Support   Lighting and Rendering


Topic Replies Activity
About the Lighting and Rendering category 2 June 14, 2019
How to make my render look more realistic? 5 December 14, 2019
Can a light source cast shadows but not shine light? 6 December 14, 2019
Built In HDRI's as Environment Texture? 3 December 14, 2019
Rendering with all edges visible 3 December 14, 2019
Having mapping issue when rendering. PLEASE HELP 2 December 13, 2019
Eevee texture blurred 1 December 13, 2019
Right clickling on objects or changing the colormanagement causes the viewport-render to start again 3 December 13, 2019
How to get Shadow on the glass surface? 3 December 13, 2019
Box render with Intel Denoise appears to render full frame 1 December 13, 2019
No better solution for eevee shadow caster than going through nodes, gradients, mix shaders etc? 1 December 13, 2019
EEVEE ARTEFACTS shadows + lights inside mesh 2 December 13, 2019
Newbie EEVEE animation FLICKERING/NOISE 2 December 13, 2019
Flickering lights in Evee with volumetrics 2 December 13, 2019
GPU Memory 4 December 13, 2019
Whenever i hit ctrl + alt + 0, the camera angle shifts a little bit 4 December 13, 2019
How can i make two HDRI apply to different parts of an object? 10 December 13, 2019
Screen space reflection / refraction does not work on edges ?! EEVEE 3 December 13, 2019
Can anyone help identify this artifact? EEVEE 3 December 12, 2019
Rendering very slow 37 December 12, 2019
What is your rendering speed? 13 December 12, 2019
Easy problem? Principled BSDF background not transparent 11 December 12, 2019
Cycles Rendering Artifacts 5 December 12, 2019
[Solved] ]Hi. :) I'm beginner and I have two problems 3 December 12, 2019
Physical sun and sky horizon for Cycles 11 December 11, 2019
Is Marmoset still relevant with the existence of Eevee? 1 December 11, 2019
Missing Camera Profiles, Color Management LUTs in 2.81 11 December 11, 2019
How to save all rendered images? 5 December 11, 2019
Keep light shining through glass, cycles 21 December 11, 2019
Getting proper depth of field blur in Eevee 2 December 10, 2019