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Forum: Animation and Rigging

Questions and answers about animation and rigging

  1.   Sticky Threads  

  2. Sticky Thread Sticky: How to Get Ahead in Character Animation...

    Started by Hos, 03-Jul-02 13:39
    4 Pages
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    • Replies: 67
    • Views: 123,388
    11-May-17, 15:27 Go to last post
  3.   Normal Threads  

    • Replies: 1
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    22-Jul-17, 03:01 Go to last post
  1. Moved: Cant post to the forum ?

    Started by Ruckrova, 21-Jul-17 20:23
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  2. Any tips for rig properly a biped human?

    Started by Crawler2, 21-Jul-17 12:23
    • Replies: 0
    • Views: 1
    21-Jul-17, 12:23 Go to last post
  3. "Baking" animations down to the mesh bones

    Started by rames44a, 18-Jul-17 11:44
    • Replies: 3
    • Views: 123
    21-Jul-17, 10:42 Go to last post
  4. Character mesh is not completely deforming

    Started by Gregorski, 18-Jul-17 03:36
    • Replies: 5
    • Views: 194
    21-Jul-17, 10:00 Go to last post
  5. Masking an object

    Started by netmail, 24-Jun-17 15:05
    • Replies: 2
    • Views: 83
    21-Jul-17, 06:54 Go to last post
  6. Help : Advanced rigging.

    Started by The Red One, 16-Jul-17 09:19
    • Replies: 2
    • Views: 95
    20-Jul-17, 01:07 Go to last post
    • Replies: 2
    • Views: 126
    19-Jul-17, 19:00 Go to last post
    • Replies: 2
    • Views: 231
    19-Jul-17, 17:50 Go to last post
  7. Help with walk cycle animation!

    Started by Yoshimaster96, 15-Jul-17 13:24
    • Replies: 1
    • Views: 140
    19-Jul-17, 17:23 Go to last post
    • Replies: 0
    • Views: 17
    19-Jul-17, 16:45 Go to last post
    • Replies: 0
    • Views: 17
    19-Jul-17, 16:33 Go to last post
  8. Parenting with automatic weight very slow

    Started by Jholen, 18-Jul-17 05:45
    • Replies: 4
    • Views: 176
    19-Jul-17, 03:38 Go to last post
  9. Rigging to mimic RCS thrusters?

    Started by Serin, 17-Jul-17 22:18
    • Replies: 4
    • Views: 204
    18-Jul-17, 23:07 Go to last post
    • Replies: 3
    • Views: 161
    18-Jul-17, 17:16 Go to last post
    • Replies: 2
    • Views: 111
    18-Jul-17, 10:20 Go to last post
    • Replies: 0
    • Views: 104
    18-Jul-17, 06:37 Go to last post
  10. Set-up Bone so Tail is Always Z = 0

    Started by Evertrainz, 15-Jul-17 16:41
    • Replies: 5
    • Views: 249
    18-Jul-17, 04:23 Go to last post
  11. Model legs folding on itself when rigging

    Started by gummby8, 17-Jul-17 23:05
    • Replies: 1
    • Views: 118
    18-Jul-17, 03:13 Go to last post
    • Replies: 2
    • Views: 125
    17-Jul-17, 17:17 Go to last post
  12. Voxelization Effect

    Started by MrKite, 16-Jul-17 21:05
    • Replies: 1
    • Views: 151
    17-Jul-17, 07:16 Go to last post
    • Replies: 2
    • Views: 108
    17-Jul-17, 05:13 Go to last post
    • Replies: 4
    • Views: 192
    16-Jul-17, 16:55 Go to last post
    • Replies: 4
    • Views: 407
    16-Jul-17, 12:10 Go to last post
    • Replies: 1
    • Views: 156
    16-Jul-17, 07:14 Go to last post
    • Replies: 1
    • Views: 91
    16-Jul-17, 07:05 Go to last post
  13. rubix cube

    Started by finalbarrage, 15-Jul-17 21:38
    • Replies: 0
    • Views: 114
    15-Jul-17, 21:38 Go to last post
    • Replies: 2
    • Views: 107
    15-Jul-17, 17:15 Go to last post
    • Replies: 5
    • Views: 269
    15-Jul-17, 14:36 Go to last post
    • Replies: 3
    • Views: 182
    15-Jul-17, 04:53 Go to last post
    • Replies: 2
    • Views: 145
    14-Jul-17, 23:56 Go to last post
  14. Keyframe a mask

    Started by SUS, 14-Jul-17 04:35
    • Replies: 1
    • Views: 129
    14-Jul-17, 12:18 Go to last post
  15. Mesh deforms in Steps

    Started by Aschenstern, 13-Jul-17 15:59
    • Replies: 1
    • Views: 170
    14-Jul-17, 10:27 Go to last post
  16. Airplane Rudder Rotation Problem

    Started by Flotsam&Jetsam, 11-Jul-17 09:33
    • Replies: 2
    • Views: 172
    14-Jul-17, 06:51 Go to last post

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