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Forum: Animation and Rigging

Questions and answers about animation and rigging

  1.   Sticky Threads  

  2. Sticky Thread Sticky: How to Get Ahead in Character Animation...

    Started by Hos, 03-Jul-02 13:39
    4 Pages
    1 2 3 4
    • Replies: 67
    • Views: 123,463
    11-May-17, 15:27 Go to last post
  3.   Normal Threads  

  1. MOCAP for objects, not bones?

    Started by ADVANCESSSS, 23-Jul-17 04:35
    • Replies: 2
    • Views: 79
    23-Jul-17, 08:22 Go to last post
  2. Animation Sync Problem

    Started by Bal88, 23-Jul-17 06:53
    • Replies: 0
    • Views: 48
    23-Jul-17, 06:53 Go to last post
    • Replies: 1
    • Views: 72
    23-Jul-17, 05:56 Go to last post
    • Replies: 1
    • Views: 95
    22-Jul-17, 03:01 Go to last post
  3. Any tips for rig properly a biped human?

    Started by Crawler2, 21-Jul-17 12:23
    • Replies: 0
    • Views: 57
    21-Jul-17, 12:23 Go to last post
  4. "Baking" animations down to the mesh bones

    Started by rames44a, 18-Jul-17 11:44
    • Replies: 3
    • Views: 146
    21-Jul-17, 10:42 Go to last post
  5. Character mesh is not completely deforming

    Started by Gregorski, 18-Jul-17 03:36
    • Replies: 5
    • Views: 209
    21-Jul-17, 10:00 Go to last post
  6. Masking an object

    Started by netmail, 24-Jun-17 15:05
    • Replies: 2
    • Views: 94
    21-Jul-17, 06:54 Go to last post
  7. Help : Advanced rigging.

    Started by The Red One, 16-Jul-17 09:19
    • Replies: 2
    • Views: 111
    20-Jul-17, 01:07 Go to last post
    • Replies: 2
    • Views: 130
    19-Jul-17, 19:00 Go to last post
    • Replies: 2
    • Views: 237
    19-Jul-17, 17:50 Go to last post
  8. Help with walk cycle animation!

    Started by Yoshimaster96, 15-Jul-17 13:24
    • Replies: 1
    • Views: 152
    19-Jul-17, 17:23 Go to last post
    • Replies: 0
    • Views: 30
    19-Jul-17, 16:45 Go to last post
    • Replies: 0
    • Views: 25
    19-Jul-17, 16:33 Go to last post
  9. Parenting with automatic weight very slow

    Started by Jholen, 18-Jul-17 05:45
    • Replies: 4
    • Views: 186
    19-Jul-17, 03:38 Go to last post
  10. Rigging to mimic RCS thrusters?

    Started by Serin, 17-Jul-17 22:18
    • Replies: 4
    • Views: 209
    18-Jul-17, 23:07 Go to last post
    • Replies: 3
    • Views: 167
    18-Jul-17, 17:16 Go to last post
    • Replies: 2
    • Views: 116
    18-Jul-17, 10:20 Go to last post
    • Replies: 0
    • Views: 116
    18-Jul-17, 06:37 Go to last post
  11. Set-up Bone so Tail is Always Z = 0

    Started by Evertrainz, 15-Jul-17 16:41
    • Replies: 5
    • Views: 262
    18-Jul-17, 04:23 Go to last post
  12. Model legs folding on itself when rigging

    Started by gummby8, 17-Jul-17 23:05
    • Replies: 1
    • Views: 128
    18-Jul-17, 03:13 Go to last post
    • Replies: 2
    • Views: 139
    17-Jul-17, 17:17 Go to last post
  13. Voxelization Effect

    Started by MrKite, 16-Jul-17 21:05
    • Replies: 1
    • Views: 164
    17-Jul-17, 07:16 Go to last post
    • Replies: 2
    • Views: 115
    17-Jul-17, 05:13 Go to last post
    • Replies: 4
    • Views: 200
    16-Jul-17, 16:55 Go to last post
    • Replies: 4
    • Views: 411
    16-Jul-17, 12:10 Go to last post
    • Replies: 1
    • Views: 167
    16-Jul-17, 07:14 Go to last post
    • Replies: 1
    • Views: 99
    16-Jul-17, 07:05 Go to last post
  14. rubix cube

    Started by finalbarrage, 15-Jul-17 21:38
    • Replies: 0
    • Views: 120
    15-Jul-17, 21:38 Go to last post
    • Replies: 2
    • Views: 116
    15-Jul-17, 17:15 Go to last post
    • Replies: 5
    • Views: 280
    15-Jul-17, 14:36 Go to last post
    • Replies: 3
    • Views: 190
    15-Jul-17, 04:53 Go to last post
    • Replies: 2
    • Views: 150
    14-Jul-17, 23:56 Go to last post
  15. Keyframe a mask

    Started by SUS, 14-Jul-17 04:35
    • Replies: 1
    • Views: 136
    14-Jul-17, 12:18 Go to last post

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