@YotamuMesh](https://blenderartists.org/u/YotamuMesh)\
**Replies:** 4\
**Last updated:** [June 26, 2026, 8:59am UTC](https://blenderartists.org/t/free-12-futuristic-sci-fi-weapons-blender-fbx-asset-pack/1646149 "2026-06-26T08:59:35Z")

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Hello artist, been a while since i posted here. i would like to share my free collection of 12 futuristic sci-fi weapon models i created in Blender. Available for use in games, animations, and visualization projects etc…

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## [Superhive Changes](https://blenderartists.org/t/superhive-changes/1634680)

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**Author:** [@wolfie138](https://blenderartists.org/u/wolfie138)\
**Replies:** 811\
**Last updated:** [June 25, 2026, 8:41pm UTC](https://blenderartists.org/t/superhive-changes/1634680 "2026-06-25T20:41:44Z")

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worth a watch

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## [Brush projection alignment to Tube](https://blenderartists.org/t/brush-projection-alignment-to-tube/1645799)

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**Author:** [@RogenLothena](https://blenderartists.org/u/RogenLothena)\
**Replies:** 0\
**Last updated:** [June 21, 2026, 3:49am UTC](https://blenderartists.org/t/brush-projection-alignment-to-tube/1645799 "2026-06-21T03:49:42Z")

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Hello, i’ve been trying to create a new tool add-on for brush but unfortunately i am failed. Im not sure how to make that addon and i was want to ask if anyone have better way to do that or is there any addon releated t…

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## [Real-time Vulkan path tracing for Blender](https://blenderartists.org/t/real-time-vulkan-path-tracing-for-blender/1635113)

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**Author:** [@Alexis\_Alamino](https://blenderartists.org/u/Alexis_Alamino)\
**Replies:** 11\
**Last updated:** [June 19, 2026, 5:43am UTC](https://blenderartists.org/t/real-time-vulkan-path-tracing-for-blender/1635113 "2026-06-19T05:43:17Z")

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Real-time path tracing for Blender, powered by Vulkan. NVIDIA DLSS Ray Reconstruction running at interactive framerates. Open source: https://github.com/kalexis1994/ignis-rt Video: Feedback welcome.

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## [What part of your Blender workflow do you wish was fully automated?](https://blenderartists.org/t/what-part-of-your-blender-workflow-do-you-wish-was-fully-automated/1640571)

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**Author:** [@anvil](https://blenderartists.org/u/anvil)\
**Replies:** 24\
**Last updated:** [June 17, 2026, 2:19pm UTC](https://blenderartists.org/t/what-part-of-your-blender-workflow-do-you-wish-was-fully-automated/1640571 "2026-06-17T14:19:31Z")

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Hey everyone! I’m doing research to understand where artists are actually losing time in their workflow not where tools think we are. Whether it’s tedious UV work, setting up material nodes from scratch every project, r…

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## [Free AI Tool: Turn Any Image into Normalmap & Full PBR Texture Maps](https://blenderartists.org/t/free-ai-tool-turn-any-image-into-normalmap-full-pbr-texture-maps/1645120)

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**Author:** [@Tools\_Crazy](https://blenderartists.org/u/Tools_Crazy)\
**Replies:** 3\
**Last updated:** [June 16, 2026, 10:18am UTC](https://blenderartists.org/t/free-ai-tool-turn-any-image-into-normalmap-full-pbr-texture-maps/1645120 "2026-06-16T10:18:34Z")

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Hi everyone! I want to share a free online tool I’ve been working on that might massively speed up your texturing workflows. If you have a plain 2D photo or diffuse texture and need a complete PBR material, this too…

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## [Max + VRAY to Blender USD/FBX](https://blenderartists.org/t/max-vray-to-blender-usd-fbx/1644259)

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**Author:** [@Madeira3d](https://blenderartists.org/u/Madeira3d)\
**Replies:** 5\
**Last updated:** [June 15, 2026, 12:50pm UTC](https://blenderartists.org/t/max-vray-to-blender-usd-fbx/1644259 "2026-06-15T12:50:36Z")

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Hi, I have a supplier using 3ds Max + V-Ray, exporting assets as FBX or USD. When I import into Blender, V-Ray lights don’t come through (only the position, sometimes not even that), and materials are usually black or m…

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