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  1. Places in the U.S. that have the highest violent...

    Places in the U.S. that have the highest violent crime are the places with the most gun restrictions. If you want to be raped, murdered or robbed, go to Chicago. No one should care about what their...
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    Your guns sound better.

    Your guns sound better.
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    Maybe try putting output to RGBA? I don't know....

    Maybe try putting output to RGBA? I don't know. You want to share the .blend?
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    Are you using the add mode or transparent pngs?...

    Are you using the add mode or transparent pngs? Try using regular opaque mode.
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    The textures look pretty sweet, but the animation...

    The textures look pretty sweet, but the animation looks wrong. It looks like the feet are coming down too fast.
  6. Wow! Water looks amazing, can't wait for the...

    Wow! Water looks amazing, can't wait for the video. Please don't use Gears as a name though, because it might be confused with Gears of War games in a search engine, so when people are looking for...
  7. This same thing happens to me with 2.77. The...

    This same thing happens to me with 2.77. The whole screen flashes black, but only when my movement is in a straight line, and only in perspective mode.

    Then in 2.77a the shadows were the only...
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    You should make a tutorial on that.

    You should make a tutorial on that.
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    How did you make the clouds in the mountain...

    How did you make the clouds in the mountain scene? They looked amazing.
  10. We can't change our rating on a thread!!!

    Why are we not allowed to change our rating on a thread we've already rated? It doesn't make sense to me. What happens if it's a bad thread in the beginning but then it turns into something awesome?...
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    Have you been putting lots of shadow lamps in the...

    Have you been putting lots of shadow lamps in the scene lately, like 30 or more? I heard that can damage a GPU if you have a low end system.
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    About five years, but the first 2 or 3 were just...

    About five years, but the first 2 or 3 were just playing around with physics, like simulating a bunch of dominos falling and then rendering that with blender internal. Then I started putting textures...
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    1000h - I don't think that will work. The...

    1000h - I don't think that will work. The character's shape keys are driven by individual bone movements in the z and x locations. In the video there is no action actuator on the mesh head, the...
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    Can someone tell me how to link a property with a...

    Can someone tell me how to link a property with a shape key?
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    I can't get this to work with my material. I...

    I can't get this to work with my material. I copy/paste the "normal map" node into my node system and connect my geometry and texture nodes and nothing happens. It's like it's not even there. Does...
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    Blonder, I just felt tempted that's all. I feel...

    Blonder, I just felt tempted that's all. I feel so great right now that it feels like I could go on forever, but obviously that's not possible.
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    Relax, I don't have an eating disorder. I don't...

    Relax, I don't have an eating disorder. I don't have a history of not eating, and like I've said multiple times on this thread: I DON'T WANT TO LOSE WEIGHT.

    I am slowly adding food after the fast...
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    It's coming up on 7 days now, only about 12 hours...

    It's coming up on 7 days now, only about 12 hours left. I feel very tempted to extend the fast to 10 days or more. I never thought I could actually do the whole 7, I thought I would give up. Fasting...
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    Yes it's the current year...we know. Nutrient are...

    Yes it's the current year...we know. Nutrient are essential, but 5 -7 days isn't really that long dude. How long a period is it safe to stop eating then, 2 hours, 8 hours? People can go weeks without...
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    DCBloodHound - Lol, not quite yet. Still have...

    DCBloodHound - Lol, not quite yet. Still have only lost about 5 pounds(which is not the goal), so I'm far from the starving Ethiopian level.

    sundialsvc4 - You bring up a lot of good points. Before...
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    mziskandar - Thanks! I will test this to see if...

    mziskandar - Thanks! I will test this to see if it's better on performance or not.

    Smoking_mirror - I'm sorry, I'm having a hard time understanding you.
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    Well the only reason I wrote the second paragraph...

    Well the only reason I wrote the second paragraph was because you gave me the analogy of eating plants to see which is poisonous. That's a weird way to put what I'm doing. I'm eating plants to find...
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    I don't have a lab to study. You assumed that I...

    I don't have a lab to study. You assumed that I drank unpasteurized milk? I drank only pasteurized fda approved stuff. I drank 2 gallons a day for about six months, and I did this to gain weight. I...
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    **I Updated the first post** Shape key values...

    **I Updated the first post**

    Shape key values don't seem to always match the way in which wrinkles appear imo, e.g, 50% cheek up won't have 50% wrinkles with crows feet. It might take 80% cheek up...
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    Interesting approach, but How would you drive...

    Interesting approach, but How would you drive multiple expressions at a time, like forehead_left up and right_side_smile?? As far as I know you can only use one object color for that and it only...
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    @ Stark Designs - I haven't eaten bread in...

    @ Stark Designs - I haven't eaten bread in months. If anything I would eat bacon or a nice greek salad. But a water fast is a water fast; that means only water.

    @doublebishop - Thanks for the...
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    Wrinkle maps are possible kind of...

    Wrinkle maps can be done by mixing materials with nodes and using the lamp data node as an intensity factor. Watch in HD:

    https://www.youtube.com/watch?v=ZAm00mRh9AE

    I did this by animating...
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    Yes indeed BPR I am trying to make wrinkle maps....

    Yes indeed BPR I am trying to make wrinkle maps. Perhaps I should have stated that earlier. I pretty much have them working good with materials, but they don't have a good control system. I've been...
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    7 day water fast **UPDATED**

    I'm going to try NOT eating for 7 days. Only water and some salt for brain and heart function.

    Does anyone have any experience fasting? Want to give me some tips or advice?
    This may seem...
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    Well, my only reason for not wanting to go with...

    Well, my only reason for not wanting to go with the mixing materials option was because I heard that the more materials you had in a scene, the worse the performance got. And I might need 6 or so...
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    Well I have several normal maps that I would like...

    Well I have several normal maps that I would like to mix dynamically using the lamp data node as the factor, and you are saying the only easy way to mix those maps in is using multiple materials,...
  32. Normal maps with only texture nodes???

    I'm trying to setup a material with all textures being input within the node system but I cant get the normal map to work. The diffuse works fine, but the normal map comes out flat and dark.

    Note:...
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    bump Can nobody answer this?

    bump

    Can nobody answer this?
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    Normal map with nodes?

    I'm trying to setup a material with all textures being input within the node system but I cant get the normal map to work. The diffuse works fine, but the normal map comes out flat and dark....
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    The blend never came...the blend never came :(

    The blend never came...the blend never came :(
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    Amazing video of someone who used your script! ...

    Amazing video of someone who used your script!

    https://www.youtube.com/watch?v=mmNsyTqVyj0

    I cannot get addon to work. Please put out docs!!
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    [SOLVED] So it also works in stereo for you? My sound was...

    So it also works in stereo for you? My sound was in stereo.
    As for the popping noise, that's actually a relief because I thought there might be something wrong with my computer speakers or my sound...
  38. [SOLVED] Thanks so much, that works good. No groups option...

    Thanks so much, that works good. No groups option I take it?
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    Time to get rid of the landline.

    Time to get rid of the landline.
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    [SOLVED] It works with stereo for me. BTW if someone...

    It works with stereo for me.
    BTW if someone plays my blend, please tell me if you here a pop after you hit esc and you're right by the red cube. It might take a couple of plays but I here a pop,...
  41. [SOLVED] Is there a better way to organize drivers?

    I have a bunch of drivers for shape keys and there doesn't seem to be a way to move them up or down on the list in the drivers editor. I noticed you can color code them, which is nice, but if I want...
  42. Bloom filter is nice but it can also lower...

    Bloom filter is nice but it can also lower framerates on lower-end machines. If you have a simple circular object that needs a glow I would recommend the Halo face orientation technique.

    Here's...
  43. The Halo rendering option in the materials tab...

    The Halo rendering option in the materials tab doesn't work in the game engine. What I do to simulate the glow of a light is to just put a very subtle glow texture with an alpha channel on a plane...
  44. Would love to see BGE or your engine feature an...

    Would love to see BGE or your engine feature an easy way for artists to do something like this:

    https://www.youtube.com/watch?v=fBR4cT-0sKY

    Blender can track markers on a person's face for...
  45. Thanks for the replies. I have tried both texture...

    Thanks for the replies. I have tried both texture and material views and nothing updates, even with 'extra object update' and 'extra data update' checked.

    I do see it update in the render view...
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    The only way I know is to have 3 versions of the...

    The only way I know is to have 3 versions of the model, 2 low poly, and 1 high poly. Put one of the low poly models directly over your high poly model so that they match up in the same space. Then...
  47. Accessing material nodes via python script?

    Is it possible to change the values of material nodes with a python script, and have them work in the game engine? Specifically the rgb, and value nodes.
  48. Can't see textures that are controlled by drivers update in viewport

    I'm using an armature bone to drive a texture, which works fine when I render an animation out, but it's not updating in the viewport. Is this normal? If so is there a way I can change it so I can...
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    I saw these steam reviews too and I totally agree...

    I saw these steam reviews too and I totally agree with you. People hyping up a blender game just because it was made in blender is ultimately counter productive. If people play the game and it's...
  50. hmm I wouldn't know how to do that. I tried...

    hmm I wouldn't know how to do that. I tried playing around with the dithering in the script but don't see any significant change in performance unless I change the samples and the ring count.

    I...
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    I second what Stark Design said and would add...

    I second what Stark Design said and would add that you should go for the 240 GB ssd. Windows will take a huge chunk of that. I have windows and UE4 editor on my 120GB ssd and I only have about 15 GBs...
  52. No, you can set multisampling in preferences and...

    No, you can set multisampling in preferences and it will work in the embedded player. But I didn't put samples at 16x for the embedded player before I posted(oops). Now I can see it gets the same...
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    Ok thank you kitebizelt...

    Ok thank you kitebizelt I will try this out.
  54. Extreme performance drop with dof 2d filter and 16x AA

    Performance with standalone player drops to an absurd degree when I put AA samples to 16x. Everything is fine at 2, 4, 8, then 16 will bring an almost empty scene to 20fps, when the same scene plays...
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    Well... I don't know how, and I don't know why...

    Well... I don't know how, and I don't know why you would. Is that how other game engines do it? I'm ignorant on these things.
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    There must be some way to set AA samples. That's...

    There must be some way to set AA samples. That's very important if devs want to release their game to many people. Not everyone can have it at 16 samples. Are we supposed to just make different...
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    Setting antialiasing with python?

    I know you can set Anisotropic filtering, but what about multisamples?
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    Nvidia Hairworks in Blender?

    Is there something like this in Blender, or would it be possible to have this as an add on for the blender game engine?


    https://www.youtube.com/watch?v=IltIVf_TeFg

    The closest I can get to...
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    What's wrong with the mirror modifier? Both sides...

    What's wrong with the mirror modifier? Both sides of my mesh deform correctly with my armature in game.

    Edit: never mind, they don't do anything when in game
  60. Simplify F-Curves add on doesn't work with track data

    I did some motion tracking and made the 2d tracks into empties in my scene. Then converted the constraint(empty) to f-curve and tried to use the simplify curves add on. It culls all of the key frames...
  61. I see... then I guess my next question would be:...

    I see... then I guess my next question would be: Is there a way to simplify a series of shape keys?
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    Will UPBGE have things like: cascaded shadow...

    Will UPBGE have things like:
    cascaded shadow maps,
    blending of dynamic shadows with lightmaps(so there's no overlap),
    screen space reflections that blend in with static cube map...
  63. Simplify F-Curves add on doesn't work with .mdd data

    I imported an mdd animation to my mesh and tried using the simplify curves add on, but when I typed it in to the search, it doesn't even come up. I know it works for other objects that have...
  64. Replies
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    Imo, all blender needs is cascades sun shadows, a...

    Imo, all blender needs is cascades sun shadows, a pbr system(like in unreal 4), and shadows that blend in with lightmaps. Easier said than done I know, but you would be able to make AAA games with it...
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    Does Wrectified have to be an open game project?...

    Does Wrectified have to be an open game project? The likelihood of you finding multiple artists on BA to do art for free, who have the same skill set, and work with each other to match styles seems...
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    Good luck!

    Good luck!
  67. Replies
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    Great job on the environments! It would be nice...

    Great job on the environments! It would be nice to see some wire frame shots in the mix too! I'm always wondering how low or high poly things are, and how different things look depending on how the...
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    Ok played the second demo; some things I want to...

    Ok played the second demo; some things I want to mention:

    1) The game runs much better for me at a steady 60fps, so that's nice.

    2) When I press "c" to get a better view I can't fire my...
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    It looks great shape-wise but there's definitely...

    It looks great shape-wise but there's definitely a lot missing from it. There are no lines indicating that the car has doors or a trunk, etc. How many polygons does it have?
  70. Replies
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    Lol, I loved that last part of the video. A...

    Lol, I loved that last part of the video.

    A few critiques:

    - video is still not HD

    - Aren't bears one of the best animals at climbing trees? That seems like an incredibly unrealistic escape.
  71. Replies
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    I have the same computer specs as lluc84...

    I have the same computer specs as lluc84
    http://blenderartists.org/design/baorg2012dark/images/statusicon/user-offline.png but I'm not getting a steady frame rate. As soon as the ship I'm riding...
  72. Replies
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    Okay, so if it uses so much resources then how do...

    Okay, so if it uses so much resources then how do gta 5 and others do their real time reflections? Do they have dynamic cube and environmental maps? I can fade one material to another(water -...
  73. Replies
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    Couldn't you just use an animated normal map for...

    Couldn't you just use an animated normal map for the ripples? I'm assuming you could scale the size of it just like in your demo, but I'm not sure if you could control the speed of it with nodes.
  74. Replies
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    The way it works in real time is not very...

    The way it works in real time is not very desirable. When I put a lamp up to the sphere it blocks out the reflections. Shouldn't it be the other way around? And I'm not sure how to implement this on...
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    That's what I would do. AO looks ok. You could...

    That's what I would do. AO looks ok. You could also bake diffuse color or transmission color, or one of the other ones for the color bleeding effects. I'm not sure which one does that though.
    ...
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    If you bake the shadows in the game how will you...

    If you bake the shadows in the game how will you match the dynamic shadows with the baked ones?
    When I tried to do this they would never match up. The dynamic shadow would look darker and always be...
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    A demo like that would be cool, it would make it...

    A demo like that would be cool, it would make it much easier to make a good looking scene I would think.

    As for the lost files, yeah that really sucks. I once lost a whole game I was making...
  78. Replies
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    Oh man now you're going to make me feel guilty...

    Oh man now you're going to make me feel guilty about it. :(
    Don't you have a backup? Like .blend1, .blend2 that blender creates every time you save???
  79. Replies
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    Thanks for the tutorials. It's a shame this can't...

    Thanks for the tutorials. It's a shame this can't do real time reflections. If I need to do items in a room I would have to do a separate reflection map for each item. It's still awesome though.
  80. Replies
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    I think you should go look up some body or facial...

    I think you should go look up some body or facial meshes from video games on google images and study those. Compare it to your character's mesh and see what you can do to make it better. You could...
  81. Replies
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    The focal length was good the first time. It...

    The focal length was good the first time. It makes the player feel like they're feeling the speed. What you need to do is animate the focal length and have a script that lowers it the faster the car...
  82. The BGE can do so much more than that game...

    The BGE can do so much more than that game showed. the main reason why the game looks like an old game from ps2 is because of bad normal and diffuse maps, no specularity maps, and the scene contained...
  83. Replies
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    I don't see an ankle. The butt should stick out...

    I don't see an ankle. The butt should stick out more. Also...he doesn't have a head!
  84. Replies
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    This is wonderful. I agree with youle, the...

    This is wonderful. I agree with youle, the ripples could use some random placment, but that's the only flaw I see with it. How well does this run on a medium end system?

    And if this is a resource,...
  85. If you created a hybrid chicken/dog, would you...

    If you created a hybrid chicken/dog, would you legally be able to eat it, or would it still be considered a dog?
  86. Replies
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    I would guess it's his computer ultimately. I...

    I would guess it's his computer ultimately. I just got a new gpu and it comes with full 4k screen recording built in.
  87. It's not a lowpoly object if it has levels of...

    It's not a lowpoly object if it has levels of subsurf. Looks good though.
  88. Replies
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    Actually, what is missing is HD quality video...

    Actually, what is missing is HD quality video that would enable us to see the hair in the first place.
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    She probably just wanted to start an argument so...

    She probably just wanted to start an argument so she could sound more intelligent than you by repeating things she's learned in school. If what you're saying about the situation is accurate, then...
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    Weird message in system console

    Almost every time I open an image in blender I get these weird expect: REOB messages. But sometimes I don't get these, so maybe something different about the image files? Are these messages normal?...
  91. Replies
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    Node setup in v0.07 is very different from video...

    Node setup in v0.07 is very different from video tutorials. Any chance on updating them and showing how to do a complete setup?
  92. Yes, I know bone parenting stops them from...

    Yes, I know bone parenting stops them from bugging out, but that may not work in every situation. Surely this is not the way it's supposed to be.
  93. 'Track To' bone constraint problem (bug)

    The Track To bone constraint goes crazy, moving around when more than one is in the scene. But when I parent an object to the offending bones(the blue planes) then the problem goes away. Just delete...
  94. Bumb...still would like to know if someone has an...

    Bumb...still would like to know if someone has an idea.
  95. Unfortunately your solution does not work in the...

    Unfortunately your solution does not work in the game engine. It would work fine for a cool cycles render, but as you can see in my blend file, the animation does not show up once you press 'P'....
  96. Richard Marklew - That would work but it would be...

    Richard Marklew - That would work but it would be very time consuming if I had to do many eye animations, or if I wanted to have the eyes follow objects in real time(which I do). The character would...
  97. Making one mesh follow another (cornea push)

    I need to have an eye mesh deform an eyelid mesh like what you see at the very beginning of this: https://www.youtube.com/watch?v=TAZIvyAJfeM
    You can see the cornea pushing the eyelid out when the...
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    Okay, that's really weird...now it works all of...

    Okay, that's really weird...now it works all of the sudden.
  99. Replies
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    This is so awesome. Blender is now capable of...

    This is so awesome. Blender is now capable of making a next gen game with these! Great job!!!
    Everything works great @ 60fps for me except for the glass material. When I leave that in the scene...
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    I don't think it would be that simple. Take a...

    I don't think it would be that simple. Take a look at the video bellow, go to 3:31 (you can see almost half the sky is lighter than the other), then change the speed of the video to 0.25 and watch as...
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