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Forum: Blender and CG Discussions

Discussions related to Blender and similar software. No off-topic chats here please

  1.   Sticky Threads  

  2. Sticky Thread Sticky: How to Be a Positive Member of the Blender Community (don't be a fanboy)

    Started by JonathanW, 18-Aug-12 15:19
    13 Pages
    1 2 3 4 5 6 ... 13
    • Replies: 255
    • Views: 142,322
    16-Oct-17, 21:27 Go to last post
  3. Sticky Thread Sticky: Mistakes New CG Artists Make

    Started by 4tonmantis, 22-Aug-12 17:25
    7 Pages
    1 2 3 4 5 6 ... 7
    • Replies: 121
    • Views: 136,610
    13-Aug-17, 02:14 Go to last post
  4. Sticky Thread Sticky: Advertising for help - Commercial & Non-commercial. Read this first!

    Started by Alltaken, 24-Dec-06 07:31
    2 Pages
    1 2
    • Replies: 24
    • Views: 55,313
    02-Apr-17, 12:11 Go to last post
  5.   Normal Threads  

  1. What Killed Lightwave?

    Started by bugzilla, 02-Feb-17 09:56
    7 Pages
    1 2 3 4 5 6 ... 7
    • Replies: 131
    • Views: 15,557
    13-Dec-17, 18:58 Go to last post
  2. Getting started with Yafaray render engine

    Started by Odilkhan Yakubov, 11-Jan-17 23:23
    4 Pages
    1 2 3 4
    • Replies: 66
    • Views: 5,870
    13-Dec-17, 17:41 Go to last post
  3. Blender market quality control

    Started by cyberdei, 20-Nov-17 13:20
    • Replies: 15
    • Views: 911
    13-Dec-17, 16:38 Go to last post
  4. Blender 2.8 development thread

    Started by Ace Dragon, 04-Sep-16 18:48
    112 Pages
    1 2 3 4 5 6 ... 112
    • Replies: 2,227
    • Views: 403,508
    13-Dec-17, 16:20 Go to last post
  5. Lets talk about Mantaflow.

    Started by LordOdin, 13-Jun-15 17:47
    22 Pages
    1 2 3 4 5 6 ... 22
    • Replies: 420
    • Views: 55,233
    13-Dec-17, 16:01 Go to last post
    • Replies: 3
    • Views: 216
    13-Dec-17, 06:33 Go to last post
  6. V-ray got rounded 'hard' edge shader.

    Started by TeaCrab, 16-Aug-17 20:49
    19 Pages
    1 2 3 4 5 6 ... 19
    • Replies: 365
    • Views: 40,803
    13-Dec-17, 03:01 Go to last post
  7. 2.7x Cycles benchmark (Updated BMW)

    Started by mpan3, 13-Dec-11 17:13
    139 Pages
    1 2 3 4 5 6 ... 139
    • Replies: 2,769
    • Views: 1,114,602
    12-Dec-17, 23:36 Go to last post
  8. Modifiers in 2.8

    Started by Blenderer, 05-Dec-17 19:13
    • Replies: 12
    • Views: 1,303
    12-Dec-17, 16:19 Go to last post
  9. Lets talk about bullet physics in Blender 2.8

    Started by LordOdin, 09-Dec-17 05:54
    2 Pages
    1 2
    • Replies: 22
    • Views: 987
    12-Dec-17, 16:07 Go to last post
    • Replies: 499
    • Views: 117,579
    12-Dec-17, 13:49 Go to last post
  10. [Custom Build] Blender Fracture Modifier

    Started by scorpion81, 20-Jul-14 04:14
    74 Pages
    1 2 3 4 5 6 ... 74
    • Replies: 1,460
    • Views: 297,158
    11-Dec-17, 17:35 Go to last post
  11. The new Cycles GPU 2.79 Benchmark

    Started by mib2berlin, 15-Oct-17 05:23
    5 Pages
    1 2 3 4 5
    • Replies: 80
    • Views: 6,484
    11-Dec-17, 16:36 Go to last post
  12. Blender and the slow Video editor :(

    Started by Estorias, 11-Dec-17 08:36
    • Replies: 5
    • Views: 340
    11-Dec-17, 15:30 Go to last post
  13. Where are the Worlds Blender Users??

    Started by [email protected]_anim, 21-Feb-11 05:02
    47 Pages
    1 2 3 4 5 6 ... 47
    • Replies: 932
    • Views: 116,986
    11-Dec-17, 12:49 Go to last post
    • Replies: 17
    • Views: 823
    11-Dec-17, 00:17 Go to last post
  14. Blender hair particles getting update?

    Started by srikanth0126, 10-Dec-17 08:36
    • Replies: 0
    • Views: 180
    10-Dec-17, 08:36 Go to last post
    • Replies: 10
    • Views: 2,721
    08-Dec-17, 20:42 Go to last post
  15. Can Cycles FPGA?

    Started by shawn.kearney, 06-Dec-17 21:50
    • Replies: 3
    • Views: 406
    07-Dec-17, 17:25 Go to last post
  16. Interesting physics based clothing creator

    Started by rampa, 07-Dec-17 04:33
    • Replies: 3
    • Views: 562
    07-Dec-17, 16:38 Go to last post
  17. Cloth simulator improvements

    Started by Luca Rood, 29-Jul-16 00:32
    10 Pages
    1 2 3 4 5 6 ... 10
    • Replies: 199
    • Views: 35,328
    07-Dec-17, 10:47 Go to last post
  18. Bidirectional Pathtracing and Caustics

    Started by Evan Avast, 02-Dec-17 10:12
    2 Pages
    1 2
    • Replies: 27
    • Views: 1,621
    07-Dec-17, 10:24 Go to last post
    • Replies: 0
    • Views: 167
    07-Dec-17, 08:53 Go to last post
    • Replies: 15
    • Views: 681
    07-Dec-17, 01:52 Go to last post
    • Replies: 0
    • Views: 93
    06-Dec-17, 22:14 Go to last post
  19. Progressive Group Blend Project?

    Started by Scepter1987, 03-Dec-17 15:08
    • Replies: 5
    • Views: 327
    06-Dec-17, 21:58 Go to last post
  20. State of Blender fluids and probable near future?

    Started by suniram, 02-Dec-17 16:36
    2 Pages
    1 2
    • Replies: 31
    • Views: 1,749
    06-Dec-17, 21:58 Go to last post
    • Replies: 6
    • Views: 380
    06-Dec-17, 14:12 Go to last post
    • Replies: 10
    • Views: 630
    05-Dec-17, 17:54 Go to last post
  21. Blender 2.7x development thread

    Started by Richard Marklew, 24-Nov-13 10:52
    251 Pages
    1 2 3 4 5 6 ... 251
    • Replies: 5,004
    • Views: 1,022,843
    05-Dec-17, 15:19 Go to last post
    • Replies: 8
    • Views: 470
    05-Dec-17, 08:52 Go to last post
  22. New UV unwrapping SLIM algorithm

    Started by ChameleonScales, 01-May-17 19:09
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 8,132
    05-Dec-17, 04:23 Go to last post
  23. 2.8 eevee renderer problems and workarounds

    Started by Thomason1005, 20-Nov-17 11:54
    2 Pages
    1 2
    • Replies: 30
    • Views: 2,423
    04-Dec-17, 08:59 Go to last post

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