Rigging goes wrong
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4
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101
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January 24, 2023
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Anyone know how to make turning animations for a third person control?
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0
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46
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January 23, 2023
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Bone vertex parenting in pose mode
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5
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43
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January 23, 2023
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Exporting animations
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0
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53
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January 23, 2023
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Aircraft flaps rigging
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10
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134
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January 23, 2023
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Why my animation is so horrible?
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1
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94
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January 22, 2023
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Help with posing my dinosaur
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2
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64
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January 22, 2023
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Can someone help to understand on how to do this animation
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2
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88
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January 22, 2023
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How do you make a cloth simulation move with a rig?
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9
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109
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January 22, 2023
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How would you manage rigging a circle to change shape?
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4
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89
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January 22, 2023
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How to make sense of bones of an imported character?
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3
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72
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January 22, 2023
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Animation with multiple armatures
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3
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60
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January 21, 2023
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Interpolation
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3
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82
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January 20, 2023
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Static face after automatic weights
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2
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53
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January 20, 2023
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Game character model height increase
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0
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41
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January 20, 2023
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Reloading Top Break Revolver
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0
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40
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January 20, 2023
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Remove wrinkles & creases from posed figures
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29
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5503
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January 20, 2023
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Recreate this rig from 3DS Max?
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12
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199
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January 20, 2023
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Bones change shape when I transfer armature from Blender to Maya
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4
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79
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January 20, 2023
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Cannot get "normalize all" or "limit total" in the weight painting menu to work properly
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2
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60
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January 20, 2023
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I need advice on how to make the most practical advance rig I can
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6
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109
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January 20, 2023
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Moving Multiple objects After the fact
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5
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86
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January 20, 2023
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Folding Mechanism Bones
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2
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74
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January 19, 2023
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Joining bones to rigify distorts fingers
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5
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133
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January 19, 2023
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How solve a hand ik problem
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1
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51
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January 19, 2023
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How to assign a custom object in viewport display to multiple pose bones at once?
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1
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39
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January 19, 2023
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Clear parent for only some vertices and reparent those vertices with automatic weights?tbb
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4
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57
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January 19, 2023
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Shapekey driver update issue
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0
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57
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January 19, 2023
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Why is parenting my object to a rig move the objects position?
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0
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31
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January 19, 2023
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Facial rig for videogames
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7
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103
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January 19, 2023
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