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  1. Rigify Auto-rigging system: new and improved
  2. Blender accepted into GSOC 2011
  3. Layers for texture paint: new addon
  4. Brecht's easter egg surprise: Modernizing shading and rendering
  5. Blender Network Proposal
  6. News Items and Announcements Only Please!
  7. BA Site Update: May 16th, 2011
  8. Blender Introductory Workshop May 20th, New York
  9. Blender Developers Meeting Minutes, May 15 2011
  10. Blender game: Fear Of The Dark
  11. Steel Storm: Burning Retribution
  12. BN: The Cycles F.A.Q
  13. BN: Sydney User Group Meeting – 25 May 2011
  14. New AutoRigging & Skinning system for Bipeds- BlenRig 4
  15. BN: Toyota Prius commercial with Blender
  16. BN: meshmixer05
  17. BN: Miniature Architectural Projection Mapping
  18. Pre-Order: Character Development in Blender 2.5
  19. BN: Blender Fundamentals Tutorials – Drop 1
  20. BN: Blend & Paint Training DVD Review
  21. Gemini Rising Production Ramping Up!
  22. Adelaide (SA) Blender Meetup - Wed. 13th July 6pm @Monkeystack!
  23. BN: Blenrig 4: Automatic Skinning and Rigging for Bipeds
  24. Google Summer of Code 2011 starts
  25. BN: Blender Developers Meeting Notes – May 22, 2011
  26. Blenderart Mag Issue #33 now available
  27. Initial Camera Tracking Commit by Sergey Sharybin
  28. Blender approved for Victorian Schools
  29. The Massive Mammoth Masterclass
  30. Blender Animators' feedback needed: GSOC Aligorith
  31. EarthMoves Animation Foundation
  32. LuxRender 0.8 final released!
  33. Blenderheads at annecy
  34. Blender Sightings: Creating the Nebula
  35. Project Gooseberry: Blender is on the map.
  36. kiku - voice recognition for Blender
  37. Huge speed boost to coming to Blender??
  38. Indigo 3.0 und Indigo RT
  39. Very Cool interactive Path-tracer for WebGL in the browser
  40. BlenderCN Shanghai User Group Meeting
  41. Blender in 3D World #144 July 2011
  42. Blender Guru's Nature Academy
  43. Dynamic cloud powered render farm
  44. BTW Blender 2.58 is out
  45. Blender Nerd Interview with Lee Salvemini
  46. Call for Content Blenderart #35
  47. Drag and Drop Parenting and Clear Parent in Outliner
  48. New Group "Qiue"
  49. Vote for Blender 2.5 and Sintel
  50. A 132 Ver. 2.58 is for SALE!!!!
  51. New book on character rigging and animation
  52. Nathan Letwory explains the drop of QuickTime support in Windows Builds of 2.58 on BD
  53. Series of Blender Tutorials in 3D Artist Magazine
  54. YafaRay Annual Contest 2011 Edition - Insectum
  55. Book: Introduction to Character Development in Blender 2.5 - Now Shipping!
  56. GSoC 2011: 3D Audio
  57. NOX - new free renderer from Evermotion
  58. 50 Free Custom Bolt Alphas
  59. My short film "En Route" (that *other* movie I was working on during 'Sintel')
  60. Tracking to the next level:-)
  61. First Luxrender 0.9 builds released (with improved SPPM and normal map support)
  62. Bsurfaces v1.5
  63. [Book] Blender 2.5 Hotshot, learning Blender's full potential
  64. Blender Icons: Blender Art Book Call for Content
  65. Are you ready for new BMesh tools?
  66. Richmond 48 Hour Film Project... Watch it Live!
  67. Melbourne Blender Society (and a call for presenters)
  68. Particle Nodes Fundraiser
  69. [German] Video report about the German Blender Day 2011
  70. Irish company - Oscar-nominated 3D Animation Studio, Brown Bag Films are hiring.
  71. Anisculpt script is dead, you don´t need the anisculpt script anymore!
  72. New BF team member, Sergey Sharybin
  73. Spotted BigBuckBunny on Australian TV!
  74. cmiVFX: From Blender to V-Ray
  75. Blender Podcast on air!
  76. Compositor Redesign cracks $8K!
  77. Belgian Blender User Meeting
  78. Siggraph Conference Reel - Call for Blender content
  79. Steel Storm in Indie Humble Bundle
  80. Blender Presentation at Siggraph
  81. Mango already has director!
  82. Blender 2.59 Release Candidate online for testing
  83. blender competition
  84. Blenderart Mag Issue #34 now available
  85. Dynamic Topology by Nicholas Bishop
  86. Blender sigraph 2011 videos
  87. Best Sigraph 2011 photo. Must see :)
  88. 10 days left for preordering "Hologram - Complete Project" before release!!
  89. WTF: Hacking computers in 3D with Blender & Kinect
  90. The 2.5x project is done, the feature freeze is lifted, new and exciting times ahead.
  91. Blender 2.59 is released
  92. What happened to the dressing branch
  93. Blender 2.6 - possible patches and branches
  94. Blendswap.com is looking for a Developer
  95. SIGGRAPH 2011: Cory Doctorow's Keynote Address (about DRM and such) on youtube
  96. Vancouver Blender Meetup Group started
  97. Siggraph report 2011
  98. Upload to and download from OurBricks.com from within Blender
  99. 3D web browser previews of models, see here
  100. New online cinema free service for blender user
  101. BlenderDiplom Interview: Jeroen Bakker on the Compositor Redesign and Crowdfunding
  102. Clocked In: Festival Screenings/awards
  103. Free e-book about writing Python scripts for Blender 2.5
  104. Blender Siggraph 2011 Reel
  105. User testing needed : New compositor nodes patch [Vibrance, HCL, Pixelize, ...]
  106. BrainMeal.net ,, Blender DVDs *direct links*
  107. Pepper in Blender now!
  108. Blender to Arnold exporter
  109. VisFX Blender - New blog dedicated to VisFX in Blender
  110. Attention to architects: IfcOpenShell/IfcBlender project is seeking help
  111. 40,000+ commits!
  112. What would you like to see in the Blender Artists community site upgrade?
  113. Sintel CG Animation of the Year (Short Form) 3D World CG Award 2011 winner
  114. Texas Blender Users Meeting
  115. Novo Blog com tutoriais / New Blender Blog
  116. Camera Tracking Tutorial
  117. Call for Content Blenderart #36
  118. Informative fracture presentation by Erwin
  119. T-DOSE 2011 (Technical Dutch Open Source Event)
  120. New open movie project is getting finalized
  121. Fabric Engine: full 3d in the web!
  122. Blendiberia 2011
  123. Denoising images using motion vector controlled temporal filtering
  124. New wiki.blender.org design!
  125. BA Site News: Testing out CloudFlare
  126. Call for screenshots and .blend demo files!
  127. TOSMI 2011 - A training course for Blender
  128. Project Mango kick-off
  129. Release Candidates for 2.60 available
  130. Blender sighting
  131. ioFlow studios : my new portfolio/production blog
  132. Blenderart Magazine submission deadline extended
  133. First DrQueueIPython prototype available
  134. Random Parameter Filtering to De-Noise Ray-Traced Animation Quickly
  135. Blender User Group meeting "Au Comptoir Numérique" Saturday Oct, 15th Saint-Etienne
  136. Blender 2.60 released!
  137. PYTHON DEV: Introducing the much easier way of getting dirty with the UI code
  138. Compositor Redesign cracks $10K!
  139. Open-source: Exposure Render - Interactive direct volume rendering with CUDA
  140. Interesting rendering research project
  141. Festival screening of my short "The Bridge"
  142. Virtual World Blender Conference 2011
  143. LondonBUG, For real you guys. November 10th.
  144. Blender-Octane plugin developer wanted
  145. Free Book presentation- The Power of Open
  146. Brand: Indie game made with Blender
  147. Particle Fluid Remesher
  148. Yay, Double Edge Matte Might get in to trunk!!
  149. Some pictures from the Blender Conference 2011, Amsterdam NL
  150. Blender week of awesome coming up =) (TOMATO/CYCLES/DYNAPAINT/OCEANSIM)
  151. Include Documentation in the Release Cycle?
  152. Dancing in the Chamber - Holocaust film needs blender artists
  153. Vancouver Blender Users Meetup Saturday 12th November
  154. Blenderart Mag Issue #35 now available
  155. Meet Shawn Kelly of ILM and Carlos Baena of Pixar in KL !
  156. OpenCL 1.2 released today drivers to come
  157. Blender Support for TheBlu
  158. Help In Daily Living uses Blender 2.60 for Logo
  159. New Addons Included by Default
  160. networked blender - realtime sync
  161. Big Buck bunny featured Gadget Show
  162. idtech 4 code made open source
  163. CG Sidekick is Now Offering Monthly Tutorials/Content!
  164. BAM on Holiday
  165. Blender conference 2011 Videos Online !
  166. New Compositor is landing!
  167. Blender Training Course
  168. Call for Timelapses!
  169. YafaRay Winter Contest 2012 - Elisabetta Project
  170. Blender 2.61 splash screen
  171. Win a Bsurfaces copy for New Year's Eve.
  172. ODE Joint Physics
  173. Blender 2.61 RC1 released
  174. Initiative to build cycles cuda kernel for older GFX cards
  175. 2.61 release - Tomorrow!
  176. Blender 2.61 Released
  177. CUDA Platform Source Release
  178. Bulldozer / Zambezi Microsoft Windows 7 hotfix patch(MS Pulled, More Testing)
  179. 2.62 and call for patches
  180. Mango DVD Pre-sale started / Contents
  181. ViDock goes Thunderbolt, interesting GPU expansion
  182. Request for modifier icon
  183. Real-time Audio Analysis, Microphone Input and FluidSynth
  184. Call for Content: Blenderart Magazine #36
  185. Showcase Your Work
  186. kinect for windows
  187. Check out the Carve Branche builds !!!
  188. Streaming data from Blender into Three.js (WebGL+Websockets)
  189. Animators Wanted - "Pose Sculpt" Alpha Testing
  190. New cmiVFX tutorial : Vray Blender part 3 – Arch.Viz.
  191. D'n'D texture support on Linux using ctypes-GTK3
  192. Interview with Ton
  193. blendNZ Interview: David Robinson & Nathaniel Watson
  194. Blender 2.62 RC1
  195. New addon: Very realistic sun studies for architects.
  196. Project Mango needs your support
  197. Blender 2.62 is released!
  198. Clay Objects Vol. 1 Release (3D models for Blender)
  199. drag'n'drop reordering of modifier and constraint stacks
  200. Rigging training DVD from Nathan Vegdahl
  201. It has happened! Bmesh is now in Trunk
  202. Call for Content: Blenderart Magazine #37
  203. Big Buck Bunny used in a demonstration of LightBeam
  204. Terrorists. A brand new Blender project on Indiegogo!
  205. AMD cycles progress made
  206. Riged monster 'Choppers'
  207. Brilliant news for Cycles ATI/AMD!
  208. Yafaray 012 beta3 is out
  209. Sculpt masking calls for testers!
  210. Blender 2.6 VSE gets some great new scripts.
  211. REVERSION - new 11-minute Blender animated film (coming soon!)
  212. nVidia joins Linux Foundation
  213. VSE gets an upgrade!
  214. New 3D developing company
  215. 3D World Magazine Sporting a Blender and Gimp Cover
  216. Blender mentioned in Popular Mechanics article!
  217. Small armature pose enhancement of hinge/no_scale options
  218. BlenderCookie Training Course: Interior 3D Architectural Visualization in Blender 2.6
  219. MicroRender (another raytracer for Blender)
  220. Fund raising and Roadmap of Image Layers for Blender
  221. Cycles improvements on AMD with public driver release
  222. flyer to advertise GSOC
  223. Open source stack for CUDA implementation is complete!
  224. Blender 2.63 *with BMESH* now official release!!!
  225. Eyecandy: FMX 2012 trailer
  226. Blenderart Mag Issue #36 now available
  227. Testbuilds for 2.63
  228. Cessen and his Keymap proposal
  229. FREE cpu+gpu renderfarm usage for testing purposes
  230. Our first game MunchyBunny!
  231. MicroRender 1.1 is out
  232. Call for Content: Blenderart Magazine Issue #38
  233. Blender Sightings: BigBuckBunny used to demo shotguns new review tool
  234. Blender ES
  235. Blender Foundation Training DVD - Track, Match, Blend!
  236. LuxRender 1.0RC1 released!
  237. Tube project on Kickstarter!
  238. NASA 3D models in Blender!!
  239. New blender 2.63 Release Candidate 1
  240. Central Texas Meet-up
  241. Nox Competition!
  242. Gsoc 2012 Announced, blender awarded 16 projects
  243. Indigo 3.2 Release and Sale
  244. Blender 2.63 Splash Screen
  245. Big Buck Bunny coming to Nintendo 3DS
  246. Blender 2.63 Released!
  247. Tile Branch is in Trunk
  248. Big Buck Bunny on the 3DS!
  249. GIMP 2.8 (Stable) Available!
  250. Blender in the Media