# Blender Development Discussion

**URL:** https://blenderartists.org/c/general-forums/blender-discussion/61.md

[Latest](https://blenderartists.org/latest.md) · [Categories](https://blenderartists.org/categories.md) · [Tags](https://blenderartists.org/tags.md)

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## [About the Blender Development Discussion category](https://blenderartists.org/t/about-the-blender-development-discussion-category/1114072)

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**Author:** [@system](https://blenderartists.org/u/system)\
**Replies:** 8\
**Last updated:** [March 2, 2022, 4:17pm UTC](https://blenderartists.org/t/about-the-blender-development-discussion-category/1114072 "2022-03-02T16:17:52Z")

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Welcome to the Blender Development Discussion category. This is a dedicated section of the forum specifically for discussing new Blender development in new and upcoming releases. We encourage you to use tagging in this …

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## [The big Blender Sculpt Mode thread (Part 2)](https://blenderartists.org/t/the-big-blender-sculpt-mode-thread-part-2/1395490)

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**Author:** [@system](https://blenderartists.org/u/system)\
**Replies:** 5447\
**Last updated:** [October 14, 2026, 4:28pm UTC](https://blenderartists.org/t/the-big-blender-sculpt-mode-thread-part-2/1395490 "2026-10-14T16:28:30Z")

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Continuing the discussion from The big Blender Sculpt Mode thread (Part 1) - #10322 by zeauro. Previous discussions: The big Blender Sculpt Mode thread (Part 1)

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## [What's a recent Blender development you're excited about?](https://blenderartists.org/t/whats-a-recent-blender-development-youre-excited-about/1562587)

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**Author:** [@Hadriscus](https://blenderartists.org/u/Hadriscus)\
**Replies:** 444\
**Last updated:** [October 13, 2026, 7:18am UTC](https://blenderartists.org/t/whats-a-recent-blender-development-youre-excited-about/1562587 "2026-10-13T07:18:25Z")

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For me it’s the cryptic names (input1, input2…) that geonodes modifier inputs had when you looked at them in an animation editor. They have proper names now! https://projects.blender.org/blender/blender/pulls/131766

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## [Developer Meeting Notes](https://blenderartists.org/t/developer-meeting-notes/1126008)

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**Author:** [@xrg](https://blenderartists.org/u/xrg)\
**Replies:** 2932\
**Last updated:** [October 12, 2026, 10:51pm UTC](https://blenderartists.org/t/developer-meeting-notes/1126008 "2026-10-12T22:51:17Z")

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I’m going to try dumping all Developer Meeting Notes into one thread. They rarely generate much discussion anyway. Plus, being in a single thread allows for easier bookmarking/tracking.

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## [Real Caustics? Per Pixel Displacement? Spectral? - Open Source Custom Blender Build](https://blenderartists.org/t/real-caustics-per-pixel-displacement-spectral-open-source-custom-blender-build/1652005)

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**Author:** [@michal1000w](https://blenderartists.org/u/michal1000w)\
**Replies:** 42\
**Last updated:** [October 12, 2026, 9:21am UTC](https://blenderartists.org/t/real-caustics-per-pixel-displacement-spectral-open-source-custom-blender-build/1652005 "2026-10-12T09:21:25Z")

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Hi, From some time now I’m working on a custom build of Blender 5.3, especially when it comes to Cycles modifications. Right now the build has changes for Apple Silicon Metal GPU’s though other platforms will be coming.…

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## [What is the most bat-guano-insane thing in Blender that you can't believe they haven't fixed yet?](https://blenderartists.org/t/what-is-the-most-bat-guano-insane-thing-in-blender-that-you-cant-believe-they-havent-fixed-yet/1300129)

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**Author:** [@thinsoldier](https://blenderartists.org/u/thinsoldier)\
**Replies:** 2384\
**Last updated:** [October 10, 2026, 3:30am UTC](https://blenderartists.org/t/what-is-the-most-bat-guano-insane-thing-in-blender-that-you-cant-believe-they-havent-fixed-yet/1300129 "2026-10-10T03:30:13Z")

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What is the most bat-guano-insane thing in Blender that you can’t believe they haven’t fixed yet?

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## [Video Sequence Editor - News & Add-ons](https://blenderartists.org/t/video-sequence-editor-news-add-ons/1188770)

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**Author:** [@tin2tin](https://blenderartists.org/u/tin2tin)\
**Replies:** 315\
**Last updated:** [October 8, 2026, 7:29pm UTC](https://blenderartists.org/t/video-sequence-editor-news-add-ons/1188770 "2026-10-08T19:29:10Z")

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Awesome VSE Addons A list of awesome Blender Video Sequence Editor add-ons(mine or other’s I’ve contributed to). Add Strips AI generated Video, Audio, Speech and Image: https://github.com/tin2tin/Generative\_AI Speech: h…

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## ["A plea for high-density sculpting performance and ZBrush-like workflow improvements](https://blenderartists.org/t/a-plea-for-high-density-sculpting-performance-and-zbrush-like-workflow-improvements/1654322)

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**Author:** [@Giorgio\_Caserta](https://blenderartists.org/u/Giorgio_Caserta)\
**Replies:** 11\
**Last updated:** [October 8, 2026, 10:25am UTC](https://blenderartists.org/t/a-plea-for-high-density-sculpting-performance-and-zbrush-like-workflow-improvements/1654322 "2026-10-08T10:25:37Z")

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Dear Blender development team, First of all, I would like to thank you for the extraordinary progress made in recent versions regarding brushes and Sculpt Mode usability, which has made Blender an increasingly complete …

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## [Geometry Nodes Development Discussion](https://blenderartists.org/t/geometry-nodes-development-discussion/1382153)

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**Author:** [@Fweeb](https://blenderartists.org/u/Fweeb)\
**Replies:** 1494\
**Last updated:** [October 7, 2026, 12:47am UTC](https://blenderartists.org/t/geometry-nodes-development-discussion/1382153 "2026-10-07T00:47:19Z")

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Continuing the discussion from this megathread. Please limit the conversation here to just being about the development of the Geometry Nodes feature. Experiments with GN should be posted in #artwork:blender-tests Supp…

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## [The Big Texture Paint Thread](https://blenderartists.org/t/the-big-texture-paint-thread/1553031)

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**Author:** [@CDMJ](https://blenderartists.org/u/CDMJ)\
**Replies:** 185\
**Last updated:** [October 5, 2026, 6:36pm UTC](https://blenderartists.org/t/the-big-texture-paint-thread/1553031 "2026-10-05T18:36:07Z")

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So I decided to stop posting on the Big Sculpt Mode Thread(pt2) when I think we need a thread dedicated to communication about the Texture Paint development. Not that there is a lot going on, but there are some changes …

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## [EEVEE Development updates ( EEVEE-Next )](https://blenderartists.org/t/eevee-development-updates-eevee-next/1368430)

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**Author:** [@razin](https://blenderartists.org/u/razin)\
**Replies:** 1243\
**Last updated:** [October 2, 2026, 12:26pm UTC](https://blenderartists.org/t/eevee-development-updates-eevee-next/1368430 "2026-10-02T12:26:12Z")

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Hey everyone, since 2.93 or even earlier we didn’t have new features for Eevee, Clément started working on a branch called eevee rewrite, and tonight he just started putting the first patches in master Eevee rewrite d…

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## [What happened to the camera dimensions preset add on?](https://blenderartists.org/t/what-happened-to-the-camera-dimensions-preset-add-on/1653532)

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**Author:** [@e1samu](https://blenderartists.org/u/e1samu)\
**Replies:** 2\
**Last updated:** [September 25, 2026, 8:28pm UTC](https://blenderartists.org/t/what-happened-to-the-camera-dimensions-preset-add-on/1653532 "2026-09-25T20:28:46Z")

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The Addon I remember an addon called Camera Size Presets for Blender - Free Addon. It gives you some quick options, especially for social media, when selecting your camera resolution. It’s gone? It seems to me though, t…

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## [How likely is Blender to adopt NeRF?](https://blenderartists.org/t/how-likely-is-blender-to-adopt-nerf/1513459)

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**Author:** [@AegonTargaryen](https://blenderartists.org/u/AegonTargaryen)\
**Replies:** 33\
**Last updated:** [September 16, 2026, 4:22pm UTC](https://blenderartists.org/t/how-likely-is-blender-to-adopt-nerf/1513459 "2026-09-16T16:22:07Z")

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I’m no expert on this, just some guy who has been reading news here and there. NeRF has been talked about a lot recently. Some people even speculate it will replace ray-tracing, or at least be an alternative option to it…

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## [CloudRig General](https://blenderartists.org/t/cloudrig-general/1626107)

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**Author:** [@Mets](https://blenderartists.org/u/Mets)\
**Replies:** 77\
**Last updated:** [September 15, 2026, 11:12am UTC](https://blenderartists.org/t/cloudrig-general/1626107 "2026-09-15T11:12:16Z")

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Hallo. Developer of CloudRig here. It’s a rig generation add-on. Uhhh, feel free to ask me stuff. Bringing some discussion here from another thread, to help keep that one on topic. FAQ Will CloudRig be kept up to date …

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## [Next 2 years of Blender Development](https://blenderartists.org/t/next-2-years-of-blender-development/1652557)

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**Author:** [@thetony20](https://blenderartists.org/u/thetony20)\
**Replies:** 34\
**Last updated:** [September 13, 2026, 10:52am UTC](https://blenderartists.org/t/next-2-years-of-blender-development/1652557 "2026-09-13T10:52:54Z")

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The Blender team just posted a blog topic on the likely focus of Blender development for the next 2 years. Some interesting stuff which I generally agree on. The Dynamic Overrides needs working on (basically completin…

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## [Sculptcore](https://blenderartists.org/t/sculptcore/1648891)

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**Author:** [@joeedh](https://blenderartists.org/u/joeedh)\
**Replies:** 5\
**Last updated:** [September 3, 2026, 8:48pm UTC](https://blenderartists.org/t/sculptcore/1648891 "2026-09-03T20:48:07Z")

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Over the past few years I’ve been working on Sculptcore, a digital sculpting system for 3D digital content creation (DCC) apps. The goal is to have a single system that can be plugged into Blender, Maya, etc. I’ve m…

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## [Porting Geometry Nodes to the Compositor. Which ones do you actually need, and why?](https://blenderartists.org/t/porting-geometry-nodes-to-the-compositor-which-ones-do-you-actually-need-and-why/1631989)

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**Author:** [@Alexandr\_Tkachyov](https://blenderartists.org/u/Alexandr_Tkachyov)\
**Replies:** 22\
**Last updated:** [August 13, 2026, 11:09am UTC](https://blenderartists.org/t/porting-geometry-nodes-to-the-compositor-which-ones-do-you-actually-need-and-why/1631989 "2026-08-13T11:09:28Z")

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Hey everyone, I’m putting together a Google Summer of Code proposal to work with the core dev team on bringing Geometry Nodes into the Compositor. I wanted to get some input from the community before finalizing my propo…

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## [\[WIP\] BIKINI — Unofficial Blender 5.3 Build Focused on Geometry Nodes, Image Process & Node UX](https://blenderartists.org/t/wip-bikini-unofficial-blender-5-3-build-focused-on-geometry-nodes-image-process-node-ux/1649748)

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**Author:** [@blueish](https://blenderartists.org/u/blueish)\
**Replies:** 4\
**Last updated:** [August 8, 2026, 2:03pm UTC](https://blenderartists.org/t/wip-bikini-unofficial-blender-5-3-build-focused-on-geometry-nodes-image-process-node-ux/1649748 "2026-08-08T14:03:34Z")

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Hi everyone, I’d like to introduce BIKINI, an unofficial portable Blender 5.3 build that tracks mainline and adds practical tools around Geometry Nodes, a GPU Texture Editor (Image Process) Editor, and node editor UX. T…

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## [Harley (the UI Guy) Has Left the Project](https://blenderartists.org/t/harley-the-ui-guy-has-left-the-project/1642976)

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**Author:** [@Harley](https://blenderartists.org/u/Harley)\
**Replies:** 129\
**Last updated:** [July 30, 2026, 2:00pm UTC](https://blenderartists.org/t/harley-the-ui-guy-has-left-the-project/1642976 "2026-07-30T14:00:18Z")

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I have left the employment of the Blender Foundation and have returned to my previous life of blissful retirement. The TL;DR is that we had irreconcilable differences regarding my role in UI decision-making: I felt I sho…

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## [Blender on Spatial Computing (WIP)](https://blenderartists.org/t/blender-on-spatial-computing-wip/1648175)

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**Author:** [@HoloMoto](https://blenderartists.org/u/HoloMoto)\
**Replies:** 25\
**Last updated:** [July 30, 2026, 12:54am UTC](https://blenderartists.org/t/blender-on-spatial-computing-wip/1648175 "2026-07-30T00:54:50Z")

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Hello everyone! This is my first post here. Although I haven’t contributed to the official Blender source code yet, I have always wanted to explore what Blender could become on spatial computing devices. Recently, I s…

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## [The big Blender Grease Pencil thread](https://blenderartists.org/t/the-big-blender-grease-pencil-thread/1381029)

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**Author:** [@Hologram](https://blenderartists.org/u/Hologram)\
**Replies:** 14\
**Last updated:** [July 16, 2026, 1:37am UTC](https://blenderartists.org/t/the-big-blender-grease-pencil-thread/1381029 "2026-07-16T01:37:47Z")

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In the wake of the very successful Sculpt mode thread, I decided to open a Grease Pencil thread. Grease Pencil is a particular type of Blender object that allow you to draw in the 3D space. Can be use to make tradition…

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## [USD workflow status in blender](https://blenderartists.org/t/usd-workflow-status-in-blender/1584146)

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**Author:** [@Bernardo](https://blenderartists.org/u/Bernardo)\
**Replies:** 44\
**Last updated:** [July 15, 2026, 10:32pm UTC](https://blenderartists.org/t/usd-workflow-status-in-blender/1584146 "2026-07-15T22:32:53Z")

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Hello! I am currently working on a huge project with lots of scenes, characters, simulations and tons of AOVs, layers, and so on. This project made me realize how hard it is to keep track of things while scenes becomes…

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## [MattRM2 Custom VFX Build – First Public Release \[BETA 0.6\]](https://blenderartists.org/t/mattrm2-custom-vfx-build-first-public-release-beta-0-6/1644793)

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**Author:** [@MattRM](https://blenderartists.org/u/MattRM)\
**Replies:** 2\
**Last updated:** [July 11, 2026, 1:23pm UTC](https://blenderartists.org/t/mattrm2-custom-vfx-build-first-public-release-beta-0-6/1644793 "2026-07-11T13:23:47Z")

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Hi everyone, I’m happy to share the first public Beta (0.6) of my custom Blender VFX build, focused on production-oriented features for compositing and pipeline work. What’s in this release: Deep EXR output for Cy…

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## [Feature idea: Touchscreen / Pen support for tablet PC's like Surface Pro](https://blenderartists.org/t/feature-idea-touchscreen-pen-support-for-tablet-pcs-like-surface-pro/1223192)

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**Author:** [@mzone3d](https://blenderartists.org/u/mzone3d)\
**Replies:** 5\
**Last updated:** [June 19, 2026, 3:25pm UTC](https://blenderartists.org/t/feature-idea-touchscreen-pen-support-for-tablet-pcs-like-surface-pro/1223192 "2026-06-19T15:25:07Z")

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Does anyone know if Blender has any plans to support touchscreen navigation and pen interaction? I have found a windows plugin called tablet pro, but it’s not really the same as navigation and interacting with iPad apps…

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## [Spectral Cycles vs. Octane](https://blenderartists.org/t/spectral-cycles-vs-octane/1460308)

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**Author:** [@airwin](https://blenderartists.org/u/airwin)\
**Replies:** 399\
**Last updated:** [June 13, 2026, 2:48am UTC](https://blenderartists.org/t/spectral-cycles-vs-octane/1460308 "2026-06-13T02:48:12Z")

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Hi! Since there is no information on the internet (at least i couldn’t find) and this forum is full of experts about this topic, i wanted to ask you: What is/would be the difference between Cycles and Octane? Why is Octa…

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## [Free Blender-style 3D editor in the browser - looking for feedback](https://blenderartists.org/t/free-blender-style-3d-editor-in-the-browser-looking-for-feedback/1640909)

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**Author:** [@David\_Najaryan](https://blenderartists.org/u/David_Najaryan)\
**Replies:** 3\
**Last updated:** [May 14, 2026, 8:32pm UTC](https://blenderartists.org/t/free-blender-style-3d-editor-in-the-browser-looking-for-feedback/1640909 "2026-05-14T20:32:52Z")

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Hi everyone, I’ve been building a free browser-based 3D editor inspired by Blender’s workflow: https://www.3d-editor.com The goal is to make quick 3D editing more accessible without installing anything. It supports im…

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## [Question about how the current Principled BSDF handles diffuse](https://blenderartists.org/t/question-about-how-the-current-principled-bsdf-handles-diffuse/1639121)

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**Author:** [@t4mmi3z](https://blenderartists.org/u/t4mmi3z)\
**Replies:** 1\
**Last updated:** [May 12, 2026, 5:01pm UTC](https://blenderartists.org/t/question-about-how-the-current-principled-bsdf-handles-diffuse/1639121 "2026-05-12T17:01:06Z")

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I’ve come across this interesting GDC presentation about rendering in Titanfall 2, where the diffuse and specular BRDFs were made more correlated https://www.gdcvault.com/play/1024478/PBR-Diffuse-Lighting-for-GGX I won…

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## [Check out my new nodegroup which dynamically reduces geometry like game engines](https://blenderartists.org/t/check-out-my-new-nodegroup-which-dynamically-reduces-geometry-like-game-engines/1640060)

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**Author:** [@Sahil\_Bhosale](https://blenderartists.org/u/Sahil_Bhosale)\
**Replies:** 0\
**Last updated:** [May 7, 2026, 10:51am UTC](https://blenderartists.org/t/check-out-my-new-nodegroup-which-dynamically-reduces-geometry-like-game-engines/1640060 "2026-05-07T10:51:00Z")

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Hello, Guys. I made this for those who has low end pc or lower ram which makes your viewport laggy and unplayable. Create a cube or any mesh, import Far-Fader As modifier In scene collection choose the high poly s…

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## [Blender CloudXR capability showcase on Apple Vision Pro](https://blenderartists.org/t/blender-cloudxr-capability-showcase-on-apple-vision-pro/1639695)

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**Author:** [@scottrafferty](https://blenderartists.org/u/scottrafferty)\
**Replies:** 0\
**Last updated:** [May 4, 2026, 7:36am UTC](https://blenderartists.org/t/blender-cloudxr-capability-showcase-on-apple-vision-pro/1639695 "2026-05-04T07:36:37Z")

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I managed to get Blenders VR scene inspection (using OpenXR) to stream over the network to an Apple Vision Pro headset. Up to now all I have seen is people managing to stream the entire interface as one single window pan…

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## [OpenVDB Points Support](https://blenderartists.org/t/openvdb-points-support/1636854)

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**Author:** [@decuman](https://blenderartists.org/u/decuman)\
**Replies:** 2\
**Last updated:** [April 8, 2026, 9:14pm UTC](https://blenderartists.org/t/openvdb-points-support/1636854 "2026-04-08T21:14:55Z")

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Hello, Wondering if we have any details on OpenVDB Points import/export support in Blender any time soon or ever? Can find any information on that topic anywhere. Thanks!

[Next page](https://blenderartists.org/c/general-forums/blender-discussion/61.md?page=1)
