Hey everyone,
I have been working on this project for the past couple of days, nothing really special, just something fun to work on and also to improve my texturing and lighting skills. Hopefully you guys like it, I know that there are some things that I could probably improve on, but again, this was just for fun ;).
So here it is… Corridor 3 (changed the name last second ;))…
Original without post pro…
Programs used: Blender, Indigo, Photoshop… Link to W.I.P.:Corridor<–Click
Watchthis: Thanks :), the blue thing is the end of a pipe that is sticking out of the wall.
Cyborg Dragon: Thats my fault :o, it is supposed to be a tile that is crooked and therefore resting on its corners above the rest of the tiles, I think there is a screenshot in the w.i.p. that shows what I mean , I guess I should have made it more convincing…
The blue thing at the far end of the room takes points away. It’s just too bright for this ugly room, ugly as in beautiful that is.
I’ll hold off the voting.