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Forum: Materials and Textures

Questions and answers about materials and texturing with Blender

  1.   Sticky Threads  

  2. Sticky Thread Sticky: (NEW blog!) List of free texture sites

    Started by Photoguy, 04-Jun-08 00:25
    5 Pages
    1 2 3 4 5
    • Replies: 95
    • Views: 133,568
    10-Nov-17, 11:49 Go to last post
  3. Sticky Thread Sticky: Selected Threads about Texturing and Lighting.

    Started by Fligh, 04-Aug-07 23:33
    • Replies: 13
    • Views: 38,536
    27-Jan-17, 17:44 Go to last post
  4.   Normal Threads  

    • Replies: 3
    • Views: 112
    12-Dec-17, 19:07 Go to last post
  1. Adapting Pruster's Thin-Film Code

    Started by JettG_G, 30-Nov-17 14:56
    2 Pages
    1 2
    • Replies: 20
    • Views: 996
    11-Dec-17, 20:56 Go to last post
    • Replies: 0
    • Views: 89
    11-Dec-17, 18:23 Go to last post
    • Replies: 3
    • Views: 127
    11-Dec-17, 17:57 Go to last post
  2. Exported object has wierd "normals"

    Started by Pyrol, 11-Dec-17 15:08
    • Replies: 0
    • Views: 60
    11-Dec-17, 15:08 Go to last post
  3. Blender brushes with my custom icons

    Started by aermartin, 11-Dec-17 05:08
    • Replies: 0
    • Views: 88
    11-Dec-17, 05:08 Go to last post
    • Replies: 2
    • Views: 104
    10-Dec-17, 20:55 Go to last post
  4. A Few Normal Map Baking Related Questions

    Started by JKWMAFEO, 10-Dec-17 11:59
    • Replies: 1
    • Views: 71
    10-Dec-17, 15:01 Go to last post
    • Replies: 0
    • Views: 77
    10-Dec-17, 14:55 Go to last post
  5. [SOLVED] Edges show these blue lines trough the texture

    Started by ProGamer, 09-Dec-17 14:21
    • Replies: 4
    • Views: 238
    10-Dec-17, 10:35 Go to last post
  6. Polygonal hair node setup

    Started by eth, 10-Dec-17 02:57
    • Replies: 0
    • Views: 19
    10-Dec-17, 02:57 Go to last post
  7. [SOLVED] A way to store normal data for toon/anime lighting

    Started by Dhaher, 09-Dec-17 12:42
    • Replies: 5
    • Views: 156
    10-Dec-17, 00:26 Go to last post
    • Replies: 0
    • Views: 115
    09-Dec-17, 17:43 Go to last post
  8. Procedural Generated co-ordinates issue

    Started by 3DLuver, 09-Dec-17 09:22
    • Replies: 1
    • Views: 96
    09-Dec-17, 09:34 Go to last post
    • Replies: 3
    • Views: 171
    09-Dec-17, 03:46 Go to last post
    • Replies: 2
    • Views: 146
    08-Dec-17, 16:10 Go to last post
    • Replies: 3
    • Views: 130
    08-Dec-17, 13:37 Go to last post
    • Replies: 4
    • Views: 191
    08-Dec-17, 12:29 Go to last post
  9. remove blurriness from seams

    Started by spalding, 08-Dec-17 04:30
    • Replies: 1
    • Views: 124
    08-Dec-17, 08:22 Go to last post
  10. Need help with node editor

    Started by hereforthemonke, 07-Dec-17 10:18
    • Replies: 3
    • Views: 130
    07-Dec-17, 14:05 Go to last post
  11. Matcaps not working

    Started by Philmister978, 10-Nov-17 07:58
    • Replies: 5
    • Views: 315
    07-Dec-17, 10:43 Go to last post
  12. Texture Paint - problem with 3d painting

    Started by ivo002, 06-Dec-17 16:15
    • Replies: 2
    • Views: 178
    07-Dec-17, 08:27 Go to last post
  13. UV map for displacement

    Started by sethjames9000, 07-Dec-17 00:05
    • Replies: 1
    • Views: 140
    07-Dec-17, 03:49 Go to last post
  14. OBJ-Import: Keep existing Materials

    Started by Alain, 27-Nov-17 15:38
    • Replies: 5
    • Views: 381
    06-Dec-17, 16:16 Go to last post
    • Replies: 3
    • Views: 173
    06-Dec-17, 04:20 Go to last post
  15. checker test texture not showing up

    Started by SandraDau, 05-Dec-17 15:30
    • Replies: 3
    • Views: 134
    05-Dec-17, 16:02 Go to last post
  16. How to switch paint blend modes?

    Started by brothermechanic, 05-Dec-17 13:42
    • Replies: 0
    • Views: 102
    05-Dec-17, 13:42 Go to last post
  17. Where to seam

    Started by Sakura, 04-Dec-17 13:16
    • Replies: 2
    • Views: 163
    04-Dec-17, 13:36 Go to last post
  18. [SOLVED] Everything renders black

    Started by bigmonmulgrew, 03-Dec-17 16:48
    • Replies: 2
    • Views: 156
    04-Dec-17, 11:08 Go to last post
  19. Issue with UV-ing an arched window cutout

    Started by colkai, 04-Dec-17 11:08
    • Replies: 0
    • Views: 99
    04-Dec-17, 11:08 Go to last post
  20. White Paper sack shader

    Started by rod2327, 04-Dec-17 09:27
    • Replies: 0
    • Views: 161
    04-Dec-17, 09:27 Go to last post
  21. Transluscent cloth texture/shader

    Started by MomoPlay, 30-Nov-17 16:05
    • Replies: 6
    • Views: 241
    04-Dec-17, 07:13 Go to last post
    • Replies: 0
    • Views: 70
    04-Dec-17, 02:04 Go to last post

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